Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.
- Overview – Players initially face Serpentrix alone. However when the beast reaches 66% and 33% health it will [Submerge] and re-emerge at a distant location, summoning two Hydra Spawns nearby.
- Damage Dealer –
When Serpentrix uses [Toxic Wound], keep moving to avoid taking damage from the [Toxic Puddle].
Avoid damage from [Poison Spit] by staying downwind of Serpentrix during [Violent Winds].
When Serpentrix uses [Submerge] at 33% and 66% health, interrupt it to prevent damage from [Rampage].
- Poison Spit – Spits Poison at a random enemy target. The Poison Spit travels faster or slower depending on the direction of the winds.
- Rampage – If Serpentrix is ever unable to reach an enemy with his melee attack, he enters a Rampage, wildly spitting poison!
- Submerge – Upon reaching 33% and 66% health Serpentrix Submerges and then Emerges at a distant location, summoning two Hydra Spawns!
- In-game screenshots are preferred over model-viewer-generated ones.
- The higher the quality the better!
- Be sure to read the tips & tricks if you haven't before.
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