kind of weird but ok
Sooner or later there will be 20 classes with raid buffs and hunter won't be one of them xD
As a buff goes kind of feels redundant but paladins will love you for it that's for sure
gee this could have been a revised aspect of the pack.
Could actually work into DH dps with fel rush being part of their rotation
Priests and warlocks crying
Evoker required in every raid with a havoc DH.Momentum's back on the menu boys!
Priests getting screwed over lol
All of priest's movement abillities require talents and they chose Leap of Faith? Sure it helps others but it does nothing for Shadow who have very limited mobility. Atleast swap LoF with Angelic Feather or Body Soul (PW:Shield).Every single other Class has zero mobility issues and the one thing that could help it's spent to Leap of Faith. What the....
buffs to a situation cooldown, lovely
A flat 1%-5% Haste buff would have been better.
This buff reducts cd of Leap of faith? Is this a joke, right? Unbelievable
In what world do Priests get Leap of Faith as their option, it's actually baffling. Everybody else gets something to benefit them personally, and Priests just get to keep up with their job of saving somebody out of position while they themselves have to RP walk to get somewhere. Sadge
It is a DPS increase for DH"Demon Hunter - Fel Rush / Infernal Strike"Fel RushInstant 10 sec recharge1 ChargesRequires Demon Hunter (Havoc)Rush forward, incinerating anything in your path for (25.3% of Attack power) Chaos damage.Infernal Strike Rank 2Requires Demon Hunter (Vengeance)Requires level 24Infernal Strike gains an additional charge.
Hate abilites that remove cooldown from a special abilitie but dont say it... its like kyrian buffs from some classes... you have to look on wowhead to find what abilite is buffed from it... that really sucks. Just show it in the tooltip or on the buff...
Wait, what about the druid's stampeding roar?
At least it doesn't provide another major raid buff, although this does bring up the question of does this mean that we will essentially be having to move a lot in the new dungeons and raids? Could potentially set the expansion up to be very anti caster friendly if this is the case.