This is a game changer.
Item is too good, thus mandatory and boring. The effect is passive, encourages no synergy, and is objectively the best item for fury and arms warriors so there is no flexibility in choice.
This isn't good design,
UPDATE: The latest Beta patch has adjusted many of the passive effects of these legendaries. The following represents the most current in-game data as of August 28/16 (many of the Wowhead tooltips have not been updated yet!)
This is one of the new legendary world drops that are coming in Legion. Some of these drops are class-specific, and others are shared between classes (or have no class requirement at all!)
At the beginning of Legion, only 1 legendary item can be equipped at a time. Over time, as the expansion progresses this cap will be increased (
Here is some further information about these items:
The legendary items are intended to be used for the entire expansion. They are currently item level 895, and it remains to be seen whether this will change prior to release, or during Legion itself (for comparison, Mythic mode gear from
is iLvl 880).
Thus far, it appears that legendaries will drop from dungeon bosses, raid bosses, PvP Strongboxes, Mythic+ Weekly Caches and World Quest Caches (rewarded after completing 4 world quests).
As it stands, these will be the ONLY sources that will yield legendaries
. Blizzard may expand where they can come from in the future (Source: Legion Summit Dev Interview,
; June 16
Legion Live Developer Q & A
While the legendaries are rare drops, they are not fully random - there will be ways to target specific items (
More difficult content will have a higher chance of dropping these items (
It should be nearly impossible to get a duplicate legendary item. (Source: Legion Summit Dev Interview,
Some level of bad luck streak protection also applies to legendary items (i.e. the chances of you getting a legendary will slowly increase if you don't have one drop). (Source: Legion Summit Dev Interview,
If the slot for the item is transmoggable, you can transmog these legendaries to other appearances, and vice versa (unlike legendary items from previous expansions) (
Legion legendary procs/effects will be disabled in instanced PvP (
Blizzard plans to institute a "suppression aura" in effect for a certain number of weeks after Mythic raids are available, which would disable any legendary item passive effects (they would still function normally as high-ilvl regular items, with the primary/secondary stats intact).
- As per the latest information, Legion legendaries WILL BE allowed in all raid situations,
INCLUDING Mythic difficulty
. The previously noted "suppression aura" in Mythic will not be implemented. (Source: Legion Summit Dev Interview,
All legendary bonus effects are passive "Equip" effects (there are no "Use" effects on these items)
All Legion legendaries are Bind-on-Pickup, and
be sold, traded or listed on the Auction House.
Click any class below to see a summary of legendaries for that class.
Below is a list of all of the Legion legendary items usable by Warriors.
You heal 1% of maximum health for every 10 Rage you spend.
's radius is increased by 100% and all enemies damaged by your
are also affected by
refunds 15 Rage.
Your attacks have a chance to make your next
cost no Rage and be usable on any target, regardless of health level.
hits 3 or more enemies, it hits them 1 additional time.
Gain 10 Rage whenever you
increases all damage you deal and all healing you take by 1% for 10 sec, stacking up to 5 times.
Each enemy you hit with
reduces the remaining cooldown on
by 1 sec.
reduces the remaining cooldown of
by 4 sec.
increases the damage done and Rage generated by your next
Intercepted attacks grant you and your
target an absorb shield equal to 15% of the damage done by the attack for 10 sec.
Increases your movement speed by 75% of your Haste.
Successfully applying a loss of control effect to an enemy grants you 70% increased movement speed and 15% Haste for 10 sec. This effect may occur once every 30 sec.
After not taking damage for 5 sec, you gain an absorb shield for 15% of your maximum health for 30 sec. This effect may occur once every 30 sec.
was a bit bored with most of the spec in arms as a whole, but this, this i will hunt for and never be rid of, even if i get a ring that has a better ability, like decapitate with a 100% chance to hit, i still wont replace this
It's a little disappointing to see sudden death moved from being a talent to being a hard to get legendary item, but I'm happy it's still in the game, it was by far the thing I missed the most when the classes were updated for legion.
I just got Ayala's Stone Heart from a warden reward box on 9/21/2016, and my iLevel is sub 830, so it is purely chance to obtain this item.
Edit: The proc states Stone Heart and it occurs fairly often, enough that at times I kill a mob with only executes and auto-swings after a charge.
Laevin of Stormrage
Strength in All
I got this ring a few days ago, and if you are wondering, IT PROCS A LOT (fury warrior)
I've had this ring for a while now, and I must say, it is amazing, it procs alot as Arms, and I could imagine, although I have not tested, it would be amazing with the
talent, as Fury, This must be tested.
Tested as Fury together with the
talent, and it is great, guess we just have to wait for, if there will be, any buffs for fury!
This dropped for me from the order hall weekly chest. Upon testing this out as Arms, I noticed that the proc rate is extremely high. I haven't tested it out too much yet, but when farming WQ trash mobs the ring procs Execute almost constantly it seems.
Just got this on my 104 Warrior off Fleshrender Roc, who's a 103 rare spawn bird in High Mountain.
Here is a forum thread to show it's legit. I'm aware that the activity feed and my character's level will change over time. The first two pages of comments will not though. Will also link a picture below. It's taken of my monitor with my phone. That way people can't cry "edited screenshot".
I had the legendary cape for a few weeks, couldn't seem to find any other legendaries. But then I thought, I'm running around in fury spec, and maybe it would help to switch to one of the other specs when opening world quest faction cases in order to raise my chances of a legendary drop? So I switched to arms and literally the very next case I opened had this ring in it. I'm not saying necessarily that being in a spec that I hadn't gotten a drop for helped, but it clearly didn't hurt.
Also, the ring was iLvl 940 for me, not 910.
Just tested the new trait
for Arms Warrior:
- When using
your targets gets a stacking debuff
- Works in combination with
, making it even more Best-In-Slot
- Should make using
feel less odd during <20% Phase, since it, as of now, hits for solid 3.5 million with
- Isn't really useful in Open World since most mobs are already dead before you can benefit of
Has this trinket been nerfed during the expansion? Many ppl say it procs alot, i did 3x tests on dummy that lasted 10min each and they gave me 21, 19 and 20 procs of execute doing between 3.5 and 4% of my total dmg.
Now im sure if i could manage to sync it with BC i could be guaranteed a extra Rampage if i used it with Soul of the Battlelord leg ring, but the "buff" u get from Ayala's that gives u use of Execute lasts 8s so its hard to sync it with BC.
Has it been about 2 ppm always or is it nerfed?
Only way i see me using this is if i also used Soul of the Battlelord AND managed to sync it with Battle Cry.
But if i use 2x leg rings i cant use the leg head and thats BiS leg for fury..
[This item can be purchased in]
A Guide to Legion Legendaries
Arms Warrior Rotation Guide
Gearing Up Before Raids in Legion
Legendary Flavor Text, References, and Appearances
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
[Please review our