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Malygos

[zone=4500] Malygos Malygos, the Spell-Weaver, is the Aspect of the Blue Dragonflight. He's located within [zone=4500] in [zone=4120], situated within [zone=3537].
Loot The loot from this encounter can be found in , spawned by herself. Guide See this (outdated) blog entry for an overview of the fight. Overview The fight against Malygos consists of three phases. Phase 1 is only slightly more than a tank 'n' spank fight. The tank needs to have Malygos faced away from the raid to avoid the others being damaged by Arcane Breath. Throughout the phase, Power Sparks spawn off star light at the edges of the room and attempt to slowly approach Malygos. The best thing is killing them in a 5-10 yards distance to Malygos, so melee and ranged DPS get advantage of the damage increasing buff which otherwise would have been granted to the boss, stackingly increasing his damage. Crowd Control is an awesome tool. At least 20k health is needed to survive the vortices cast throughout the fight. Players will only be able to cast instant spells and suffer periodical damage. While in a vortex, players spin around the transform, being slowly dragged to it and fall. Phase 2 begins when Malygos has lost 50% of his health. Slowly shifting in the air, players have approximately 10 seconds time to DPS him. In this Phase, two different NPC groups will spawn, namely Nexus Lords and Scions of Eternity. Protective Bubbles repeatedly spawn and become smaller over time so raid members are forced to move when they get small. They decrease Arcane damage taken by the players inside them. Flying Nexus Lords need to be tanked while standing in the bubbles. Once a Lord is dead, his disc will drop and a raid member can hop on it and kill the flying Scions of Eternity, whose discs also can pick up other players. Ranged DPS should focus on Scions. While standing on a disc, players do take damage, therefore they should fly high to avoid Malygos' Deep Breaths, also known as Arcane Pulse. This should be repeated until all NPCs are dead. Once all NPCs are dead, Phase 3, a vehicle phase, will begin. Players are sent out flying on dragons, using special abilities. The raid needs to stack to get advantage of the healers' AoE heals which is pretty much the only thing to do. The dragons you will be riding have Rogue-like abilities. The optimal rotation for DPS is having two combo points and then use a finishing move, for healers using the lesser heals five times and then blow off the big one. Note that combo points earned through Flame Spikes cannot be used for the Burst of Life and respectively Revivify combo points not for Engulf in Flames. Malygos will occasionally cast Surge of Power, which will kill the player if no heals occur. Due to the group stacking this will not be a difficult problem. Static Fields occur throughout Phase 3 and the raid should move to one side to stay in group. Phase 3 can be practised through the daily quest (Quest #13414) given by . Abilities Phase 1 (Spell #56272) - Deals 18,850 to 21,150 (25 Player: 28,275 to 31,725) Acrane damage to enemies in front of the caster. Also causes the affected targets to explode after 5 seconds, dealing 9,425 to 10,575 (25 Player: 18,850 to 21,150) Arcane damage to nearby allies. (Spell #56105) - Causes the raid to spin around the platform, constantly dealing Arcane damage to them. At this point, players should use damage-reducing cooldowns. They will be dragged in a spiral-like motion towards the platform, land there and suffer fall damage. Only instant spells and abilities work, as the vortex forces to move. - Spawned throughout the fight and slowly shift towards Malygos. Once they reach him, they buff him with (Spell #56152), increasing the damage output by 50% for 10 seconds, stacking multiplicatively. If killed, they instead grant players in proximity the same buff, (Spell #56152), which especially is a great buff for melee players close to Malygos. Phase 2 - They fly on discs and use (Spell #57058), causing 9,425 to 10,575 (25 Player: 14,138 to 15,862) Arcane damage. Also use (Spell #57060), increasing their attack, casting and movement speed by 100% for 15 seconds. After killed, they drop off their discs which can be used by players to kill remaining NPCs. - They also fly on discs, using (Spell #56397), dealing Arcane damage. (Spell #57432) - Inflicts 28,275 to 31,725 Arcane damage to enemies within 30 yards, cast every 0.5 to 1 second. Preceded by a raid warning "Malygos takes a deep breath..." (Spell #61693) - Inflicts 9,425 to 10,575 (25 Player: 11,782 to 13,218) Arcane damage upon hitting them with missiles. Phase 3 Dragons Each player's dragon has 75,000 base health. (Spell #56091) - Inflicts 943 to 1,057 Fire damage. Awards 1 combo point. (Spell #56092) - Ignites the target with fire, causing Fire damage every 3 seconds. Should be used after two preceding Flame Spikes. 1 point ---> 6 seconds (3,000 Fire damage) 2 points --> 10 seconds (4,500 Fire damage) 3 points --> 14 seconds (6,000 Fire damage) 4 points --> 18 seconds (8,000 Fire damage) 5 points --> 22 seconds (9,500 Fire damage) (Spell #57090) - Heals the target for 500 every second. Lasts 10 second, if not refreshed. Stacks up to 5 times. Should be used 5 times to take full advantage of Life Burst. (Spell #57143) - Instantly heals allies within 60 yards and increases the healing done by 50% for an amount of time. Should be used after 5 preceding Revivify spells. 1 point ---> 5 seconds (5,000 healed) 2 points --> 10 seconds (7,500 healed) 3 points --> 15 seconds (10,000 healed) 4 points --> 20 seconds (12,500 healed) 5 points --> 25 seconds (15,000 healed) (Spell #57108) - Summons a shield protecting the caster and reducing damage suffered by 80% for an amount of time. 1 point ---> 2 seconds 2 points --> 3 seconds 3 points --> 4 seconds 4 points --> 5 seconds 5 points --> 6 seconds (Spell #57092) - Increases the dragon's speed by 500% for 8 seconds. (Spell #57430) - Randomly summoned throughout Phase 3, dealing 9,425 to 10,575 Arcane damage every second to players within 30 yards of the field. The raid should move to one side in order to stay in group. (Spell #56505) - Inflicts 5,000 (25 Player: 12,000 for 3 seconds) Arcane damage to nearby allies per second, for 5 seconds. Those targeted receive a raid warning.

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