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Early Preview of Torghast, the Tower of the Damned in Shadowlands
Shadowlands
Publié
11/04/2020 à 09:10
par
Anshlun
While Torghast is not yet available in Shadowlands Alpha, the first build has revealed many interesting details about the Tower of the Damned, including more information about systems hinted at during BlizzCon 2019.
All Shadowlands Datamining and News
Systems
Covenant Abilities Deep Dive
Covenant Ability Upgrades
Torghast Preview
Comprehensive Class Changes
Dungeon and Raid Bosses
Classic-themed Consumables
Soulbind Calculator Now Live
Level Squish Details
Character Customization
Blood Elf
Draenei
Dwarf
Gnomes
Human
Night Elf
Orc
Pandaren
Troll
Undead
Worgen
Lore/Quests
Biggest Lore Reveals
Bastion Zone Preview
Bastion Quests
Broadcast Text Including Vol'jin
Revendreth Story
Necrotic Wake Dungeon
Exile's Reach Quests
Lore Interview
New Quest Markers
Armor
Weapon Models
Maldraxxus Covenant Transmog Sets
Night Fae Covenant Transmog Sets
Kyrian Covenant Transmog Sets
Venthyr Covenant Transmog Sets
Sprite Darter Transmog Set
Cloth Maw Raid Armor Set
Plate Maw Raid Armor Set
Creatures
NPC Models - Sylvanas, Kael
Mount Models
Kyrian and Swolekin NPCs
Faun Ardenweald NPCs
Vampire Revendreth NPCs
Obleron Armor
The first System is Obleron Armor, a system that allows players to buff themselves while inside Torghast, providing raw increases in power. The system seems to be tied to the "Armory" inside Torghast or the Maw.
BlizzCon preview on Torghast showed that players are able to choose upgrades in this system, as seen below.
List of Obleron Effects
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Maximum health increased by 25% within the Maw for 1 hour.
NEW
Versatility increased by 10% within the Maw for 1 hour.
NEW
Critical strike chance increased by 10% within the Maw for 1 hour.
NEW
Mastery increased by 10% within the Maw for 1 hour.
NEW
Haste increased by 10% within the Maw for 1 hour.
NEW
Devours Obleron armor off of targets, reducing their combat ability. Returns the armaments upon death.
NEW
Increase maximum health by 30%.
NEW
NEW
Increase maximum health by 20%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
NEW
Increase maximum health by 40%.
NEW
Increase maximum health by 60%.
NEW
Increase Versatility by 5%.
NEW
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
NEW
Increase Versatility by 10%.
NEW
Increase Versatility by 15%.
NEW
NEW
Increase critical strike chance by 5%.
NEW
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Increase critical strike chance by 10%.
NEW
Increase haste by 15%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Increase mastery by 5%.
NEW
NEW
NEW
Increase mastery by 10%.
NEW
Increase mastery by 15%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
Increase critical damage and healing by 10%.
NEW
NEW
NEW
Increase critical damage and healing by 20%.
NEW
Increase critical damage and healing by 30%.
NEW
Obleron Armor is indelibly tied to the Armory.
NEW
NEW
NEW
Increase haste by 5%.
NEW
Increase haste by 10%.
NEW
Increase haste by 15%.
Phantasma
While inside Torghast, players will be able to collect
Fantasmes
, used exclusively inside Torghast and lost once you leave. Phantasma can be used to gain power inside the Tower. Phantasma allows players to improve their abilities by finding upgrades to their abilities inside Torghast. It is unclear if there are other uses to it.
NEW
Acquire 300 Phantasma.
NEW
Acquire 300 Phantasma.
NEW
Your Flash Heals are now instant and cost no mana, but consume 5 Phantasma.
NEW
Looting Phantasma reduces the remaining cooldown of Astral Shift by 1 sec per Phantasma.
NEW
Acquire 500 Phantasma.
NEW
Killing enemies has a chance to generate a Phantasma Cloud, granting you 133 Phantasma when consumed.
NEW
Demonology:Striking an enemy with Call Dreadstalkers instantly grants you 5 Phantasma.
Destruction:Striking an enemy with Chaos Bolt instantly grants you 5 Phantasma.
Affliction:Striking an enemy with Soul Wrack instantly grants you 5 Phantasma.
NEW
Increases Phantasma earned by 10%.
NEW
Phantasma has already been looted.
NEW
Skeletons in the Jailer's Tower drop 10 times as much Phantasma.
NEW
Increases Phantasma earned by 50%.
NEW
Acquire 2 Phantasma.
NEW
The Holy energy of Azeroth invigorates you, healing the caster for 50% health, and increasing damage dealt by 30% and maximum health by 20% for 30 sec.
NEW
Looting Phantasma increases the damage of your next (Multi - Shot / Carve) by N%, up to a maximum of X%.
NEW
Acquire 75 Phantasma.
NEW
Looting Phantasma grants you an absorb shield for 65 per Phantasma, up to a maximum of (1 * Total health). The absorption stacks, and lasts 5 min.
NEW
Casting Mind Control on an enemy will empty their pockets, granting roughly 15 Phantasma.
NEW
Acquire 150 Phantasma.
NEW
Grant Phantasma to all players.
NEW
Increases Phantasma earned by 25%.
NEW
If an enemy dies while under the effects of Scouring Tithe, they instantly grant 25 Phantasma to all players.
NEW
Alters the objective reality of players, inflicting 5 Shadow damage every 5 sec for 6 sec.
When this aura is removed, the distortion transfers to the ground, triggering Phantasmic Collapse and immediately inflicting 5 Shadow damage to all players.
NEW
Increases Phantasma earned by 25%.
NEW
Alters the objective reality of players, inflicting 5 Shadow damage every 5 sec for 6 sec.
When this aura is removed, the distortion transfers to the ground, triggering Phantasmic Collapse and immediately inflicting 5 Shadow damage to all players.
Beasts of Prodigum Event
As mentioned in the BlizzCon preview, within the first couple of weeks of the Shadowlands expansion, the Jailer will unleash a horde of monstrosities into the Maw and the tower itself in an event called The Beasts of Prodigum, changing the experience. During this event you may gain some new powers that can help you counter these beasts, such as the ones below. This event hints as something similar to seasons for Torghast, with extra effects in the Tower that change over time.
NEW
Beasts of Prodigum
Your Maw Beast's movement speed is increased by 50% and it will attempt to retrieve loot for you after combat.
NEW
Beasts of Prodigum
Calls forth Horgul, a powerful Shade Hound that can stun individual enemies and draw their attention.
NEW
Beasts of Prodigum
Your Maw Beast's damage done is increased by 25%.
NEW
Beasts of Prodigum
Your Maw Beast gains 100% increased damage done, but also loses 2% health every 1 sec while in combat.
NEW
Beasts of Prodigum
The cooldown of your Maw Beast's special ability is reduced by 50%.
NEW
Beasts of Prodigum
The maximum health of your Maw Beast is increased by 50%.
NEW
Beasts of Prodigum
Your Maw Beast grants allies within 60 yds an additional 20% movement speed.
NEW
Beasts of Prodigum
Calls forth Valioc, a powerful Soul Eater that can inflict area damage and silence enemies.
NEW
Beasts of Prodigum
Your Maw Beast regenerates 2% of its health every 1 sec while not in combat.
NEW
Beasts of Prodigum
The healing of your Maw Beast is increased by 50% and also heals you as well.
NEW
Beasts of Prodigum
Your Maw Beast strikes all enemies within 5 additional yds while attacking.
NEW
Beasts of Prodigum
When your Maw Beast reaches critical health, it detonates and inflicts 20% of its maximum health as Shadow damage to all enemies within 20 yds, stunning them for 3 sec.
NEW
Beasts of Prodigum
Calls forth Nal'tari, a powerful Soul Hunter that can howl to increase allies' combat abilities.
NEW
Your Maw Beast strikes all enemies within 5 additional yds while attacking.
Vitality
Vitality is a stat linked with Torghast, and looks similar to Sanity in Horrific Visions. Vitality seems to be linked with the Armory in specific, but could also limit your stay at Torghast itself.
NEW
Your Vitality has expired, and your connection with the Armory has been severed.
NEW
Your damage is increased by 0.40% for every Vitality you are missing.
NEW
Your damage is increased by 0.20% for every Vitality you have remaining.
NEW
Gain Vitality.
NEW
Increase your current Vitality by 10.
NEW
Increase your current Vitality by 20.
NEW
Increase your current Vitality by 30.
NEW
Increase your current and maximum Vitality by 100%.
Increase your normal damage taken by 100%.
NEW
Killing a Mawrat grants you 1 Vitality.
NEW
Regain 5 Vitality when you ascend to a new floor of the Armory.
NEW
Reduce any Vitality damage taken by 1.
NEW
The first time you damage an Elite enemy, deal additional damage equal to half their maximum health. After defeating 3 Elite enemies this effect is lost, and you gain 30% maximum health.
Jailer's Power
As you progress in Torghast, there seems to be an affix system called Jailer's Power that progressively makes enemies more difficult. It is unclear how it works right now.
NEW
Entering the Jailer's Tower will consume one Jailer's Tower Key.
Do you wish to enter?
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
The Jailer will barrage players.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
The Jailer will barrage players.
More Elite creatures will appear in the tower.
NEW
The Jailer's power is bolstering the inhabitants of the tower.
Damage is being increased.
Health is being increased.
The Jailer will barrage players.
More Elite creatures will appear in the tower.
Enemy attacks will inflict players with Vehement Debilitating Poison, lowering movement speed and damage.
Jailer's Tower Skips
There are also skip spells, but those could be for testing only.
NEW
NEW
NEW
NEW
Torghast Items
One of the main features of Torghast will be the ability to find items inside the tower to buff you and your group, similar to a dungeon crawler game. We found some of these effects already. This list is not complete as there are hundreds of these effects in the spelldata, but gives an idea of what to expect from them.
Note that all the effects are named after items, reinforcing the idea of looting them inside Torghast and the link with dungeon crawler games.
NEW
Beast Mastery: The cooldown of Bestial Wrath is reduced by 15%.
Survival: The cooldown of Coordinated Assault is reduced by 15%.
Marksmanship: The cooldown of Trueshot is reduced by 15%.
NEW
(Bestial Wrath / Trueshot / Coordinated Assault) also increases your chance to dodge by 3%.
NEW
Divine Toll is automatically cast when Avenging Wrath is cast, and again when it expires.
NEW
Protection: Using Avatar also applies Shield Wall (even if you are not wearing a shield).
Arms: Using Bladestorm or Avatar also applies Shield Wall (even if you are not wearing a shield).
Fury: Using Bladestorm or Recklessness also applies Shield Wall (even if you are not wearing a shield).
NEW
Forbearance causes the target and yourself to be healed for 10% of the damage and healing they deal for 0 sec.
Navigate Through All Spells Added in Alpha
NEW
Drinking from Brews has a 30% chance to coat the Monk with Celestial Flames for 6 sec, increasing the damage reduction of Breath of Fire by 5%.
Spinning Crane Kick also causes a Breath of Fire on targets.
NEW
Your next 2 damaging abilities have their damage increased by 20%, and gain all combat benefits of Stealth.
Allows access to Shadowstrike.
NEW
Casting 15 Frostbolts or Flurries calls down a Frozen Orb on your target. Hitting an enemy player counts as double.
NEW
Damaging an enemy before they damage you increases your Critical Strike by 10% for 10 sec.
NEW
Flash Heal repeats its effect after 4 sec, healing for 50% of the original amount.
NEW
Havoc:Using Blade Dance increases your chance to dodge by 15% for 8 sec.
Vengeance:Using one of your Sigils increases your chance to dodge by 15% for 8 sec.
NEW
Havoc:Fel Rush damage is increased by 400%, but it damages you for 15% of your total health if it doesn't hit an enemy.
Vengeance:Infernal Strike damage is increased by 400%, but it damages you for 15% of your total health if it doesn't hit an enemy.
NEW
Ice Lance has a 15% chance to explode into shards of ice when it hits a target, dealing (40% of Spell power) Frost damage to up to 5 enemies near your target. This chance is increased to 50% if your target is standing in a Blizzard.
NEW
Windwalker, Mistweaver, Brewmaster:Clears 50% of your damage delayed with Stagger.
Increases the absorption of your next Celestial Brew by up to 400%, based on your current level of Stagger
NEW
Your first Heroic Throw on a level deals 20000% increased damage.
NEW
Your first Heroic Throw on a level deals 20000% increased damage.
NEW
Don the boots, increasing your movement speed by 40%.
Reduces your maximum health by 15%.
NEW
Casting Throw Glaive from at least 20 yards away will grant you 100 Fury.
NEW
The Mastery effect of Vesper Totem is increased by 200%.
NEW
After taking falling damage, the health lost becomes a shield lasting 30 sec.
NEW
Beasts of Prodigum
Your Maw Beast's damage done is increased by 25%.
NEW
Havoc:Every 5 uses of Blade Dance will heal you for 50% of your maximum health and refill your Fury.
Vengeance:Every 5 uses of your Sigil abilities will heal you for 50% of your maximum health and refill your Fury.
NEW
Shackle the Unworthy causes enemies within 10 yards of your target to tremble in fear, stunning them for 5 sec.
NEW
Affliction:Summon Darkglare summons 1 extra
Demonology:Summon Demonic Tyrant summons 1 extra
Destruction:Summon Infernal summons 1 extra
NEW
Demonology:The radius of Implosion is increased by 20%.
Destruction:The radius of Rain of Fire is increased by 20%.
Affliction:The radius of Seed of Corruption is increased by 20%.
NEW
Mind Control can be used on Undead beings.
NEW
After landing 10 critical strikes, you gain 20% increased Critical Strike for 10 sec. May only occur once per 1 min.
NEW
Your first on a floor deals an additional 850% damage.
NEW
Your first on a floor deals an additional 750% damage.
NEW
Havoc:The damage of Blade Dance is increased by 50%.
Vengeance:The damage of Sigil of Flame is increased by 50%.
NEW
Your attacks have a chance to fire a bolt of magic, dealing (200% of Spell power) Frost damage to enemies within 5 yards of your target.
NEW
Havoc:You move 100% faster for 5 sec sec after casting Fel Rush
Vengeance:You move 100% faster for 5 sec sec after casting Infernal Strike
NEW
Weapons of Order increases Armor by 50%.
NEW
Stuns an enemy, rendering it unable to move or attack for 8 sec.
Inflicts 20 Physical damage to an enemy.
NEW
Activate to reduce damage taken by 50% for all allies within 8 yds for 6 sec.
NEW
Shield Wall's cooldown is reduced by 60 sec, and it lasts 4 sec longer.
NEW
Damaging an enemy will also apply Frostbite, dealing damage equal to 50% of their total hit points. After 4 sec, the enemy will start regenerating all of the lost health over a period of 10 sec.
Creatures can only be Frostbitten once.
NEW
Dealing Frost damage has a chance to break off a portion of your foe, reducing their health by 20%.
NEW
Arcane:The cast time of Arcane Blast is reduced by ${-250/-1000}.1
Fire:The cast time of Fireball is reduced by ${-250/-1000}.1
Frost:The cast time of Frostbolt is reduced by ${-250/-1000}.1
NEW
Gain 20% Critical Strike, Haste, Mastery, and Versatility.
3 min after ascending to a new floor of the Armory, you will begin to suffer increasing Shadow damage every 5 sec.
NEW
Casting Mind Blast will daze the target, reducing the target's movement speed and chance to hit by 20% for 1 min.
Subsequent casts of Mind Blast will remove this effect.
NEW
At the beginning of each floor, you will receive an intuition, telling you to cast a series of spells in a certain order.
If you successfully cast these spells in the correct order, your Intellect will be increased by 10%.
NEW
Successfully casting Consume Magic heals you for 20% and grants you a random Well Fed Buff.
NEW
Your summoned demons gain 100% health and damage every time you ascend a floor. This bonus is lost when the demon dies or is dismissed.
NEW
Your summoned demons have 25% more health.
NEW
The 30% bonus critical strike chance from Resonance Trap now applies to the hunter's entire party.
NEW
Arcane:The radius of Arcane Explosion is increased by 4 yards.
Frost:The radius of Blizzard is increased by 4 yards.
Fire:The radius of Flamestrike is increased by 4 yards.
NEW
Using Mind Control on a Mawrat will trigger Rapid Contagion, causing all Mawrats within 15 yards to give birth to a litter of 2-5 additional Mawrats.
NEW
Affliction:Reduce the cooldown of Summon Darkglare by 10%.
Demonology:Reduce the cooldown of Summon Demonic Tyrant by 10%.
Destruction:Reduce the cooldown of Summon Infernal by 10%.
NEW
Arcane:The damage of Arcane Blast is increased by 2000% when you cast it while Invisible.
Fire:The damage of Fireball is increased by 2000% when you cast it while Invisible.
Frost:The damage of Frostbolt is increased by 2000% when you cast it while Invisible.
NEW
When Shadow Word: Pain expires on a target, all party members within 20 yards of the target are healed for 10% of their maximum health.
NEW
Your Flash Heals apply Searing Luminosity to your targets, causing them to reflect 50% of damage taken back to attackers for 20 sec.
NEW
If a soul is consumed, the damage is also increased by 100%.
Affliction:The duration of your Summon Darkglare is increased by 100%, but it has a 50% chance to consume one of your Freed Souls when summoned.
If a soul is consumed, the Darkglare's damage is also increased by 100%.
Demonology:The duration of your Summon Demonic Tyrant is increased by 100%, but it has a 50% chance to consume one of your Freed Souls when summoned.
If a soul is consumed, the Demonic Tyrant's damage is also increased by 100%.
Destruction:The duration of your Summon Infernal is increased by 100%, but it has a 50% chance to consume one of your Freed Souls when summoned.
If a soul is consumed, the Infernal's damage is also increased by 100%.
NEW
Learn the ability Ultimate Detainment, allowing you to permanently root and silence all enemies within 40 yds.
Ultimate Detainment may only be cast once per floor.
NEW
Arcane:Killing a creature with Arcane Explosion increases your Haste by 10% for 15 sec. Stacks up to 10 times.
Frost:Killing a creature with Blizzard increases your Haste by 10% for 15 sec. Stacks up to 10 times.
Fire:Killing a creature with Flamestrike increases your Haste by 10% for 15 sec. Stacks up to 10 times.
Rune and Legendaries in Torghast
As mentioned at BlizzCon, one of the incentives of running Torghast is to collect effects and materials to craft Legendary items. In this build, we have previews of likely runes that could be added to legendary items. This early iteration of the runes plays with the idea of unlocking extra talents, like the legendary Soul Rings like
Ame du généralissime
and
Ame du seigneur du Néant
did in Legion.
Note that these are likely just test runes and not a final system, as many of the talents below have even been removed from Shadowlands.
Spell
Blood
Frost
Unholy
Cryptogramme du seigneur de la mort
Bourreau des cœurs
Assaut inexorable
Griffes infectées
Don du seigneur de la mort
Décomposition rapide
Atténuation runique
Plaies purulentes
Invocation du seigneur de la mort
Volonté de la nécropole
Avalanche
Pustules pestilentielles
Héritage du seigneur de la mort
Poigne des morts
Gel prolongé
Dévoreur de sorts
Héritage du seigneur de la mort
Bourreau des cœurs
Atténuation runique
Messager funeste
Leçon du seigneur de la mort
Rempart infect
Portée de la mort
Poigne des morts
Mythe du seigneur de la mort
Vorace
Tempête grandissante
Pestilence
Ultimatum du seigneur de la mort
Purgatoire
Chape de glace
Armée des damnés
Spell
Havoc
Vengeance
Cryptogramme du tueur
Furie aveugle
Frappe abyssale
Don du tueur
Faim insatiable
Festin d’âmes
Invocation du tueur
Déchirement de l’âme
Déchirement de l’âme
Héritage du tueur
Appétit démoniaque
Retombées
Héritage du tueur
Cycle de Haine
Sigils focalisés
Leçon du tueur
Sillage de ruines
Déferlante de flammes
Mythe du tueur
Puissance déchaînée
Gloutonnerie
Spell
Balance
Feral
Guardian
Restoration
Cryptogramme de l’archidruide
Équilibre naturel
Prédateur
Ronces
Abondance
Don de l’archidruide
Célérité du tigre
Célérité du tigre
Célérité du tigre
Célérité du tigre
Invocation de l’archidruide
Rossée puissante
Rossée puissante
Rossée puissante
Rossée puissante
Héritage de l’archidruide
Ame de la forêt
Ame de la forêt
Ame de la forêt
Ame de la forêt
Leçon de l’archidruide
Affinité farouche
Affinité avec l’équilibre
Affinité avec l’équilibre
Affinité avec l’équilibre
Mythe de l’archidruide
Dérive stellaire
Odeur du sang
Gardien de la terre
Paix intérieure
Ultimatum de l’archidruide
Etoiles filantes
Instant de clarté
Instinct sanguinaire
Photosynthèse
Spell
Beast Mastery
Marksmanship
Survival
Cryptogramme du maître chasseur
Instinct du tueur
Maître tireur
Venin de la vipère
Don du maître chasseur
Odeur du sang
Visée minutieuse
Tactique de guérilla
Invocation du maître chasseur
Cobra cracheur
Focalisation assurée
Cherche-sang
Héritage du maître chasseur
Cœur sauvage
Cœur sauvage
Cœur sauvage
Leçon du maître chasseur
Pisteur véloce
Pisteur véloce
Pisteur véloce
Mythe du maître chasseur
Piétinement
Tirs mortels
Pointe de la lance
Ultimatum du maître chasseur
Aspect de la bête
Instinct du tireur
Oiseaux de proie
Spell
Arcane
Fire
Frost
Cryptogramme de l’archimage
Amplification
Boute-flammes
Don de l’archimage
Bouclier de mana
Ame flamboyante
Isolation glaciale
Invocation de l’archimage
Résonance
Enflammé
Toucher gelé
Héritage de l’archimage
Translation temporelle
Vitesse frénétique
Vents algides
Leçon de l’archimage
Flux de l’incantateur
Flux de l’incantateur
Flux de l’incantateur
Mythe de l’archimage
Réverbération
Gerbe de flammes
Pluie glaciale
Ultimatum de l’archimage
Surpuissance
Petit bois
Vide thermique
Spell
Brewmaster
Mistweaver
Windwalker
Cryptogramme du grand maître
Œil du tigre
Manteau de brume
Œil du tigre
Don du grand maître
Vélocité
Vélocité
Vélocité
Invocation du grand maître
Coup de queue du tigre
Coup de queue du tigre
Coup de queue du tigre
Héritage du grand maître
Feinte et esquive
Élixir de soins
Force intérieure
Leçon du grand maître
Infusion légère
Cycles de la vie
Ascension
Mythe du grand maître
Livraison spéciale
Invocation d’une statue du Serpent de jade
Combinaison de coups
Ultimatum du grand maître
Forte tolérance
Tonnerre focalisé
Focalisation spirituelle
Spell
Holy
Protection
Retribution
Cryptogramme du généralissime
Puissance du croisé
Bouclier sacré
Zèle
Don du généralissime
Esprit inflexible
Premier vengeur
Flammes de justice
Invocation du généralissime
Héritage du généralissime
Jugement de lumière
Esprit inflexible
Esprit inflexible
Héritage du généralissime
Puissance du croisé
Redoute
Verdict vertueux
Leçon du généralissime
Poing de la justice
Poing de la justice
Poing de la justice
Mythe du généralissime
Courroux sanctifié
Jugement de lumière
Soigneur altruiste
Ultimatum du généralissime
Dessein divin
Dernier défenseur
Dessein divin
Spell
Discipline
Holy
Shadow
Cryptogramme du grand prêtre
Fustigation
Illumination
Forteresse de l’esprit
Don du grand prêtre
Corps et âme
Miséricorde angélique
Corps et âme
Invocation du grand prêtre
Voix psychique
Voix psychique
Dernier mot
Héritage du grand prêtre
Les péchés de tous
Vague de Lumière
Esprits de bon augure
Héritage du grand prêtre
Fustigation
Blâme
Misère
Leçon du grand prêtre
Discipline du bouclier
Ondulation cosmique
Tour du destin
Mythe du grand prêtre
Purge du mal
Bénédiction
Délire persistant
Ultimatum du grand prêtre
Clémence
Lumière des Naaru
Spell
Assassination
Outlaw
Subtlety
Cryptogramme du tueur
Maître empoisonneur
Irritant aéroporté
Maître d’armes
Don du tueur
Traqueur nocturne
Frappes acrobatiques
Traqueur nocturne
Invocation du tueur
Poison sangsue
Estomac de fer
Ténèbres apaisantes
Héritage du tueur
Hémorragie interne
Coup tordu
Tir de nuit
Héritage du tueur
Piquez comme l’abeille !
Piquez comme l’abeille !
Piquez comme l’abeille !
Leçon du tueur
Vigueur
Vigueur
Vigueur
Mythe du tueur
Afflux de venin
Dés pipés
Ombres noires
Spell
Elemental
Enhancement
Restoration
Cryptogramme du long-voyant
Rage terrestre
Rochepoing
Torrent
Don du long-voyant
Répliques
Glissement de terrain
Écho des éléments
Invocation du long-voyant
Maître des éléments
Salive embrasée
Vigueur ancestrale
Héritage du long-voyant
Gardien de la nature
Gardien de la nature
Gardien de la nature
Leçon du long-voyant
Esprit du loup
Esprit du loup
Esprit du loup
Mythe du long-voyant
Vague de puissance
Tempête écrasante
Crue subite
Ultimatum du long-voyant
Puissance illimitée
Esprits élémentaires
Marée haute
Spell
Affliction
Demonology
Destruction
Cryptogramme du seigneur du Néant
Crépuscule
Entaille effroyable
Feu soudain
Don du seigneur du Néant
Affres de l’agonie
Appel démoniaque
Entropie inversée
Invocation du seigneur du Néant
Dissémination
Stratagème du dresseur de molosses
Inferno
Héritage du seigneur du Néant
Sombre fureur
Sombre fureur
Sombre fureur
Leçon du seigneur du Néant
Peau de démon
Peau de démon
Peau de démon
Mythe du seigneur du Néant
Étreinte de l’ombre
Conducteur d’âme
Brasier rugissant
Ultimatum du seigneur du Néant
Conducteur d’âme
Âmes sacrifiées
Conducteur d’âme
Spell
Arms
Fury
Protection
Cryptogramme du seigneur de bataille
Machine de guerre
Machine de guerre
Machine de guerre
Don du seigneur de bataille
Doublement
Doublement
Doublement
Invocation du seigneur de bataille
Second souffle
Charge furieuse
Tonnerre crépitant
Héritage du seigneur de bataille
Dégâts collatéraux
Ferveur du combat
Renforcement
Héritage du seigneur de bataille
Machine de guerre
Machine de guerre
Punition
Leçon du seigneur de bataille
Massacre
Viande fraîche
Un plat qui se mange froid
Mythe du seigneur de bataille
Mise à mort
Boulet de démolition
Dans la mêlée
Ultimatum du seigneur de bataille
Maîtrise de la rage
Fougue téméraire
Lourdes répercussions
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