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5.4 PTR Patch Notes: Updated July 18th
2013/07/18 at 8:57 PM
The 5.4 PTR Patch Notes were just updated by Blizzard. Here's the highlights:
The Timeless Isle is now open for testing, and we just
put up a preview
of everthing in the zone!
Highlights of Class Changes
now increases Stamina contribution from cloth and leather items by 40% (up from 20%).
: Rushing Jade Wind replaces
Spinning Crane Kick
. The Monk summons a whirling tornado around them, dealing damage to nearby enemies (heals nearby allies for Mistweavers). Rushing Jade Wind lasts twice as long as
Spinning Crane Kick
, is instant, and not channeled.
: Mastery: Frostburn has been replaced by
. When the Mage damages an enemy with their
, and the Water Elemental's
, (12% + 1.5% per Mastery) of the damage done is stored as an Icicle for 15 seconds. Up to 5 Icicles can be stored at once. Casting
launches all stored Icicles at the target.
for Holy Paladins can now be active on more than one target at a time, but the talent now costs mana, and h
5.4 PTR Patch Notes: Updated July 12th
2013/07/12 at 5:08 PM
The 5.4 PTR Patch Notes have been updated once again with class and battle pet ability changes. Here's the highlights:
All fear and horrify effects can no longer cause targets under the effects of a movement speed buff to move faster than normal run speed.
will now cause
to interrupt when used on targets that are immune to silence effects.
damage dealt by pets when the ability is used outside of an Arena or Battleground is no longer reduced by 75%
has been removed.
Increases damage by 6% per stack, (up from 1% per stack) but is no longer increased by Mastery.
no longer reduces the amount of healing done, and now restores mana based on the Paladin’s Spirit.
(Holy version) now deals additional healing based on any heal cast by the Paladin for the 15 seconds for the duration of the spell. The Paladin also has 10% additional haste for the duration that the ability is active.
now increases the effectiveness of Eternal Flame, Light of Dawn, and Word of Glory by 35%. Ef
5.4 PTR Patch Notes: Updated July 8th
2013/07/08 at 7:55 PM
Blizzard updated the 5.4 PTR Patch Notes this evening, with numerous class changes as well as a few PvP tweaks. Here's the highlights:
Player spells with different target limits depending on raid size will gradually increase their limits based on the number of players in Flexible Raid difficulty.
now also has a chance to activate when the Death Knight dodges or parries a melee attack.
: Guardian Druids now gain Vengeance when their Treant takes damage with
: Counter Shot is now a baseline interrupt ability learned by all Hunters.
: Numerous Windwalker changes, including redesigned Bottled Fury and Tigereye Brew.
no longer has a chance to restore mana on attacks.
no longer has a chance to activate from Crusader Strike and Hammer of the Righteous, but now has a 30% chance to activate when dodging or parrying a melee attack (up from 12%).
are now treated as a missile, and is no longer an attackable creature.
: Numerous Rogue changes, including an
nerf, talent cooldown changes, and buffed
5.4 PTR Patch Notes: Updated July 1st
2013/07/01 at 1:08 PM
Updated 5.4 PTR Patch Notes are now available! There's some details on the changed arena system, as well as changes to old reputation gear and
Players no longer need to create or join an Arena team to compete. Similar to the Rated Battleground system, players in a party of the appropriate size (cross-realm groups are supported) may queue for an Arena bracket of the same size (2v2, 3v3, or 5v5).
Epic quality (purple) Valor items sold by the
now have their reputation requirements reduced to Friendly or below, and have their
cost reduced by 34%.
Epic quality (purple) Valor items sold by all other Mists of Pandaria faction quartermasters no longer have reputation requirements, and will now cost
instead of Valor.
The conversion rate for
have changed. The conversion rate is now 0
(up from 5
Sacred Shield changes were reverted from the last build--it's remaining a talent for now.
Click the cut for the full notes!
5.4 PTR Patch Notes - Updated June 20th
2013/06/20 at 4:12 PM
datamined 5.4 PTR build
, we have the official PTR notes from Blizzard today. Of particular note:
To speed up legendary quest progress,
The Strength of One's Foes
can be completed in
Throne of Thunder
Any Battle Pet that could be awarded from a
Throne of Thunder
boss on Raid Finder difficulty, such as
, can now be won from a bonus roll, in addition to the standard bonus roll reward.
Arena matches that go longer than 15 minutes will now reach a quick end with one team getting hugely buffed with
The Crowd Chose You!!!
. This is awarded to the team that has the most players alive and has gotten the most players closest to death.
Many classes got significant ability and glyph changes:
now reduces magic damage taken in the area-of-effect by 40% for 3 seconds, and the ability no longer scales with strength.
has been redesigned. Fingers of Frost now increases the damage of Ice Lance by an additional 2%, Brain Freeze increases the damage of the instant cast Frostfire Bolt by 2%, and damage done by the Mage's Wa
5.4 PTR Patch Notes
2013/06/12 at 12:18 AM
Earlier tonight, we datamined a
huge 5.4 PTR build
with thousands of items and Tier 16 bonuses. Blizzard followed up tonight's PTR build with their official patch notes!
are coming. They're sets of realms that are fused together, and will behave exactly as if they were one cohesive realm. Players on the same Virtual Realm will be able to join guilds, access a single Auction House, join arena teams and raids, as well run dungeons or group up to complete quests.
allow players to complete solo challenges designed for Damage, Tank, or Healer roles.
Resto Druids have many changes, including a new glyph, Glyph of Efflorescence, which increases the healing done by Swiftmend by 20%, causes the Efflorescence healing effect to be triggered by Wild Mushroom instead of Swiftmend, and lasts as long as the Wild Mushroom is active.
A Pet Battle tournament is coming to a new 5.4 zone, the Timeless Isle! In addition, many pet passives have been changed.
Players who get the realm-best time for a specific challenge mode will get a special title--until another group gets th
5.3 PTR Patch Notes (Updated May 14th), Build 16954
2013/05/14 at 5:35 PM
yesterday's new 5.3 PTR build
, we've got the official updated 5.3 PTR notes today. There's nothing too drastic in the notes, as the PTR has been relatively quiet for a week or two.
Several class changes, including increased cooldowns on some Hunter pet crowd-control abilities, and the reversal of recent DK Unholy nerfs.
Lava Burst deals 25% more damage.
Reborn Blacksmithing weapons can now use an
Eye of the Black Prince
There was also a small PTR build today, in which Lava Burst's cooldown went from 1.5 seconds to 2 seconds to match the description in the PTR notes:
You hurl molten lava at the target, dealing 1382 to 1775 Fire damage. Lava Burst will always deal a critical strike. If your Flame Shock is on the target, Lava Burst will deal 50% additional damage.
5.3 PTR Patch Note Additions
no longer benefits from the damage increase granted by
Tricks of the Trade
Updated 5.3 PTR Patch Notes, Build 16924 Spell Changes
2013/05/07 at 3:28 PM
The 5.3 PTR Patch Notes were
. Of particular interest:
Find Weaknesses now only bypasses 50% of armor when used against other players, and 100% of armor against non-player targets. Before, it was 70% for both.
All bosses in Mogu’shan Vaults, Heart of Fear, and Terrace of the Endless Spring now have a chance to drop either a Sigil of Power or Sigil of Wisdom.
Justice Heirloom vendors now sell heirloom shields--
Weathered Observer's Shield
Flamescarred Draconian Deflector
Multiple Tiny Carp pets can be on a team, and they can also be traded.
Several dungeons have had their level requirements lowered and there is now normal-mode difficulty for Gate of the Setting Sun (which requires level 89).
Along with the updated 5.3 Patch Notes, there was a small new PTR build.
Talents and Specialization
Dark power courses through your limbs, increasing your Strength by 15%10%.
5.3 PTR Patch Notes - April 22 Updates, Lesser Charms and World Boss Loot Hotfix
2013/04/22 at 1:59 PM
The 5.3 PTR Patch Notes were updated today. Big changes include the following:
Experience needed from 85-90 was reduced by 33%.
Pandaren Spirit Pet Supplies now has a chance to drop a family specific rare Battle-Stone.
Completing the Challenge mode daily quest now awards a Heroic Cache of Treasures with a chance to contain an epic item!
Protection for bad luck streaks have been added to Battle-Stones from pet supplies bags and wild battles. Each bag or battle that does not provide a stone has a progressively better chance to award a stone to the player.
Reduced the number of Lesser Charms of Good Fortune needed for the Mogu Runes of Fate weekly quest to 50, down from 90. Edit: Seems like the Lesser Charms of Good Fortune change got sped up a bit--it's a hotfix happening late tonight!
Numerous class changes, including
now targeting 12 raid members when used in a 25-player instance.
Many trinkets have had their on-use effects reduced, but their duration increased, when used in a Battleground or Arena.
Lesser Charms and World Boss Loot Hotfixes
Two big changes are coming via hotfixes soon--Mogu Runes of Fate require 50 Lesser Charm
5.3 PTR Patch Notes - April 15
2013/04/15 at 1:47 PM
The 5.3 PTR Patch Notes were just updated! In addition to class changes, there's some big quality of life changes:
Shado-Pan and The August Celestials daily quests no longer have a faction prerequisite to be Revered with the Golden Lotus.
A Test of Valor: Reduced the amount of Valor needed for this achievement to 3000 Valor Points, down from 6000.
Picking up the Alliance or Horde flag while in a Rated Battleground now increases damage taken by 50% for characters in a tanking specialization, and increases damage taken by 20% for characters in a non-tanking specialization.
Tyrannical weapons will not have earned Conquest Point requirements.
Blink Strike has been redesigned. On live, it causes your pet to instantly teleport behind an enemy target up to 40 yards away from your pet and inflict 600% normal damage. On the PTR, it is called Blink Strikes, is a passive ability, increases the pet's Basic Attack damage by 50 %, can be used from 30 yards away, and causes the pet to instantly teleport behind their target.
is now a level 30 talent.
is now a stackable effect up to 2, and causes the next Holy Shock to also heal other allies within 1
5.3 PTR Patch Notes - April 11
2013/04/11 at 3:45 PM
5.3 PTR Patch Notes
were updated this afternoon with a few additions.
The biggest changes include:
Healing abilities and spells which automatically pick targets now follow consistent rules for targetting logic. Targets with lower % health will be preferred, and players are weighted more heavily than pets.
Players with full health no longer count towards the cap for area-of-effect healing abilities and spells.
Summoned pets/totems will chain cast spells with no delay between casts.
All creatures Level 90 and above have a chance to drop Lesser Charms of Good Fortune.
Two new purchasable items using Elder Charms of Good Fortune have been added to the quartermasters on the Isle of Thunder.
For more recent PTR coverage, check out our blogs on the Darkspear Rebellion
Click the cut to read the latest patch note additions!
5.3 PTR Patch Notes - Updated April 4th
2013/04/04 at 4:08 PM
Today's updates to the 5.3 PTR Patch Notes included some changes to Monks, Priests, Shaman, and Warriors, as well as clarification on PvP Power changes. Below are the new additions to the PTR notes:
now also removes horrify effects, and reduces the duration of horrify effects and fear, and is available to all
specializations (formerly only available for Brewmaster and Windwalker Monks).
Ring of Peace
had been redesigned. The ability forms an 8-yard sanctuary around a friendly target for 8 seconds, instantly disarming and silencing enemies within the area-of-effect for 3 seconds. Enemies that use abilities other than auto-attacks or cast spells on allies within the
Ring of Peace
will be disarmed and silenced for 3 seconds. Disarm and silence effects are subject to diminishing returns.
had its mana cost reduced to 1%, down from 4.4%.
no longer dispels magic effects that are normally undispellable. Cast time has been decrea
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