Ghostcrawler
Agility DPS
-
影踪突袭营的邪恶护符 – 15% chance on landing harmful abilities and spells, and melee/ranged abilities and swings. 105 sec ICD.
-
雷纳塔基的灵魂符咒 – 0.56 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. 22 sec ICD.
-
杀戮护符 – 3.00 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD.
-
邪恶魂能 – 0.50 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD. Voodoo Gnomes are mostly for flavor; they deal ~200 damage before armor per hit.
-
重生符文 – 0.46 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. 22 sec ICD
Strength DPS
-
影踪突袭营的野蛮护符 - 15% chance on landing harmful abilities and spells, and melee/ranged abilities and swings. 75 sec ICD.
-
季鹍的传说之羽 - 0.56 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. 22 sec ICD.
-
普利莫修斯的狂怒护符 – 3.00 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD.
-
赞达拉之火 - 5.00 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD.
-
双天的凝视 – 1.00 RealPPM on critical harmful abilities and spells, periodic spell, and melee/ranged abilities and swings. No ICD.
Intellect DPS
-
影踪突袭营的爆裂护符 – 15% chance on landing harmful spell. 45sec ICD.
-
乌苏雷的最终抉择 – 0.56 RealPPM on damage/absorb from harmful abilities and spells, and periodic spells. 22 sec ICD.
-
九头蛇之息 – 0.50 RealPPM on damage/absorb from periodic spell. No ICD.
-
雷神的精准之视 – 0.50 RealPPM on damage/absorb from harmful spells and periodic spells. No ICD.
-
张叶的辉煌精华 – 1.00 RealPPM on critical harmful spells and periodic spells. No ICD.
Healer
-
影踪突袭营的抚慰护符 – On Use, 180sec CD.
-
赫利东的垂死之息 – 1.00 RealPPM on heal from helpful spell and periodic spell while in combat. No ICD.
-
九头蛇卵的铭文袋 – 1.13 RealPPM on heal from helpful spell and periodic spell while in combat. 17 sec ICD.
-
祖达萨的失窃遗物 – 3.00 RealPPM on attempting helpful spell while in combat. No ICD. Use effect has a 20sec CD.
-
闪电圣杯 – 3.00 RealPPM on heal from helpful spell and periodic spell while in combat. No ICD.
Tank
-
影踪突袭营的坚定护符 – On Use, 120 sec CD.
-
赞达拉之韧 – On Use, 120 sec CD.
-
嗜血者的精致小瓶 – 4% chance on dodge melee ability or swing. No ICD.
-
季鹍的复苏之风 – 100% chance on taking damage from melee abilities or swings, that leaves you below 35% health. 30 sec ICD.
-
灵魂壁障 - On Use, 120 sec CD.
Legendary Metagems
阴险之源钻 – 0.84 RealPPM on damage/absorb of harmful or periodic spell. No ICD.
英勇之源钻 – 1.00 RealPPM on attempting helpful spell. No ICD.
不屈之源钻 – 1.00 RealPPM on damage/absorb taken from melee ability or swing. No ICD.
电容之源钻 – 15.00 base RealPPM on landing melee/ranged abilities and swings. No ICD. At 5 stacks, fires Lightning Strike, which deals Nature damage. That base proc rate is multiplied by an additional coefficient by spec:
- Assassination: 1.535
- Combat: 0.99
- Subtlety: 0.98
- Feral: 1.934
- Windwalker: 1.084
- Beast Mastery: 1.604
- Marksmanship: 1.594
- Survival: 1.449
- Enhancement: 1.093
- Retribution: 1.923
- Frost DK (2H): 1.309
- Frost DK (DW): 1.572
- Unholy: 1.34
- Arms: 1.771
- Fury (TG): 1.784
- Fury (SMF): 1.951
Why is the PPM different by spec considering that realPPM is supposed to give every class/spec roughly the same proc rate already?