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Feral Druid DPS Class Overview - Cataclysm Classic
来自 CatDamage
[Last Updated]:
2024/04/29
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补丁:4.4.0
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Welcome to Wowhead's Feral Druid DPS PvE Class Overview guide for Cataclysm Classic! This guide will help you improve at your class and role, improving your knowledge to face the hardest Dungeons and Raids from Cataclysm Classic.
Throughout this guide, we will cover many different aspects to increase your Feral Druid DPS knowledge, including concepts like talents and talents builds, BiS gear choices, stat priorities, consumables, gems, enchants, among many other aspects of your class and specialization.
Class Overview for Feral Druid DPS
Druids are a hybrid class in Cataclysm and are the only class that can take on 4 different roles in a raid environment, including physical dps, caster dps, tank, and healer. This specific guide will focus on Feral Druid DPS which is the physical DPS role of Druid where the player fights in dungeons and raids primarily as a cat. Feral Druid DPS deals moderate damage with a multitude of bleeds with abilities like
割裂
and
斜掠
alongside personal buffs
野蛮咆哮
. Feral Druids also play a very important role in raid environments by providing the most efficient form of armor debuff. Other classes are able to provide an equally powerful armor debuff but no class can sustain and apply it as efficiently as a Feral Druid DPS or Tank.
As a Feral Druid DPS, you will experience a slower paced playstyle involving a large amount of decision making based around a priority system in order to sustain the strongest bleeds possible on your target. This is alongside some unorthodox game play loops including upkeep of
荆棘术
on your main tank and occasionally leaving
猎豹形态
to attack the boss in
熊形态
.
How Feral Druid DPS Changes in Cataclysm Classic
While several things have changed for Feral Druid DPS in Cataclysm a number of things remain the same.
Stat and Attribute Changes
Agility
is now our strongest stat by a sizable margin. Agility provides 2 attack power for Feral Druids base line and is then boosted by
野性之心
and
皮甲专精
.
Haste Rating
has also been changed to now provide us with increased energy regeneration leading to it becoming a more valuable secondary stat for Feral Druid DPS.
Changes to existing Abilities & Talents
掠食者攻击
—Predatory Strikes now increases the chance of
毁灭
to crit by 50% if the target is above 80% hp.
野性侵略
—Feral Aggression now causes for your
精灵之火(野性)
to apply 3 stacks onto the target. This makes it so that a Feral Druid is the most optimal class to provide armor debuff.
掠食者攻击
Continues to increase the damage dealt by
凶猛撕咬
.
生存本能
—Survival Instincts has been changed to now provide a percentage damage reduction instead of increasing your total HP.
豹之迅捷
—Feral Swiftness now allows for the user to remove all movement impairing effects when the user casts.
急奔
.
猎豹形态
—Cat Form no longer frees the caster from the effects of roots.
荆棘术
—Thorns has now been changed to become a 45 second cooldown, further reduced to 25 seconds with
荆棘雕文
a major glyph that is expected to be optimal. Thorns also is being changed to scale with Attack Power, therefore a Feral Druid DPS will be dropping out of
猎豹形态
to cast
荆棘术
on the main tank in an optimal damage rotation.
野蛮咆哮
—Savage Roar has been changed to no longer increase all physical damage dealt but instead to increase the damage of your auto attacks by 80%.
New Abilities & Talents
强化野性冲锋
— After casting
野性冲锋——豹
Stampede allows for the user to cast
毁灭!
with no positional or stealth requirement if the target is over 80% hp it also increases the critical strike chance of that ravage to be 50% higher which causes for it to be included in the feral druid raid opener.Stampede also provides a haste increase for 8 seconds after casting
野性冲锋
.
愤怒横扫
—Fury Swipes provides a chance for bonus damage on all auto attacks in both
猎豹形态
and
熊形态
原始疯狂
—Primal madness increases your energy cap to 120 during
猛虎之怒
and
狂暴
.
无尽杀戮
—Endless Carnage increases the duration of your
斜掠
and
野蛮咆哮
.
血流不止
—Blood in the Water causes all
凶猛撕咬
casts below 25% hp to refresh your
割裂
.
狂奔怒吼
—Stampeding Roar is a Druid exclusive raid wide cooldown that increases the movement speed of all friendly players within 10 yards by 60% for 8 seconds. In combination with the talent
豹之迅捷
this will remove all movement impairing effects on the raid.
While there are plenty of changes to existing abilities alongside new abilities added to Cataclysm with a bit of practice you can get the hang of everything quickly.
Class Viability for Feral Druid DPS
Pure DPS Feral Druid does not have a guaranteed slot in 10 or 25 man raid content. However Feral Druid Tank, a secondary tank role is likely to be the strongest secondary tank and will play a large number of raid fights either partially as a DPS, switching between bear and cat form, or purely as a DPS, if a fight can be solo tanked. Feral Druid provides 6 raid buffs/cooldowns in
狂奔怒吼
,
精灵之火(野性)
,
兽群领袖
,
野性印记
,
复生
, and
激活
. All buff provided by a Feral Druid DPS can also be given by a Feral Druid Tank. Critical strike buff is shared with fury warriors. Armor penetration is shared with Warriors and Rogues. Balance Druids also share all of the raid buffs and cooldowns that Feral Druids provide other than raidwide critical strike.
Class Mechanics for Feral Druid DPS
The strongest mechanic that a Feral Druid has is the ability to swap between a damage oriented playstyle in the form of a cat and the tank oriented playstyle as a bear. If playing a Feral Druid purely as a DPS there are 2 paths that be taken one that plays similarly to that of a rogue where your only focus is optimizing your combo point builders and combo point spenders all utilizing your energy based resource system.
A second, more optimal playstyle for Feral Druid DPS is to learn how incorporate weaving in and out of different forms to maximize your damage output because your energy bar replenishes no matter what form you are in. This is still an evolving field that our best cat researchers are optimizing with utilization of the Feral Druid simulator but some form of weaving is expected to be optimal in Cataclysm Classic.
Feral Druid DPS rotation is what is called a "Priority Rotation" where there isn't an exact rotation to be executed but instead the correct spell to press at any one time is based on personal buffs, enemy debuffs, combo points, and time until end of fight.
Energy
Energy is the main resource that Feral Druids utilize. Your energy bar charges up to 100 energy baseline and up to 120 when either
猛虎之怒
or
狂暴
are active. Feral Druids use energy in order to cast combo point builders or combo point spenders to optimize their damage in cat form. Energy regenerates in all forms due to the talent
激怒
.
Combo Points
While in Cat Form there are a number of spells that convert energy into damage and combo points which build on an individual target that is being hit.
裂伤
,
撕碎
, and
斜掠
all grant a single combo point when they hit a target. With the talent
原始狂怒
all critical strikes provide a second combo point. There are also a few spells that are used as combo point spenders.
凶猛撕咬
,
割裂
, and
野蛮咆哮
are the spenders that will be used in a normal single target rotation with varying levels of priority.
Strengths & Weaknesses for Feral Druid DPS
As we leave Wrath of the Lich King and enter Cataclysm Feral Druid DPS is considerably weaker across the board.
Strengths
Weaknesses
Best Races for Feral Druid DPS
Race
死亡骑士
德鲁伊
猎人
法师
圣骑士
牧师
潜行者
萨满祭司
术士
战士
人类
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
矮人
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
暗夜精灵
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
侏儒
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
德莱尼
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
狼人
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
兽人
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
亡灵
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
牛头人
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
巨魔
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
血精灵
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
地精
DK
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Alliance
Worgen
Introduced in Cataclysm, the Worgen is the strongest choice for Feral Druids on the alliance side.
恶意
gives a flat 1% critical strike chance.
疾步夜行
is a very strong racial ability but loses value on Feral Druid as we are already an incredibly mobile class.
Night Elf
Unlike Worgens, Night elf does not have strong racials that increase your damage on a target dummy style boss fight.
自然抗性
and
迅捷
are not exactly awful, as they help mitigate some damage in dungeons and raids, but it is not enough to warrant playing Night Elf, if your goal is to perform as well as possible in raids.
Horde
Troll
Trolls provide the highest possible damage with their
狂暴
providing a second haste buff during
嗜血
. Also Troll cat and bear forms objectively look better than their Tauren counterparts.
Tauren
Tauren gain
自然抗性
just like Night Elfs but in a raid environment this is not a very useful ability. They also gain
耐久
which increases their base hp by 5% this is a very small bonus as the majority of stamina is not included in base hp.
Best Professions for Feral Druid DPS
In Cataclysm, most of the professions are perfectly viable and not particularly different from each other in terms of gains. However to fully optimize your character it is highly recommended to take engineering and leatherworking. Once epic quality gems are released blacksmithing will become the strongest secondary profession being taken over leatherworking. Ultimately in early phases many secondary professions are equal to one another with a breakdown below. Jewelcrafting provides 1 bonus agility compared to other professions.
Leatherworking
Leatherworking is considered a very strong profession if you plan on ever playing a tank role in raid as it provides the highest bonus stamina as there is no cataclysm level stamina bracer enchant. For pure DPS Leatherworking provides +80 agility with
龙人雕饰 - 敏捷
Enchanting
Enchanters will be able to enchant their own rings with
附魔戒指 - 敏捷
, which offers a solid benefit throughout the expansion. Note that you can put this on both your rings, granting you +80 agility in total.
Inscription
Inscription gives you access to the
迅钢铭文
Shoulder Enchant, which is stronger than your regular Shoulder Enchant by exactly 80 agility.
Alchemy
Alchemy provides the neat perk of increased duration and effect of our DPS Flasks. Like most of the other professions, we will receive a bonus of +80 agility as Alchemists, while under the effect of our go-to DPS flask.
Mining
Unfortunately, Mining does not give any tangible increase to our DPS, but does net us a neat +120 Stamina through
坚韧
.
Skinning
Skinning is also a relatively poor choice from a pure PvE-performance standpoint, but it does prove a neat +80 Critical Strike Rating through
解剖大师
.
Engineering
Engineering is, yet again, the largest possible damage increase you can acquire throughout Cataclysm. Engineering offers a powerful helmet
敏捷生物光学远望镜
starting from Phase 1, which lasts well into the first tier of raiding. It also offers you Cogwheels, which are Engineering-specific gems granting 208 of a secondary stat, which you can use two of in your helmet. Besides this, it grants you access to explosives that you can use to squeeze in an extra bit of damage.
However, the most powerful bonus you get from Engineering is without a doubt the
神经元弹簧
. This is a DPS cooldown of 480 agility that you can use once every minute. It cannot be understated how powerful this is as it can be used during your
狂暴
and bloodlust.
Oh, and it stacks with a regular glove enchant.
Tailoring
Tailoring provides
剑刃刺绣
which grants 1000 Attack power for 15 seconds. The dps gain from this is approixmately equal to 250 agility for 15 seconds. On short fights and with optimal Critical Strike RNG tailoring can be a solid option as a secondary profession for Feral Druid DPS.
Jewelcrafting
Jewelcrafting remains a powerful choice in Cataclysm, due to our incredible scaling with raw agility. In Cataclysm, we get access to
精致奇美拉之眼
, of which we can use three of simultaneously. Combined, these add up to 201 agility and will be used instead of
精致地狱炎石
. Some really fast mental math will come to the conclusion, that you gain 81 agility over regular gems. Thus, Jewelcrafting is 1 agility better than the alternatives, not counting Engineering. However, this changes in the final tier of raiding, where we get access to Epic-quality gems, like
精致皇后榴石
, which will ultimately devalue Jewelcrafting later on.
Blacksmithing
For Blacksmithing, nothing has really changed since Wrath of the Lich King. As a Blacksmith, you gain access to an extra socket for your Bracers and Gloves via
护腕插槽
and
手套插槽
. Again, simple math will tell you that with regular gems you gain +80 agility, but when Epic-quality gems are released later in the game, you will gain +100 agility, thus making Blacksmithing + Engineering your best combination in the very late game. For pure DPS
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评论
评论来自
ChunkyPanda
pvp portion when?
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