GainsAfter killing this NPC you will gain:
- Consuming Darkness – Argaloth envelops three players with Consuming Darkness, inflicting 3 Shadow damage every 0.5 sec. for 15 sec. The damage that Consuming Darkness inflicts greatly increases every 0.5 sec.
In 25 player raids, Argaloth envelops eight players with Consuming Darkness.
- Meteor Slash – Argaloth slashes at his current target, inflicting 211 Fire damage and increasing the Fire damage taken by 100% for 20 sec for all players within a frontal 120 degree cone . The damage divides amongst all targets slashed.
- Fel Firestorm – Argaloth unleashes a Fel Firestorm, rapidly creating 3 yard radius Fel Flames around his cell for 15 sec. Fel Flames inflict 13 Fire damage every second to any player standing within them.
Baradin Hold is only available on Normal Difficulty.
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