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Auriaya

[zone=4273] The Siege of Ulduar The Antechamber of Ulduar Assembly of Iron Auriaya The Keepers of Ulduar The Descent into Madness Celestial Planetarium [zone=4273]'s archivist patrols the Observation Ring accompanied by ferocious cats. Years of solitude weighted heavily on Auriaya, and the Old God's growing power seems to have destroyed the last shreds of her sanity.
Overview Auriaya will enter the fight with 2 (25 Player: 4) Sanctum Sentries at her side. About a minute into the fight a Feral Defender will spawn. Everybody in the raid should stack around the tank, in front of Auriaya, in order to minimize the individual damage from Sonic Screech. The Feral Defender is not really tankable, as he pounces almost constantly, but is stunnable. You can use a Death Knight to pull him away from the raid when he is about to die, to prevent anyone from being hit by Seeping Essence. If there are multiple tanks for the Sanctum Sentries, they should stay away from each other, and the DPS should kill a Sentry from each tank, so they can lose the 30% damage buff, and then finish them off. Abilities Auriaya (Spell #64422) - Inflicts 60,125 to 69,875 (25 Player: 190,000 to 210,000) Physical damage, split equally between all enemies in front of Auriaya. (Spell #64389) - Inflicts 3,500 (25 Player: 6,000) Shadow damage and increases Shadow damage taken by 100% for 5 sec, stacking up to 5 times. Can be interrupted. (Spell #64386) - Raid-wide fear for 5 seconds. Magic effect. (Spell #64396) - Marks a player and summons a pack of 10 with low health around them soon after. (Spell #64455) - Increases damage by 50% per stack. The Feral Defender starts with 9 stacks, and can use one to revive himself every time he dies. (Spell #64496) - Charges a random player, inflicting 927 to 973 (25 Player: 2,925 to 3,075) Shadow damage and interrupts spellcasting for 6 seconds. (Spell #64478) - Stuns and damages his target for 602 to 698 (25 Player: 972 to 1,128) Shadow damage every 1 second, for 4 (25 Player: 5) seconds. (Spell #64459) - Inflicts 4,500 (25 Player: 6,500) Shadow damage to players standing in it, every 1 second. Spawns wherever the Feral Defender dies. (Spell #64666) - Inflicts 2,775 to 3,225 (25 Player: 5,550 to 6,450) Physical damage and an additional 2,313 to 2,687 (25 Player: 3,700 to 4,300) Physical damage every 1 second, for 5 seconds. (Spell #64381) - Increases the damage of all Sanctum Sentries within 10 yards by 30%. This effect stacks if there are more Sentries in range.

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