inb4 store mount QQ is the only thing people comment on lol.
Graves isn't a mini Marrowgar?Interest lost.
Uhm...Death Knight abilities are not pet battle abilities....
Are those tiny DK nerfs I see? No... It can't be. Can it?
Fire/arcane mage buffs? I guess i'll wait til patch 6.2 ...Monks got buffs, locks got some dmg buffs(even tho they need mobility not dmg), spriests got buffs, warriors got buffs.Meanwhile only frost mages got attention(as always), arcane got pom-poly change revert only and fire lost a spell for some reason and got glyph of ignite, which is some kinda bull$%^& like weaker frozen ammo, that's suppose to fix how terribly bad are fire mages right now.These spells shouldnt even exist(at least in their current form):1. lvl 75 mage "nova" talents2. glyph of ignite3. glyph of regenerative ice4. frozen ammo5. burst of speed6. stampede7. DKs 17 trinkets( dont remove them, make them unusable under CC, so they need to be used preemptively )8. shuriken toss9. killing spree ( or at least make it some how preventable )10. skull bash mini charge ( just make it a normal melee interrupt )11. starsurge perc for 3 stacks ( mindless, makes boomkins stupid faceroll class )12. double time ( at least increase the recharge time of charge a little bit )13. spirit bond, conversion, ysera's gift ( these 3, just go away) / / empowered seals % healing and recuperate( change from % healing to scaling amount)14. force of nature ( 3 free insta roots on demand is stupid, we're not in mop anymore )15. incarnation for ferals ( just move their dmg to bleeds )16. faerie swarm ( spammable ranged slow, that doesnt let you stealth for years )17. wind shear ( longer CD, 12 sec cd is complete bull%^&* )18. dots in general some of them last for over 15-20s, preventing restealthing
What's with the fishing filleting going back and forth? Can't they make their minds up?
So Dk's will be pushed to use Death Siphon instead of Conversion probably since Necrotic Plague is nerfed hard.
Great, so I have to wait for 6.1 to finish the apex daily achievements
They should have added more weapon strikes to Blood DKs.
Per The Longest Day achievement being changed... Judging by comments, there were people as far back as Patch 5.4 noticing that they didn't have to do all the dailies in one day. I know I didn't have to do all the quests in one day myself. I did a few about a month ago and finished off the rest just now. Those I did previously were checked off as completed the entire time I finished up the rest. I didn't bother with those checked off. Still got the achieve. Patch 6.1 hasn't even dropped yet.
To explain the Runesaber/ground mount thing more--if you look at spells associated with ground mounts like Crimson Deathcharger, they only mention ground speed at 60%/100% in the tooltip. But if you look at something like Hearthsteed, a pony that can sprout wings and fly, you'll see there's another line for "Increases flight speed by 150%/280%/310%." Right now the Mystic Runesaber is missing that line--of course it could be an oversight and added in a future build.
I think the Runesaber mount should fly like the Jeweled panthers do, just running on air.Also, i think there should also be a tiny pet version of the Runesaber mount :)