catering to the 1%
How nice, +7 is enough for KSM...... meanwhile they increased reward level to +9 if you wanna get the best use out of m+
By "easier" I think they meant (or at least it should've been) "technically faster" because now you can get it in first week much faster since the split score is gone and you don't have to wait for next week to get your score done.However, since the key level requirements are increased, it's definitely much harder now.
Is it really asking a lot to find writers that know the game? The entire crux of this article is wrong.
KSM in s4 required a combination of timed +4 and +5, I didn't need to do more than that, so it's now harder because it requires 6 (as someone stated in the post), but at least you only need to time a dungeon at high enough difficulty once.See here: https://raider.io/characters/eu/quelthalas/Megapixel?season=season-df-4-cutoffsI have to say that in s4 with the level squish, it overall felt quicker\easier than usual as an average player.
Uhhhh no? Harder nowLast season it was 5 and 4 for a maximum of 250, which is the minimum to get KSM (250x8=2000)
Easier for folks who can do +7s in week 1? Yes.For the majority of players? The jump from +5 to +7 is a sizeable increase in difficulty.
That’s a 17 in old money, that’s harder not easier. Sometimes I think they should let the AI write more articles. It seems to know more
Maths is hard, apparently
It doesn't matter.... M+ is dead content that nobody cares....
Yeah this is harder, seems that Squishei (and many of the other guide writers) doesnt play the game any more. So many incorrect articles coming out on this site lately.
Hell yeah this is great!May not get it week 1 due to time but super achievable.
Gosh that mount looks awful. How come they keep going backwards from the Shadowlands elementals? Those were amazing; everything since is meh. Are they deliberately doing it?
I miss the old days when you actually have to timed the key as a requisite to achieve the rewards, now it feels like a participation reward for trying and failing so everyone can be happy.It feels really underwhelming achieving KSM or higher rewards by not timing the run you are doing for it.