- Bloodlord Mandokir yells: Go an' get dem, Ohgan! We WON'T be fooled again!
- Bloodlord Mandokir yells: Heads gonna roll!
- Bloodlord Mandokir yells: Make peace, worms. I be deliverin' you to Hakkar myself!
- Bloodlord Mandokir yells: My blood feeds Hakkar! My soul... feeds... Jin'do!
- Bloodlord Mandokir yells: Off with your head!
GainsAfter killing this NPC you will gain:
- 80 reputation with Tushui Pandaren
Tooltips and dungeon journal reflect ability values for one encounter version. Please refer to "Effect" section on spell pages to see values for all raid sizes and difficulties.
- Decapitate – Bloodlord Mandokir charges a random player and inflicts 14625000 to 15375000 Physical damage.
- Level Up – When Bloodlord Mandokir kills a player, he Levels Up, increasing his Physical damage dealt by 20%. This effect stacks.
- Devastating Slam – Bloodlord Mandokir chooses a random player, then turns and leaps into the air and comes crashing down on them, inflicting 190125 to 199875 Physical damage in a forward facing 45 degree cone.
- Bloodletting – Bloodlord Mandokir applies Bloodletting on a random player, inflicting 50% of the players current health as Shadow damage every 2 seconds for 10 sec.
- Frenzy – At 20% remaining health, Bloodlord Mandokir goes into a Frenzy and increases his attack speed by 100%. While Frenzied, Bloodlord Mandokir will only cast Decapitate, but performs the ability at a higher rate than before.
- Ohgan – Ohgan is Bloodlord Mandokir's trusty Raptor. The undead Ohgan sees and kills the Chained Spirits when Mandokir orders him to do so.
- Ohgan's Orders – Bloodlord Mandokir dismounts from Ohgan and instructs him to kill the Chained Spirits in the area. If Ohgan reaches a Chained Spirit, he kills it and acquires a new Chained Spirit as his target.
- Reanimate Ohgan – Bloodlord Mandokir resurrects Ohgan after the players kill the raptor. Ohgan resumes his Orders from when he was alive.
- Chained Spirit – Eight Chained Spirits stand ready to aid the players against Bloodlord Mandokir. Chained Spirits perform Revive on dead players during the fight.
- Revive – Chained Spirits periodically bring dead players back to life and then empower them with Spirit's Vengeance.
- Spirit's Vengeance – The Chained Spirit empowers the newly Revived player, increasing damage and healing done by 25%, maximum health by 25%, and decreasing all damage taken by 10% for the duration of the fight. This effect stacks.
Zul'Gurub is only available in Heroic Difficulty.
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