The nerfs to Locks and Warriors were completely unneeded. Destro Locks can pull some very high burst DPS, but that's because they're basically wannabe Fire Mages. Afflic and Demo, do not frontload the same kind of DPS/Burst that a Destro Lock can, so it's pretty unfair that they nerfed their spells too. Demo shines in AoE heavy fights, and Afflic shines in long lasting, heavy movement fights, and can put out some respectable AoE DPS as well with SB: SoC.The reason why people are seeing Fury Warriors put out such high numbers, is because they're hitting multiple targets at once, most of the time. Arms Warriors do not pump out the same kind of DPS as Fury Warriors, so why nerf their abilities too? With 4 piece T10, some 264s and a Wrathful 2H Axe, my Warrior as Arms can do 5.5-6.5k DPS single target, and 9-10k+ multi mob during Sweeping Strikes with glyphed Cleaves. Nothing spectacular enough to call for a nerf. The Prot Threat nerf is ridiculous too. Prot Warriors already had to put out several times the effort of any other tank (I should know, i have all the other tank classes) to hold aggro. Plus, they just nerfed two of our AoE Threat abilities (Cleave and Rend), when we already had trouble with Threat on large mob groups. I have no idea wtf some of these people are smoking when they refer to "60k SS Crits" (Unless they're talking about a Tank with full stacked Vengeance and 8 stacks of Gastric Bloat using a Shield Block backed SS Crit on Festergut in Battle Stance), considering the highest damage hit i've done in ICC, is a 22k HS Crit with a full stacked Vengeance (+7,000 AP, bringing me up to 11,000 AP). Hell, my lesser geared Prot Pally could do 18-20k SotR Crits on Random Heroic Bosses with not even a half stacked Vengeance before the AP nerf of SotR. Now he does 12-14k SotR Crits without much Vengeance.I find it kind of funny, that when they added a CD to Swipe, that they intended it for Feral Druid tanks to get away from "1 button mashing", yet now, a Arcane Mage can do nothing but mash Arcane Blast, and top the DPS Charts. And they buffed them with this patch. I've seen plenty of Arcane Mages do close to 20k DPS, and when i look at their Damage abilities used on Recount, literally 90+% of their damage was from Arcane Blast. Hell, i just did a random with a Arcane Mage still in some blues, not even a single piece of T10, and he did 272,360 damage (52.3%) to Loken. Over 10k+ DPS. 4% of his damage was from Mirror Image, the other 96%, was completely Arcane Blast. All you people saying Locks and Warriors are a faceroll class, should take a look at Arcane Mages. They can bind all their hotkey slots and keybinds to Arcane Blast, and roll their face across the keyboard and still top the DPS...LITERALLY
Divine Bulwark is so cool. As a tank I feel lonely sometimes, and want a more close relationship with my 'enemies'. They are people too (sometimes) and blocking less allows this.Thanks Blizz.
In cataclysm the only thing that is going to be OP are mages (Fire + Arcane)
its funny how people are just gonna change their class just cause its not op anymore. lol.
Because there is a warrior fury talent called "" as well for warriors, then theres the rouge mastery ability Executioner." man does nobody read?@cavemanrunneth due to post :hey noobs executioner is the new sublety mastery talent@Pazrico due to post: How you managed to read "Executioner" as "Execute" still beats me, but anyhow, to clear this up;Executioner, would be the Sublety Mastery.Execute however, is indeed the Warrior skill you mentioned above.@poepchiness due to post: If you play sublety rogue i bet you don't cause otherwise you would have seen that your mastery increases Executionerwhat stands above.Seriously people, read the posts before you criticize. The reason why people said there was errors was because there was, due to the fact that the warrior talent was linked in the patch notes on wowhead for a day or so, then it was fixed. Read the posts, plain and simple.
what does mean $ap?(sorry my ignorance)
Aww that's gay for warlocks on reducing damages
Hope Blizz knows that not every warrior and warlock is level 80... Brb gonna go hit 7's with my shadowbolt : /
Blizz nerfed warriors because they're a bunch of caster loving homo's.
Well, as normal..? priest have been nerfed again? every single class've been buffed.. but ain't priest .. Removed Abolish Diesease Why? Abolish DiseaseAA is goneWell, AA was pretty overpower
Warriors and Warlock ...Ouch ! ... warriors get nerfed at every patch and expansion... warriors i feel your pain.
Warlock nerf? - damn my main is warlock......
I played as a level 60 warlock. I had the best gear honor could buy at that level. Therefore i didn't do that bad in battlegrounds with 60-69's. i'd get high middle scores. It's true that warlocks got buffed in the 4.0 patch, instant soulfire, bane of doom and generally increased damage. But damage is all we have. Why nerf it? i would die before the stuns run out by a 60 rogue. They really had nothing else but damage. In the matches i talked about previously i would regularly go against geared 60 pally's that easily got top of the charts in battlegrounds. This against level 69's. invincibility bubble, 6 second stuns, and the ability to throw a shield and one hit people. I fail to see when this class was ever equal to the other classes.Earlier today i got a new computer and was looking forward to buying the expansions and leveling up. Now that i find out that the pally's are once again pimped out and warlocks once again suck i will definitely not get back into the world of Warcraft.My other option is to make a pally... they are seriously the most boring class to play as. No fun tricks or abilities. No need for skill. No ability to progress in game play. They just have this one thing going for them called the inability to die.Druids = fun: turn into different animals... Warlocks = fun: demons, pet abilities, cc, metamorphosis etc.hunters = fun: controls animals, pet abilitieswarrior = boring: but pop some cool downs and have some fun in battlegroundsDeath knight = fun: its a god damn death knight thats whymages = kind of fun: nothing really special. standard casterrogues = fun: kill from stealth, who doesn't like that?(warlocks)Shamans= fun: so many ways to fight with them, probably most versatile classPaladins= cheap unfair class( there's a reason they are the most played out of all classes)And why gimp warrior threat? so that it's harder to PVE? that's the dumbest thing i've ever heard.