A clear "no" from me as a collector.Unsoloable rares, unsoloable and boring "public events". Way too long grinds on those events, culminating in the Azerothian archives thing. Nothing about these quests and event has been even slightly interesting. They managed to invent stuff even more boring than archeology, which is quite a feat. In a way, I'm pretty impressed by that.Collecting, outside from raid and dungeon drops, is very much a solo activity and should be treated as such. No more unsoloable events and rares please. Also, drop rates. There's transmog from some of the rares with very low drop rates. Not mounts or pets, just a mog. Why?Oh, and a point I'm trying to make since WoD, to no avail: More is NOT better!There's no point in throwing more and more copy&paste mounts, pets and toys at us when a) aquiring them and b) using them is no fun. Quality instead of quantity, por favor. Meaningful content with few, really cool items instead of the 100th recolor of the same mog set / mount. That would make collecting much more fun.
Oh also, please for the love of god turn PVE full transformation also into their own mounts - gladiators have that already, so there is no reason that I have to decide between my protodrake skins.
Hopefully at least for them. Least interesting expansion to date.So many regressions, so much laziness. Sorry not sorry but blizzard devs seeming are under the impression that they deserve to be paid just for existing.
It seems like they've gone for quantity and sacrificed quality with the number of items, mounts, and pets flooding this expansion. I recall my euphoria in getting the vitreous stone drake mount from Stonecore. That mount is so pretty I still have it in my favorite list today. I also loved the look of all the ZM mounts/pets. Very well done and matched the zone theme. Why are we getting ugly as sin manta rays in a dragon expansion? I have gotten some really nice looking mounts, don't get me wrong, but there are too many ugly non-dragon ones too.I do like the mount customization manuscripts but wonder why Blizzard didn't include a collection tab. I shouldn't have to need an addon to know which ones I have or not. Also, it's impossible to know which are character specific and which are account wide. They should all be account wide imo. I also hate the new toy which was supposed to allow alts randomized appearances. It should be a transformation option so I can set it once per alt per dragon and call it good. Z Caverns is a good example of what not to do with rares. My DK tank can solo any rare but with Reach rares having extra health and then the caverns getting even more health it became a mind numbing experience to try and kill one. I like their ideas of announcing spawns and giving the add a bit of time to enter into the world so people can rush it and get there in time for the tag without giving them abnormal base health. The other toxic aspect of all these rares is you can get the item to drop but it isn't tradable to anyone in the group. So wait... you force people to group up to kill these but then punish them with not being able to trade the items to people in the party/raid who could use them? I like the new archeology as an improvement over the toxic grind of original archeology, but it could use many improvements. I'd love to see it have a level up system like climbing where we could get our own totems, all four elements, and increased dig puzzle difficulties or a way to opt into harder ones for added rewards. Something to cut down on the grind for vendor items. It has potential and I feel like it's their way of seeing whether we could replace the old system with this new one and please more people.Too much coming too fast to collect it all in time. I feel overwhelmed. I guess that's a good problem to have assuming everything was nice looking, but it isn't. Maybe a little less to collect but more cool looking?The Trading Post is a major frustration since the collector in me wants everything no matter how ugly. I do appreciate being able to get old mounts using this, but I want to be able to grab other stuff too. This month everything was awesome looking and I wanted it all, so good job designers on this month's love theme.I also love the catalyst method of easily getting LFR and normal tmogs by gaining world event/quest gear and catalyzing it then upgrading it. The upgrades leading to heroic or mythic are less alt friendly than I originally thought the system would be, so that's a down side. Also having no way to upgrade pieces once the season ends means you have to do everything within the season otherwise it's back to the individual difficulty grinds. Overall it's an improvement over having to grind out the individual difficulties for the tmog.So in general I think this expansion has some definite wins and some definite failures. With the warbands coming next expansion I have higher hopes for tmog.
I'm at 900 mounts and a lot of things, but I like to collect with a certain degree of difficulty, DF has made wow make everything too easy until they almost give you every damn thing, I like having to farm and that there is some effort '' so for me definitely NO. Looking forward to this expansion finishing.
No it was one of the worst expansions for collectors. Not because of how easy or boring to obtain some of the cosmetics are but because of how bad looking they are. Just first patch of Shadowlands had more and way better looking cosmetics than anything DF had.
A lot of tedious tasks to get uninspired "rewards" just to have something to collect.. Just because there is a lot to collect doesn't mean its good.
Add 10 new mounts and than 100 recolors of them, very nice and unique expansion.
I love a good mount, and collection of mounts has become a major part of my gameplay motivation since I began playing in 2017. DF has been the worst expansion for mount collection. In my opinion:Too many mounts, too many recolours (though that started in SL to be fair).Most mounts are now far too easy to get, many are just participation rewards.Lack of Dragonflying mechanic for normal mounts meant we were collecting mounts but hardly using them.In 10.1 the shalewing model is close to being the worst mount model in the game.The big one is:Too much focus on dragon customisations. I like being able to customise the dragons, but I don't care enough to farm content just for a specific skin pattern, horn style etc. This is where DF went wrong for mounts imho - the obvious idea is that we would grow so attached to our dragons and so keen to have the coolest customisations that we'd replace the usual mount farming with customisation farming. But whilst I have targeted many mounts over the years, I have not deliberately farmed a single dragon customisation in DF.
Dragon Isles sucks for collectors, it took the worst lessons from Shadowlands and brought them forward. SL was actually good for collectors - But somehow Dragon Isles Supplies are completely useless compared to Anima as a currency. Almost every collectable you can buy with supplies also costs random materials or mob drops. They're not even expensive now, it's just annoying to have to scrape together 4 ore, 2 leather and a bear spine (or whatever) just to acquire one cosmetic item. I already earned the supplies and am spending them, but that's not good enough now? However, the time period of DF as an expansion has been amazing for collectors... Because of all the old world content they brought back. Since adding the Incubus form for the warlock pet, They've been tearing through what appears to be a years old to-do list. ZG, Naxx, Strat, Scholo and SM all got refreshed for collectors. Tons of item IDs lost in Cataclysm were reconnected to drop tables alongside the old versions of instances returning. Not just gear itself but some long lost materials too. I'm fairly certain the team that revamped Naxx is the same one that worked on SOD. We need THOSE people in charge of retail. They get it.
In terms of collections - most of the mounts obtained in DF couldn't be used in DF, because of dragon riding and no universal dynamic riding.For collections to become a bigger thing they need to add more options for how you manage your collection. For example:Character specific favourite mounts/pets- my Tauren Druid and my Human Priest (Old God themed) want their own set of mounts to summon. I wish I could make a nice group of all my favourite Old God inspired mounts for my Priest, and all my nature-themed mounts for my Druid. Then I could add to each collection for each character, rotate the mounts more, and probably use a wider variety. Same with pets.
Shadowlands had the most content for collectors, easily. Dragonflight has been the most respectful to our time though.
Hell no... The more doesn't mean better. They saw people love to collect stuff so they put as much as they could to "keep us subbing", and that's bad because it hurts the game. They went so much Quantity over Quality that is overwhelming and annoying. Who has time to collect all the things from DF, and catch up previous expansions? Also they are adding the same grindy events almost every small patch.
I lucked out, quite literally, and got the Shalewing without even trying to get it. It's an ugly mount anyway and I'm tired of seeing seemingly endless recolors being thrown at us as if they're special or something. I was just doing the event just to get the goodie bag and everything else that's in it. And the game decided to drop it on me. Well, that's not quite right. It decided to drop three of them on me. All at once. I was like "WHAAAA...?" It reminded me of when I got the Brewfest ram and kodo it was together in a single drop.Even though I don't like the Shalewing, I would have felt funny deleting the other two copies so I just stuck them in the bank.
Considering they made it so with many of the quests you only get the tmog of the item you pick i'd say this is one of the WORST expansions.It irritates me to this day i must do the same quests with 6+ characters to get all tmog from 1 quest.
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