As a warlock I wanna get "Summon Felguard". A very powerful servant demon which has cleave attack and can properly tank while leveling!
Most of them are good, but this is what I want for the two classes I play the most:DruidStarfall or a Starfire version of Fury of Stormrage (Fury of Elune?) making it do lots of AoE damage.Predatory Swiftness: 20% chance per combo point spent to make your next Nature spell instant and free.Tiger's Fury - cost no energy and increase % of physical damage.Mangle - deal less damage but increase Rake and Rip bleed by 300%. It's boring spamming Mangle and powershifting.Savager Roar - last twice as long.Tree of Life: either form or cooldown.ShamanMaelstrom Weapon - hits have a chance to grant a stack of Maelstrom which reduces cast time and cost of your next Nature spell by 20%.Thunderstorm - PBAoE knockback.Capacitator Totem - delayed PBAoE stun totemRecall TotemSpiritwalker's GraceElemental Blast - but change it to lower damage (unlike retail) and cause your next spell to amply the other element: Fire makes Frost deal more, Frost makes Nature deal more, and Nature makes Fire deal more.
Yeah bro I don't want Divine Steed on paladin, I want Wake of Ashes.
I am a warlock and I want a spoilage seed since I do not have time to deal a lot of damage to a large number of enemies, I want unstable witchcraft because there are few buttons in the witchcraft branch, more damage from a fire shower since there is no way to deal equal damage to a large number of enemies in destruction, but I definitely do not want to run faster. Warlock is the personification of the dark side of warcraft, he is not mobile but very strong.and Guldan's hand is not bad, there is a good prototype for a demon, this is a demon hunter. Once they stole our uniform, why don't we take something from them now, a demonic cage sounds great and much more.
My wishlist:Druid: ferals badly need some AoE - maybe give Thrash to cats and scale it with AP? As for a healer - ye, Tree of life would be cool.Hunters are already strong enough, hopefully Blizz wont overbuff them in p2Mage: Removing Shatter to buff Frost a bit would be nice - its lacking now, maybe more healing spells to develop the idea of a healer?Paladins: are pretty at a good point right now, Avenging Wrath would be awesome indeed, and maybe smth to buff healing toolkit, because for now its lacking. What pallys miss is actually 10 min blessings - rebuff every 5 mins feels old and clunky.Rogue: ye, FoK would be nice - no aoe atmWarlock: Id absolutely love to see Felguard as a pet - this was the reason I mained warlock for a whole addonWarrior: once again hopefully Blizz wont overbuff them - every expansions warrs are absolutely top the meters - its not funAt the end Id say smth should be done about capping targets when AoE. Like why mages can pull 100 mobs and aoe burn them all while pallys are capped at 4 targets with Divine Storm?
I would love to see bloodlust on ally side !
Terrible list xD Only a handful of these are the stuff we really want
Fan of Knives for rogues is one of the most unsatisfying and boring AoE abilities to use. They should make more new abilities that can add more variety to each class. There are some other abilities/passives that have been in the game that aren't here. These are the runes I would like to see.Druid: Starfall or a Non-channel version of Hurricane , Wild Mushroom , a rune that makes your Moonfire Sunfire hit multiple targets and a 20% damage increase or increased duration. Applying moonfire and even sunfire to one target isn't worth how much mana they cost and how little damage they deal as they last only 12 seconds. Thrash , Primal Wrath Druids need more AoEHunter: Wildfire Bomb , Caltrops , Spitting Cobra , some version of Mongoose Bite to allow more of a melee hunter playstyle, a rune that lets you place traps in combat and allows multiple to be placed.Paladin: A rune that allows you to have 2 seals active at a time. One of the new runes is Seal of Martyrdom but there is no reason to take another seal if you can only use one. A rune that makes Judgement hit a second nearby target. With Divine Storm in Season of Discovery, Paladins have more AoE, but I think they could use another rune like another seal that has 40% chance for your melee attacks to hit a second nearby target.Priest: A rune that puts a targeted circle on the ground that heals allies over time if they stand in it. I think healers need more AoE healing and this would be a fun new ability.Rogue: Instead of Fan of Knives, I think a fun AoE ability could be something similar to warrior's Ravager , Another rune to affect Blade Flurry that makes the extra target get hit by other abilities like Rupture and your poisons like Deadly Poison. A rune that increases energy regeneration by 50% or has some mechanic that increases your energy regen.Shaman: I think it is Totemic Recall but the one where you summon 4 totems with 1 ability would be a good rune. Crash Lightning would be good for more AoE. A rune that makes Lightning Shield hit all nearby enemies and also increases the chargesWarlock: Similar to Druid Hurricane, a rune that makes Rain of Fire a Non-channel ability that is either instant cast or a short cast.Mage: Same for Warlock and Druid a rune that makes Blizzard a Non-channel ability that is either instant cast or a short cast.Warrior: Titan's Grip is one of the best additions to warrior. A rune like the glyph that makes Cleave hit 1 extra target. A rune that gives you a similar ability to Heroic Throw but actually deals good damage and maybe applies a bleed effect.Also for runes in general I think adding an extra rune slot to a piece that already has a rune slot maybe through an item purchasable from the new reputation or just have the current pieces like legs, chest, gloves allow 2 runes to be equipped. Also a slot on another piece like the necklace that is specifically for "utility" runes which could have class specific ones like Warbringer which i think should be a utility rune or general runes like 20% movement speed instead of needing the new world buff.
Glad folks have already chimed in regarding Roll The Bones and Mind Spike. RTB isn't fun, and Mind Spike just replaces Mind Flay. Shadow's identity has long been that of a DoT class. Dragonflight has damaged that identity. Spike doesn't do anything special on its own. It just replaces a DoT with Direct Damage. The class would be better served by bringing a meaningful ability like Vampiric Touch.I'll also add that Coordinated Assault for Hunter should also be thrown in the bin. A two-minute cooldown isn't going to fix any melee rotational problems. It took Blizzard several expansions to sort out a Melee survival hunter, and the trees don't support it for Classic. It shouldn't be ham-fisted into Classic.
For the love of god no, we want new stuff, not a lazy copy/paste from one of the countless expansions of retail
Tree of life yesssssssssssss. That will make me have to main Resto Druid
Druid: Non combat res spell, feral combo points transfer to new targets within 10 secondsHunter: Point Blank (Removes dead zone and allows ranged abilities within melee range) Buff Lone WolfMage: Tables and some form of Mage armour/shield usable on 1 single target like a Power Word: Shield x Earth Shield hybridShaman: Totemic Recall + Wrath style multi dropping totems on a single GCDPaladin: Longer Buffs 10 mins minimumPriest: Vampiric touch with party health+mana regenRogue: Fan of Knives (limited targets) and transferable combo pointsWarrior: Sunder/Devastate also refreshes Battle cry durationWarlock: Burning Rush, Soul wells and summoning shrines
None of the listed rogue rune is useful in PvP, please enhance the ability for PvP.....
If i am ganna play a mage with the great rune of the water elemental i want not to fight for 45s but i want it to pull hole dungeon as a pet like hunters. So i am very disappointed i wow. how agree
Hi Blizzard. Please add Revive as additional skill to Tree of Life rune like you added additional skills to warlock Metamorph. Thank you
New specs for some classes! Cool, but what about the class with all the specs already?They need to merge. Moonkin tanks. Bear healers. Melee trees. Seals with laser guns attached to their heads.Throw us a frikkin bone here.
Animal Companion Rune for Hunters please