Great in PvP if you happen to be with a mage, warlock or shadow priest. Throw this baby on 'em and watch opponents drop!
This doesn't stack with Arcane Power, if you are a mage, however this is very good with wsg beserker+ PI+ trinket :) Thats ALOT of spell damage
While this ability is amusing to use on a DPS class such as a Mage, or Lock, or Shadow Priest, heck even the odd Balance druid and watch them Moonfire Spam someone for 20% more is enjoyable in PVP.
The PVE Viability of the ability is somewhat limited.
I haven't found too many boss fights where it would be appropriate to use this on a DPS class, especially with the recent nerf to the threat reduction on some classes such as the mage, it would be unwise to push their dps any high for fear of them over aggroing.
Maybe on Patchwerk, or if a guild uses the Hellfire method of killing the Panther Boss in ZG, i don't see any other real use for it other then maybe perhaps giving that last extra boost to kill a boss at low HP. Or perhaps force a little more healing out of someone.
In PvE, this ability is near useless, considering to have to sacrifice so many nice talents in the Holy tree to get it. However, in PvP it can allow casters to get some nice critical hits every 3 minutes!
A fun PvE use for this talent is giving it to a mage or warlock without telling them and watching them pull aggro. (It is not advised that you do this on any serious encounter, but it's good for a few laughs in MC)
Does the 20% add to base-spelldmg or your total spelldmg?
This, like Avenging Wrath is just screaming to mages: STEAL ME STEAL ME!!
Now that Horde have pallys this is actually useful for them while tanking or as (lol)ret
Also Ele shammies who can do godly damage as seen here:
I thought it would be funny to spec like this for about a day:
And i gotta say that i had a lot of fun,
but the most fun i had was when i discovered that i could Power Infuse my shadow~friend~.
So next time i waited for spirit tap to proc, then i poped my icon of the silver crest, and then i used my shadowfiend and PI'ed it instead of me....
I got really amazing results b/c my fiend, whereas it regualry hits for about 150-180 (+1200 to all damage), was now hitting for a solid 215 and critting for 330!! thats 530-800 mana back per hit!!!
I tried again when all my CDs had refreshed, but this time i PI'ed myself and then cast my fiend (with Spirit tap/Icon) and got mediocer results compared to PI'ing my fiend.
But the really funny thing is that when i PI myself, my fiend hits for about the same, so i guess that what PI does is increase the potential of my fiend's mana leech ability, very odd.... and i will have to do some more testing...
I consider the spec above more of a pvp spec b/c of its survivablity and utility/recover rate, but i didnt pvp much that day.
but i know that i am not throwing that spec away for the usefulness of mana recovery that it provdes for my ever 5 mins :P
That spec was lots of fun, and i do recomend it, of course you can always tweak it to you own personal style ~.^
Does PI trigger a global cooldown?
PI is also is the only ability that increases Mana Burn.
Changed to 20% spell haste in patch 2.4.
power infusion is mend to buff others so you cant really compare this one to icy veins
but i wonder, why was this change needed?
"Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by -20%. Lasts 15 seconds." (MMO-champion)
On a side note: I seriously don't understand why the site admins update the spell desriptions before the change hits the live servers. As of 2.3.3 PI does NOT do what is in the tooltip here. Just my 2 cents.
i was upset with the change to PI until i realized how amazing it was in 2v2 arena coupled with mana burn.
How much spell haste rating is this equivalent to?
This does in fact affect the global cooldown just like heroism/bloodlust now does.
Does it stack with Heroism/BL too?
Power Infusion is good for Mana Burns and also good for healing a target that requires a lot of HPS.
When used on others, it requires good timing because if the caster you buff becomes CC'd, interrupted, silenced, or otherwise unable to cast, the cooldown will be wasted.
How does the troll haste racial work with this?
We paladin tanks would be of the few who have very little use for the new version of this spell :D
Would the 20% mana cost reduction really be worth the 16% total mana cost of casting this?
I'm probably going to get voted down but here goes:
Why is this still called POWER infusion? I mean, when it used to increase the amount of damage/healing dealt it made sense, it increased the POWER of your spells. But now, when it makes you faster and more mana efficient... what has that got to do with the word "POWER" directly? It has more to do with efficiency... I'm moderately picky when it comes to naming spells (they have to make some sense at least), but even a boring name such as "EFFICIENCY INFUSION" would be better to actually match the name and what the spell actually does... am i the only one a bit bugged about this?
I still beat the crap outta mobs with it, or I can give it to one of my friends, and regardless of whether it was pre 2.4 or post 2.4 I feel pretty damn
I would try to use this one to heal a DK for fun, but forgot to target myself, and the DK got this. Not the right spell for the right class, I'll hope they're gonna fix it, so you wouldn't accidently spend a CD on the wrong guy.
Just a thought for all those Disc priests out there (like myself) on who you should be putting this on. Do a little research (or just ask around in guild) as to which casting class benfits the most from haste.
I've found that mages and destro warlocks love this spell, as do elemental shamans. Moonkins have very fast spells already and often stack haste as it is, and since, if I remember correctly, you can't lower the Global cooldown below 1 seconds anyway, this might actually be slightly wasted on your Wrath-spamming owl friend, especially if Bloodlust/Heroism is up. Druids, feel free to correct me on that if I'm wrong.
As a general rule I throw this on the highest dps caster in the raid who isn't an owl. I also try and save it for when Bloodlust/Heroism
up for the above reasons. For extra special caster love, co-ordinate this with your chosen caster popping their on-use spelldamage trinket for extra fun.
I hardly ever pop this on myself as my disc heals are fast enough already!
Pi is receiving a new graphic for patch 3.1, a screenshot is provided in the media menu. Also, here's a video of what it looks like-
Behold, the power of the Super Saiyan!
Little known fact:
+ Power Infusion +
= 5.6 sec res cast time.
I got one off in a 2s match the other day (it was me vs. a shadow priest. Kited him away, got the fear and then came back and stood out of LOS). Obviously, gg.
Unbeknownst to me, a priest in 10 man VoA put this on my elemental shaman last night. Said shaman had Wrath of Air Totem down and has 480 spell haste to begin with. So her Lightning Bolts are at a 1.66 second cast. I didn't even know I had PI on me until someone typed in raid chat, "Holy lightning bolts! There was just like five of them in the air at once!"
Must have been a couple Lightning Overload procs in there too, but it was pretty funny at the time.
so, beings this was changed to haste from SP, does it now stack with Arcane Power? if so does it stack with Icy veins? it would be really useful to cast on an arcane mage right when they pop thier trinks, along with arcane power and icy viens.
Just re-posting a good macro someone else wrote:
#show Power Infusion
/script local u,p="target","Power Infusion";if IsSpellInRange(p,u)==1 and GetSpellCooldown(p)==0 then SendChatMessage("You just got "..GetSpellLink(p).."!","WHISPER",nil,UnitName(u)) end
/cast Power Infusion
It whispers your target "You just got !" (with a working spell link) if they're in range and the spell is off cooldown, then it casts it on them. Handy in case you're giving it to someone who doesn't expect to get it, or doesn't know what it does.
For the sake of simplicity, this will *increase* your casting *speed* by 20%, or *decrease* your casting *time*. Spell haste.
The wording is a little ambiguous/sketchy.
Give it to a shadow priest, and they will love you forever.
This talent spell goes perfect if you specced inside Attonement for the extra spell cast speed. This is a reliable spell to Increase a fellow spell caster's DPS or hasten up your healing. Attonement is great talent to have if you want to heal a tank faster as you smite the boss as well. So smite is a 2.5/3 second spell cast. With Power Infusion you can decrease the time that you smite and heal your tank twice as fast.
I hate this spell. Cause I always get several people begging for it.
Does this spell affect DoTs?
As a disc priest I use this mostly in arena when you see yourself getting into a mana burn battle. Keep track of the enemy's PI cooldown, wait when he used it for some random matter and let your teammate kite your team's dps target towards you (most easy if you are training a melee target). The other priest will have to follow, you pop PI and engage the burn battle when he is somewhere in the open. He is forced to get a heal out on his teammate, and even when he is trying to get burns off you at the same time, your haste will make you get 3 burns off while he manages to do 1-2, depending how much he has to heal. This an easy way to change a game since 20k of healer mana can easily make the difference between winning and losing. Inform your teammates about what your planning and make them silence/stun the incoming burns.
Positioning and communication is often just as important as CC!
Since this buff increases only SPELL casting speed, it should only be casted on those who cast spells a lot.
Mages/Warlocks/ShadowPriests/BalanceDruids/ElemShamans will love you for gifting them this buff.
For cast yourself macro
#showtooltip Power Infusion
/use Power Infusion
This spell is now self-cast only.
Don't make the same mistake I did, healers: Power Infusion with Shadowfiend or Mindbender will
increase the amount of mana received, as only
effects boost the SF/MB swing speed-- not "casting speed". Instead, use Power Infusion with your throughput cooldowns, such as Spirit Shell or Divine Hymn.
Power Infusion now stacks with timewarp/bloodlust.
(Power Infusion's older brother) having a 1,5 minute cooldown, it might be nice to see that here aswell.
Is there such a difference in power level? Personally I have not had this spell since it was made caster only.
They should change to shadow version of this spell to not reduce mana but maybe give like 5% multistrike or something because the reduced mana cost is almost completely useless for dps.
Shadowlands: I spent time trying to find this spell in my spellbook before reading the tooltip: "Requires level 58".
Apply Aura：Decrease Attack Speed % （126）
价值：25% (SP mod:
[Do Not Sheath]
[Aura Points On Client]
[Reset cooldown upon ending an encounter]
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