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Thorim
This NPC can be found in Ulduar
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Encounter Journal
Heroic | Mythic | |
Deadly | Important | |
Tank | DPS | |
Healer | Interruptible | |
Magic | Curse | |
Poison | Disease | |
Enrage |
- Overview – Thorim calls in Dark Rune forces to engage players that are in the Arena until allies are able to reach Thorim by traveling through the Hallway. Once players reach Thorim he will leap into the arena and use powerful Lightning attacks to defeat his foes.
Damage Dealers –
While in the Arena interrupt the Dark Rune Acolyte's [Greater Heal] and the [Runic Mending] cast by Dark Rune Evokers.
Avoid Thorim's [Lightning Charge] once Stage Two begins.
While in the Hallway avoid[Runic Smash] cast by the Runic Colossus.Tanks –
Avoid Thorim's [Lightning Charge] once Stage Two begins.
While in the Hallway avoid[Runic Smash] cast by the Runic Colossus.
While in the Hallway avoid[Smash] cast by the Runic Colossus once it is engaged.
Take turns tanking Thorim to manage [Unbalancing Strike].
Stage One: Prove Your Worth
Thorim calls in Dark Rune forces to engage players that are in the Arena until allies are able to reach Thorim by traveling through the Hallway.
- Thorim
- Stormhammer – Throws a stormhammer, dealing 261 damage to an enemy, knocking down and stunning the target for 2 sec, and causing a deafening thunderclap to all enemies nearby the target.
- Deafening Thunder – Inflicts 522 Nature damage to enemies standing in close proximity to a Stormhammer strike, increasing spell casting times by 75% for 8 sec.
- Charge Orb – Charges a nearby orb with electricity.
- The Arena
- Dark Rune Champion
- Mortal Strike – Inflicts 250% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec.
- Whirlwind – Attacks nearby enemies in a whirlwind of steel that lasts 2 sec. and inflicts additional damage.
- Charge – Charges an enemy, inflicting damage and stunning the opponent for 2 sec.
- Dark Rune Evoker
Runic Shield – Surrounds the caster with a runic barrier, absorbing 12570 magical damage and reducing all Physical damage taken by 50%.
- Dark Rune Warbringer
- Runic Strike – Strikes at an enemy with an electrified weapon, inflicting Nature damage equal to weapon damage plus 104.
- The Hallway
- Iron Ring Guard
- Impale – Deals a vicious attack that causes the target to bleed profusely until healed past 90% of its maximum health. Deals 183 damage every 2 sec. for 1 min or until removed via healing.
- Whirling Trip – Attacks the target with a spinning strike, knocking down and stunning them for 2 sec and inflicting increased weapon damage.
- Runic Colossus
- Runic Smash – Deals 1045 Fire damage to nearby enemies.
Runic Barrier – A shield of runic power surrounds the caster, reducing all damage taken by 50% and inflicting 209 Arcane damage to attackers.
- Iron Honor Guard
- Hamstring – Inflicts 50% weapon damage to an enemy, reducing its movement speed by 60% for 5 sec.
- Shield Smash – Inflicts 836 Physical damage to an enemy, stunning it for 3 sec.
- Cleave – Inflicts 150% of normal melee damage to an enemy and its nearest ally.
- Ancient Rune Giant
- Runic Fortification – Fortifies nearby allies.
- Stomp – Inflicts 993 Physical damage to nearby enemies and knocks them back.
- Rune Detonation – Immobilizes a target with a runic ward that detonates after 4 sec to inflict 1306 Fire damage around the target.
Stage Two: Keeper of Storms
- Thorim
- Chain Lightning – Strikes an enemy with a blast of lightning that inflicts 1149 Nature damage. The bolt will arc to additional nearby enemies, inflicting 100% more Nature damage to each successive target.
- Lightning Charge – Absorbs a torrent of electrical energy, inflicting Nature damage to enemies in a cone between the caster and the power source, and increasing the caster's melee damage and attack speed by 15%, and Nature damage dealt by 10%.
Unbalancing Strike – Inflicts 200% weapon damage and leaves the target unbalanced, increasing damage taken by 50%.
Hard Mode
If players traverse the Hallway quick enough and reach Thorim within 90 seconds Sif will join the battle in Stage Two.
- Sif
- Frostbolt Volley – Inflicts Frost damage to nearby enemies, reducing their movement speed for 4 sec.
- Blizzard – A rain of ice moves around the room, dealing 261 Frost damage every 1 sec. for 10 sec.
Quotes (11)
- Thorim yells: And now it falls to you, champions, to avenge us all. The task before you is great, but I will lend you my aid as I am able. You must prevail.
- Thorim yells: Behold the hand behind all the evil that has befallen Ulduar, left my kingdom in ruins, corrupted my brother, and slain my wife.
- Thorim yells: Do not hold back! Destroy them!
- Thorim yells: I feel as though I am awakening from a nightmare, but the shadows in this place yet linger.
- Thorim yells: I need time to reflect.... I will aid your cause if you should require it. I owe you at least that much. Farewell.
- Thorim yells: I remember you... in the mountains.... But you... what is this? Where am--
- Thorim yells: Impertinent whelps, you dare challenge me atop my pedestal? I will crush you myself!
- Thorim yells: Interlopers! You mortals who dare to interfere with my sport will pay.... Wait--you...
- Thorim yells: Sif... was Sif here? Impossible--she died at my brother's hand. A dark nightmare indeed....
- Thorim yells: Stay your arms! I yield!
- Thorim yells: You! Fiend, you are not my beloved! Begone!
Guides
Burn 'em Down: A Pocket Guide to Ulduar
The Exalted: An Overview of all Reputations
Ulduar Timewalking
Ulduar - The Complete Achiever's Guide
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