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Silivaz the Zealous
This NPC can be found in The Eternal Palace
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Encounter Journal
| Heroic | Mythic | |
| Deadly | Important | |
| Tank | DPS | |
| Healer | Interruptible | |
| Magic | Curse | |
| Poison | Disease | |
| Enrage |
- Overview – Each member of Queen Azshara's court represents a facet of the Nazjatar forces, with Silivaz represent the might of the oceans and Pashmar the mastery over storms and sky. While overseeing the fight, Queen Azshara will become bored, and issue a series of decrees, changing up the rules of engagement.
Tanks
–
Coordinate with your tanking partner to ensure [Commander's Fury] or [Pashmar's Touch] doesn't stack too high.
Move either boss out of [Mighty Rupture].
Use personal cooldowns when affected by [Suffering].
Healers
–
Queen Azshara's decree [Deferred Sentence] has your team taking damage throughout, with a potential huge spike at the end.
Anyone afflicted by [Suffering] can not be healed for its duration.
Help split the damage from Silivaz's [Frenetic Charge] with the targeted player.
Positioning is important, especially during the [Form Ranks] and [Stand Alone] decrees.
Damage Dealers
–
Help split the damage from Silivaz's [Frenetic Charge] with the targeted player.
Damage [Potent Spark]s so that they expire at least 5 seconds apart to avoid lethal damage when they explode.
Positioning is important, especially during the [Form Ranks] and [Stand Alone] decrees.
Desperate Measures
– Upon reaching 1% health, the caster becomes immune to all damage and begins casting Desperate Measures, healing 100% of the caster's maximum life.
The cast is interrupted if both Pashmar and Silivaz are defeated.
Separation of Power
– While the council members are within 21 yards of each other, their damage taken is reduced by 99%.- Queen Azshara
Decrees
Throughout the fight, Queen Azshara enacts various decrees that must be dealt with. On higher difficulties, the amount of downtime between decrees is reduced.- Form Ranks – Decrees that players must stand in set formations around the court every 10 sec. After 5 seconds, each formation is ranked, inflicting 7109 Arcane damage. Each position with no player in formation increases the Arcane damage taken.
- In Formation – Stand in formation, fulfilling the requirements of Queen Azshara's decree.
- Repeat Performance – Using the same spell or ability twice in a row annoys Queen Azshara, pacifying and silencing the target for 2 sec.
- Stand Alone – Forces all targets to stay away from other players. If this decree is broken, Stand Alone inflicts 13 Frost damage to the target and all nearby players.
- Obey or Suffer – All players are marked to suffer. If any player takes damage, they are inflicted with Suffering, absorbing all healing for 5 sec.
- Suffering – Marks the target to suffer, absorbing all healing for 5 sec.
Sphere of Influence
– Each decree emanates an aura around it, inflicting 3200 Shadow damage every 1 sec and amplifying the effects of Queen Azshara's decrees, increasing either damage done or duration of effect.
- Silivaz the Zealous
- Frenetic Charge – Silivaz targets a random player. After 6 sec, he charges to the player, inflicting 250 Frost damage, split between all players within 8 yards of the target and knocking them back. Frenetic Charge leaves a Mighty Rupture at the destination.
- Zealous Eruption – Silivaz causes a series of geysers to erupt, inflicting 8530 Frost damage to all players every 2 sec for 10 sec. Players near Silivaz take no damage.
- Pashmar the Fanatical
Pashmar's Touch
– Forces the caster's will on the target, causing melee attacks to apply Pashmar's Touch. This effect stacks. At 10 stacks, Pashmar's Touch becomes Fanatical Zeal, mind controlling the target.
Fanatical Zeal
– The caster manipulates the soul of its target, charming them.
- Fanatical Verdict – Targets random players and marks them. Upon expiration, the player explodes, inflicting 50 Nature damage to all players within 5 yards.
- Fervent Bolt – Zaps the target, inflicting 2133 Nature damage.
- Violent Outburst – The caster releases a destructive wave of electricity in all directions, inflicting 17061 Nature damage to all enemies. Being farther from the caster reduces the damage taken.
- Potent Spark – Summons a series of charged orbs, which cast Potent Spark upon expiration, inflicting 50 Nature damage to all enemies.

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