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BlizzCon 2011: Wowhead and WoW Insider Party
2011/09/13 at 3:00 PM
BlizzCon 2011 is going to be even
memorable this year--if you like to /dance, that is!
We're teaming up with our friends at
to host the ultimate party Thursday night at the Anabella hotel. Along with Wowhead and WoW Insider crews, you can expect other ZAM Network familiar faces such as
members to show up as well.
And hey, if you can't make it, don't worry! We're not leaving you out in the cold. You'll be able to watch the entire party from your computer--
is stopping by to broadcast the whole shindig. Mike Sacco and Anne Stickney will be your epic hosts, along with the crew from Gamebreaker including Josh Allen (Lore), Gary Gannon, and Mike B (Fony). Meanwhile, Mat McCurley and Fox Van Allen will be serving as the MCs for the night while passing out awesome swag.
We have a long list of VIP guests, special giveaways, and a lot more we can't wait to tell you about. Those details will follow in the next few weeks. Come join us and kick off BlizzCon with your friends at Wowhead and WoW Insider. Don't forget to bring your D
4.3 Preview: Druid Tier 13 Deep Earth Vestments
2011/09/13 at 11:28 AM
Adventurers will be tested like never before in 4.3 as they take on Deathwing and his minions, emerging with powerful new treasures. Please enjoy this preview of the druid tier 13 set, as well as a visual guide to tiers 1 through 12 for
Deep Earth Vestments
The design called for "phosphorescent mushrooms, reminiscent of Zangarmarsh," so our main concern was avoiding making a helm that looked like a giant toadstool sombrero. We’re always looking to incorporate interesting light sources within a raid set, and bioluminescent vegetable growth certainly provides that. Twisting, organic shapes are often key elements of a druid set, and this tier is no exception, with writhing plant roots providing a frame for the glowing clusters of fungi.
Druid Tiers 1-12
Firelands Changes Coming for Heroic and Normal Modes
2011/09/12 at 6:47 PM
Much like the nerfs to tier 11 content, Firelands is about to go through some of its own next week; as usual, Blizzard's logic is solid. It's nothing against those who have completed the content, they want more players to see more bosses before they become obsolete. But how do you feel? Is this too soon, as Ragnaros might say--or just right? Where are you at in progression with your guild?
With the final showdown against Deathwing approaching, we’ve been keeping a close eye on players' progress through the current Firelands raid content. Before patch 4.3 is released, we want groups who are working on Heroic-difficulty content to be able to get as close to Ragnaros as possible, and we want players who are tackling normal progression to be able to experience as many of the encounters as they can. To achieve these goals, we’ll be toning down the difficulty of both normal and Heroic raids through hotfixes in the coming weeks. In general, we plan to reduce health and damage of all raid bosses in both normal and Heroic Firelands by around the same percentage we brought difficulty down for the original Cataclysm raids when Rage of the Firelands (patch 4.2) wa
News Round Up: Class Feedback and Blizzard Music
2011/09/12 at 12:11 PM
In short, Blizzard wants to know how you're feeling about your class(es). They've posted a feedback thread on both the EU and US forums, hoping to gather your insight into how your role is functioning and how you'd like it to function in both PvP and PvE environments.
Well Read: A Guide to the Books of Azeroth
2011/09/10 at 11:19 AM
2011 Blizzard Global Writing Contest
fast approaching, now is a perfect time to review the lore of Azeroth--starting with the most obvious place--the books and monuments in game!
You'd be surprised to discover the wealth of information covered right in-game, from the founding of ancient empires to gripping accounts of recent battles, not to mention the detailed readable plaques by statues. There's even a few achievements that reward diligent players for their ocular fortitude.
will grant players the cute vanity pet
Kirin Tor Familiar
The Schools of Arcane Magic - Mastery
, a port to a secret luxurious room in Dalaran. To complete this achievement, you'll need to read books that spawn every few hours in eight locations in Dalaran--and only remain for several minutes after being opened. Besides the long repsawn rate, there is a chance players can instead obtain "dud" books instead--jokey writings that spawn instead of the ones needed for the achievement.
Hotfixes (September 9th)
2011/09/09 at 5:31 PM
After monitoring thousands of Firelands kills, we've concluded that Retribution’s damage was not where we wanted it to be, so we're going to increase Censure damage by roughly 40%. We'll also be keeping an eye on paladin damage as we move towards patch 4.3. We expect that this hotfix should be applied sometime later today.
We're also considering shifting some of the damage from Hammer of Wrath into other attacks. While that may not necessarily cure some of the current concerns about proc reliance, it should help smooth out damage a bit.
The damage dealt by Censure from Seal of Truth has been increased by 40%.
Quests and Creatures
If the Steamwheedle Rescue Balloon is killed at the start of Rocket Rescue, players should now be ejected properly, and the ballon reset to its home location.
When a player exits the Skeletal Steed vehicle in Welcome To The Machine, all quest NPCs will now despawn.
4.3 Preview: Warlock Tier 13 Faceless Shroud
2011/09/09 at 11:18 AM
Adventurers will be tested like never before in 4.3 as they take on Deathwing and his minions, emerging with powerful new treasures. Please enjoy this preview of the warlock tier 13 set, as well as a visual guide to tiers 1 through 12 for
Warlock – Faceless Shroud
A set with the flavor of the Old Gods about it - General Vezax from the Ulduar raid was a reference point. Any warlock tier is a great opportunity to bring a dark and warped aesthetic to player gear and this set was especially ripe for the treatment.
Replacing the caster’s face with writhing tentacles was the ‘hook’ I started the concept with and built out from there. We always try to include numerous points of illumination into a tier set as it helps to tie the various armour pieces together – whether that be glowing gemstones, fiery runes or, as in this case, bulging othe
4.3 Preview: Warrior Tier 13 Colossal Dragonplate
2011/09/08 at 8:18 PM
It looks like Blizzard's started to share more 4.3 content, this time showing us the warrior set of tier 13! Inspired heavily by Deathwing himself, this set is pretty ferocious and very red.
We'd like to remind you that
we have several huge and in-depth guides to transmogrifying
--Blizzard links images in this preview of previous warrior tiers, but doesn't tell players where to get the items. But don't worry, we do!
Don't forget earlier that
were posted, either.
Adventurers will be tested like never before in 4.3 as they take on Deathwing and his minions, emerging with powerful new treasures. Please enjoy this preview of the warrior tier 13 set, as well as a visual guide to tiers 1 through 12 for
Hotfixes (September 9th) and Legendary Quest Changes
2011/09/08 at 7:02 PM
Dungeons & Raids
The number of Smouldering Essences that can be collected from a single boss in 25-person Firelands on Heroic difficulty has been reduced.
The number of Smouldering Essences that can be collected from a single boss in 10-person Firelands on normal mode has been increased.
The hit points and damage done by drones and spiders in this encounter have been reduced by 10%.
Ragnaros should now be crushing fewer souls on Heroic difficulty.
Kalecgos should no longer despawn when first engaged.
The Wrath of Tarecgosa should no longer ignore cooldowns when a clone spell procs.
The Wrath of Tarecgosa should no longer trigger melee procs from trinkets, however, it should still trigger melee procs from abilities such
Now Hiring: PHP Developer
2011/09/07 at 2:28 PM
It's that time again, we're looking to expand Wowhead's team and pick up a new
Senior PHP developer
The ideal candidate will have strong coding and leadership skills, be able to create consistent cross-platform and browser websites, know common web development libraries, and have a solid background in Zend framework. You also need to have a passion for MMORPGs and video games--in addition to having talent and experience, being excited for Guild Wars 2 and Mist of Pandaria is required.
This is a
position. If you think you're the right person for the job, check out the requirements on our jobs page, and then send a copy of your resume to
Thanks to our awesome users, we're fortunate to have a group of competitively paid professional enthusiasts working together to bring you a site that we hope makes your World of Warcraft experience a more pleasant one. Every time we hire a new person, we're all excited at the opportunity to bring another one of you guys into the inner sanctum of Wowhead. We look forward to talking to you more about this opportunity!
Site Update: Reputation System
2011/09/07 at 1:28 PM
We joked about it on April Fools', but reputation has come to Wowhead. Koper has worked hard to provide our users with a way to make the database better without much additional effort on the users part.
The new system works a lot like a World of Warcraft reputation grind--without the tabards! As you gain more reputation by performing desirable actions--mainly getting your comments upvoted and visiting the website--you will gain new
. These privileges let you help out Wowhead staff and users alike by giving you the ability to have your upvotes count for more and even
vote to delete
out of date comments. Where possible, we've made sure that reputation has been awarded retroactively.
The main inspiration behind this was purging our databases of inaccurate information from expansions past. We can't catch it all, but doing a blind purge may delete funny comments or aspects of Wowhead's "history." Still, that doesn't mean we want a comment detailing how the Molten Core version of Ragnaros has good drops and how T2 leggings are best-in-slot to remain #1 on the comment list forever. Sometimes you gotta move on, and in this case we didn't think it was too soon.
Heroic Ragnaros Receives a Major Nerf
2011/09/06 at 10:08 PM
With only seven US guilds and thirty-seven guilds killing Ragnaros on heroic mode in 25-man, it was inevitable that Ragnaros would get a nerf. The fight was hard and many guilds three healed it for their kill, mine included.
Tonight, the nerfbat finally landed. Mid-attempt for many, Ragnaros' health was reduced--it's a fight based on health percentages for phase transitions, so this will reduce the second phase probably by an entire seed phase, greatly reducing the encounter's difficulty. Additionally, phase four--the heroic mode phase--allows Ragnaros to heal up for 50% of his health. With his overall health changed this much, it means he'll heal up for a lot less.
On heroic mode, Ragnaros now has 74.2 million on 10-man; on 25-man, it's now 246.9 million from its previous 290 million.
Prenerf Kill Statistics
, here are the statistics prenerf for kills in Firelands. Expect them to change
25-man Heroic Mode Kills
H: Beth'tilac (25): 682 (16.14%)
H: Lord Rhyolith (25): 1204 (28.49%)
H: Alysrazor (25): 581 (13.75%)
H: Shannox (25): 2040 (48.27%)
H: Baleroc (25): 428 (10.
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