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Krik'thir the Gatewatcher

[zone=3477] Krik'thir the Gatewatcher Krik'thir the Gatewatcher is the first boss of [zone=3477]. He is a nerubian vizier under the command of Anub'Arak — a powerful servant of the Lich King. His main objective is to guard the gate that leads further into the ancient city.
Overview The encounter consists of three waves of three spiders and then Krik'thir himself. Each wave of spiders has one miniboss and two adds. will be casted on random party members throughout the fight; although they cannot be dispelled, they can be removed by having a party member attack the web wrap. This will not affect the web-wrapped player at all. Some waves may have an , which will cast a (Spell #16979)-like ability that will completely drop their aggro off their original target and focus on a random target. The Anub'ar Skirmishers should be killed first if encountered, as they will be immune to taunting and crowd control effects. If a wave of spiders is killed fast enough, a food/water break, although brief, may be possible; however, this will not be possible after the final spider wave is killed, as Krik'thir is instantaneously spawned. On Heroic Mode, the fight is very similar. The only difference is that the minibosses are immune to shackle effects, but the smaller spiders can still be crowd-controlled. Abilites (Spell #52440) - Every ~15 seconds, Krik'thir will summon a lot of , with no special abitlies, and 2-3 s. They use an (Spell #52446) upon their death, dealing 200 (Heroic: 500) indiscriminate Nature damage per second during 10 seconds to any target in a radius of 5 yards around them. (Spell #52592): Inflicts 2,828 to 3,172 (Heroic: 5,655 to 6,345) Shadow damage and reduces movement, attack, and casting speed by 30% for 9 seconds. (Spell #52586): Inflicts 1,885 to 2,115 (Heroic: 4,713 to 5,287) Shadow damage every 1 second for 3 seconds, and slows movement speed by 50%. (Spell #28747): Increases attack speed by 50% and Physical damage by 100%. Used when Krik'thir reaches 10% health.

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