in your browser.
Finally: A CAPTCHA Update!
2010/06/24 at 3:48 PM
Some of you may have already noticed a change to our site's
authentication (a.k.a those annoying codes you enter to post stuff). We tossed out our homebrewed solution and started using
, which allows users of Wowhead to help digitize books. You can read the site for more information.
Before anyone complains that you now have to OMG TYPE TWO WORDS INSTEAD OF ONE AND ITS THE END OF THE WORLD, we also throttled back our CAPTCHA challenges. You should now only be prompted
once every five minutes or after five posts
, whichever comes first. That should help our more-avid users avoid
Carpal Tunnel Syndrome
for a bit longer. Enjoy!
You hear that, pelf?
Security and Malware: Serious Business
2010/05/25 at 2:39 PM
Since the release of the
, there has been a significant increase in people using our
to upload data to our servers so they can see all of their character's tasty dataz. Also, as always, World of Warcraft accounts continue to be compromised, resulting in people losing items or even full characters. It's no surprise that some people who have lost accounts after downloading and using the Wowhead Client think that the client is the cause for the loss of their account.
While this may seem like a natural conclusion, I'd like to take a moment to remind everyone that
correlation does not imply causation
. It's always a good idea to do some research in cases like this to verify a possible relation between the two events. In an effort to help, I thought it might be useful to answer some questions about our site and our client.
Wowhead Client & AVG LinkScanner: Together at Last!
2010/04/19 at 12:31 PM
who have been trying to use the
will be happy to know that
we had under development has been tested and released to the public. Simply open up your client and it will update to the newest version, thus allowing you to upload tasty dataz while also using AVG's LinkScanner capability.
A special thanks goes out to the folks at AVG who were very helpful in determining the cause (even going so far as to reproduce the problem at home since they didn't have WoW installed at work). <3
Next Time, on WCI: Wowhead Code Investigators
2010/04/16 at 2:31 PM
Deep within The Datamines, the WCI team will be up against one of their most difficult challenges yet:
The Case of the Client and the AVG LinkScanner
> TheOnyx, Skosiris
> they were able to tell the exact problem
> using the same constants/functions the client actually uses
> the cool part is they spent their time doing that
> and all we have to do is fix
> mystadio: i'll kick to you and thank them
> i like how they say we need to fix our code
> lol wow
> Developers of Wowhead client, please check and fix your source code.
> It looks like we have to go back
Star Trek Online: Impressions From a WoW Player
2010/02/02 at 2:43 PM
World of Warcraft has the distinction of being the first MMO that I ever tried to play. Before WoW, nothing had ever interested me for two reasons:
I didn't know many people playing any particular game.
I didn't know the game's lore.
WoW overcame both of those via Warcraft III and the following that game brought with it. I've played WoW for years at this point. I find the game to be one that is "easy to learn, but hard to master". Such games appeal to me greatly.
I occasionally sample other MMOs as well (Auto Assault, Guild Wars, and EVE Online being three such examples), but nothing ever keeps my interest for very long. Largely, this is due to the problems described above. Without having the history of the realm stored in my brain and friends with which to play a game, I find it difficult to immerse myself into a game.
Star Trek Online is only the second MMO created where I know substantial parts of the game's lore before even entering the universe. I am also a science fiction nut and have been awaiting an MMO that introduced space combat in such a way that you had more control of your ship outside of "orbit this and
Return to the Valley of the Icons
2009/10/05 at 6:11 PM
Behold! We have delved into the depths, and we have returned with a bountiful harvest of beautiful icons, yours for the taking!
new icons in the current PTR build.
I HERD U LIEK ICONZ...
2009/09/22 at 3:13 PM
With patch 3.2.2 being released, I'm sure you're all excited about some of the new stuff that is being introduced. I, for one, am looking forward to being told by several thousand people that I stole my name from an
all over again, even though it was the other way around.
Bitter? No, not at all.
Not after I kill the wench...
So yeah, pretty pictures! We found
new icons in this patch, most of which seem to be related to non-combat pets. Check them out!
Wowhead: Cataclysm Forum Open! (or "Where did my thread go?")
2009/08/28 at 1:55 PM
If you've been around Wowhead for a while, you saw this one coming. With every expansion, we like to provide the community with a central place to discuss upcoming expansions once they are announced. This one is no different. I bring you:
Cataclysm: The Wowhead Forum
The rules for the new forum are the same as our general forum except the topic matter is more focused. We ask that you limit conversation in that forum to Cataclysm-related material. Enjoy!
Wowhead: New "Starts quest" Tab on Zone Pages
2009/07/15 at 10:05 AM
Have you ever wondered what items drop in a zone that will start a new quest?
No? ...oh. Well... go away.
For those who
interested, we have tweaked our zone pages by adding a new tab labeled 'Starts quest'. As you might imagine, clicking on it will list
items that drop in the zone that will start a quest
Ok, the rest of you can come back now.
New Items in PTR Build 10083
2009/07/13 at 10:25 AM
Just a quick update for those who are interested: another
items have been
discovered in the latest PTR build
as a result of testing performed in the
. A large number of these were discovered by our friends over at
This brings the total number of
items discovered in 3.2
New Icons in PTR Build 10083
2009/07/10 at 6:00 PM
Build 10083 of the PTR was released today. In it were some small updates to spells, but nothing extravagant. I was about to end my day in The Datamines when I came across a rare boss: Iconus! As you know, you almost never see Iconus unless a new version of WoW is on the horizon, so when I saw him I was eager to take advantage of the opportunity. The skull beside his portrait worried me, but I had leveled many times since our last encounter and I figured I could take him down by myself.
I was wrong.
I gathered as many guild members as I could and we went back into The Datamines. 42 wipes, 250g in repairs, and plenty of cursing later, we downed Iconus. Nearly salivating, I looted his corpse... and found
new icon. :(
Furthermore, it was not an upgrade for any of us. However, it is Bind on Equip. Who wants it?
PTR Build 10072 Goodies, Supplemental
2009/07/09 at 6:04 PM
Some of you may recall that Malgayne
asked industrious PTR users to send us their World of Warcraft cache files
so we could mine them for the proverbial 'tasty dataz'. Well,
was kind enough to hook us up with some cache files that contained another
items that were
discovered in the latest build
. This brings the total number of
items discovered in 3.2
For those of you who wish to help out in this endeavor, you can send the contents of your %World of Warcraft PTR Install Directory%\\Cache\\WDB\\enUS\\ to firstname.lastname@example.org.
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