Ashelia, you might want to change the picture link for Demonic Portal. While the picture itself is fine, if you click on it to expand the view, you get taken to a picture for Demonic Leap.Other than that, great job on the spell and talent tree updates!
Shadow priests are in need of some serious help.For years and years, we have had almost the same rotation, same abilities, same boring drab play style.Customizable colors for Shadowform is one idea. Maybe adding as much variety to our abilities as I see warlocks getting so far. Who agrees?
The actual talent choices are meant to be made on your own personal play style, and adaptable to a fight: About to fight something that is immune to your primary Fear talent? You can swap it on the fly(similar to a glyph) for a different ability, such as a stun or the like.
I like the druid killer instinct as a leveling resto druid i hope it might add some ability to not get raped by other players without problem, going bear today adds a minor amount of hp and armor that does very little since my dmg output is crap.Talents i haven't checked that much but i like that they try to get away from the "you must have this talent build or you suck" mentality, current talent tree gives you options on what to choose seemingly but players pretty much remove that choice.
I don't know about other druids, but I'm still stoked for TYPHOON BEEEEEEEEEAR
Increases your movement speed by 60% for 6 sec. In addition: Holy--Reduces damage taken by 20% for 12 sec. Protection--increases damage done by 10% for 12 sec. Retribution--Radiates 1000 healing to allies within 10 yards for 12 sec.shouldn't it be Holy-Radiates 1000 healing to allies within 10 yards for 12 sec.Protection- Reduces damage taken by 20% for 12 secRetribution-increases damage done by 10% for 12 sec.?
The new Alter Time Mage spell *REALLY* needs to be renamed to Quantum Leap. Isn't that obvious?
Better job than MMO.
And this, ladies and gentlemen, brings us to a grand total of... *TUMTUMTADUM*5 ORBS!yes you've got it right 5 orbs.Sorry and correct me if I'm wrong bere, but you play a certain spec because you like playing that type of gameplay and you like it. So why on earth would you give every spec the same ability?To me I choose specs based on what abilities I get to fool around with (and as a raider ofc I choose the spec that's parcing best atm), but isn't giving all specs the same abilities kind of futile there, as people simply get less things to choose from as each spec has it "anyway".Imagine this; "I like playing fire because I get to run around like a mofo while launching a gigantic flaming orb towards my enemies!""Well doh you might just as well go arcane cuz you pretty much have the same thing with a more purple-ish color..."That would be a great setback in the variety of specs which can cause players to just don't care what spec they like playing most. Please consider people choose their specs based on the specialties they get from that spec, and because they DON'T have them in some other spec (with the exeption of frostfire orb).oh and not that the concept isn't nice, but please stop making flaming orbs just shoot red lazers instead of making them look a bit more like flames. And it would actually be really nice if the fire spec talent wouldn't (only) make it explode, but rather than making it hit just one target, make it hit something like "up to 5 targets" (if it's OP in pvp have it doing less dmg) , if you choose the talent ofc.And yes the talent will most likely be gone in MoP but it could just be implemented instead of the explosion, or with it while doing way less dmg.I think it's definately something worth giving more thoughts on.Please let me know what you guys think.Iuvenis
Now finally Undead players while playing as Death Knight have a fair chance to meet their life partner, nice work to boost undeads social life blizz !
What an amazing skill they have given the rogue NOT ..