Steelbreaker
[zone=4273] The Siege of Ulduar The Antechamber of Ulduar Assembly of Iron The Keepers of Ulduar The Descent into Madness Celestial Planetarium Assembly of Iron Steelbreaker The iron armies are led by three fearsome generals, each representing a different race. These leaders are known as , , and Steelbreaker.
Abilities Steelbreaker (Spell #61890) - An aura that inflicts 1,500 (25 Player: 3,000) to the whole raid every 3 seconds. (Spell #61903) - Inflicts 18,850 to 21,150 (25 Player: 35,000) Nature damage to his target, and deals additional 15,000 (25 Player: 20,000) Nature damage every 1 second, for 4 seconds. [1 Supercharge] (Spell #44008) - Inflicts 3,500 (25 Player: 7,000) Nature damage to enemies in 6 yards radius area. Also increases Nature damage taken by 25% (25 Player: 75%) for 20 seconds. [2 Supercharges] (Spell #61888) - Increases the size and damage done by his target by 200%, and affects it with (Spell #61889) after 60 (25 Player: 30) seconds. [2 Supercharges] (Spell #61889) - Causes the target to die, dealing 29,250 to 30,750 Nature damage to friendly units within 15 yards. [2 Supercharges] (Spell #61902) - Increases Steelbreaker's damage by 25% and heals him for 20% of his maximum hit points whenever a player or a pet dies. Affected by healing reduction effects. Runemaster Molgeim (Spell #62274) - Absorbs 20,000 (25 Player: 50,000) damage. When the Shield is broken by damage, it increases Molgeim's damage by 50% for 15 seconds. Using (Spell #30449) bypasses the damage increase. (Spell #64320) - Summons a under the feet of a random target. Rune of Power increases the damage of everybody who stands on it by 50%. Lasts 1 minute. [1 Supercharge] (Spell #62269) - Summons a Rune of Death under the feet of a random player. Rune of Death inflicts 2,750 (25 Player: 3,500) Shadow damage to players within 13 yards of it, every half-second for 30 seconds [2 Supercharges] (Spell #62273) - Summons a near a random player. Rune of Summoning periodically spawns , which will rush towards random players and cast Lightning Blast. [2 Supercharges] (Spell #62054) - Inflicts 9,425 to 10,575 (25 Player: 14,138 to 15,862) Nature damage to all players within 30 yards of the caster. The Lightning Elemental dies after the spell goes off. Stormcaller Brundir (Spell #61879) - Inflicts 4,163 to 4,837 (25 Player: 5,550 to 6,450) Nature damage to its main target, and arcs to nearby players. Interruptible. (Spell #61869) - Inflicts 20,000 (25 Player: 25,000) Nature damage to players within 30 yards of the caster, after 6 seconds of channeling. Also applies knockback. [1 Supercharge] (Spell #61915) - Inflicts 3,770 to 4,230 (25 Player: 5,655 to 6,345) Nature damage to random players every 1 second for 5 seconds. Interruptible. [2 Supercharges] (Spell #61887) - Chooses a random target and starts flying towards it. Players near Brundir take 3,000 (25 Player: 5,000) Nature damage every 1 second until they get away. Brundir cannot be stunned or interrupted while casting Lightning Tendrils.
