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Anub'Rekhan

[zone=3456] The Arachnid Quarter Anub'Rekhan The Plague Quarter The Military Quarter The Four Horsemen The Construct Quarter Frostwyrm Lair Anub'Rekhan is the first boss in the Arachnid Quarter of [zone=3456]. says about him: Anub'Rekhan, one of the finest Spider Lords of Azjol'Nerub, was brought under control of the Scourge when he and his commander, Anub'Arak, were finally defeated by the Lich King many years ago. It is said he was the most loyal of Anub'Arak's commanders.
Overview Anub'Rekhan will engage with 1 (25 Players: 2) Crypt Guard in the room. An offtank should take care of the Guard, while the Main Tank brings Anub'Rekhan to his position. Anub'Rekhan will require the MT positioning him against the wall opposite his door. Throughout the fight Anub'Rekhan will summon s who must be picked by an offtank, and killed. Anub'Rekhan can summon s from the corpses of dead players. When Anub'Rekhan casts Locust Swarm, the tank must kite him around the side of the room while making sure he keeps far enough ahead to not gain stacks of Locust Swarm. Melee DPS and an OT should step away from Anub'Rekhan ~10 seconds before a Locust Swarm, so they can avoid the silence effect. Once the tank reaches the opposite side of the room, the fight goes on as normal with as many more transitions as necessary. Abilities (Spell #28783) - Anub'Rekhan will target a random player and send a line of spikes out towards the player, hitting everyone in a straight line between him and his target. Players hit by these spikes will take 4,813 to 6,187 (25 Player: 5,688 to 7,312) physical damage and will be knocked into the air, suffering reduced fall damage when they land. (Spell #28785) - Every 80-120 seconds Anub'Rekhan will release a locust swarm that damages players within 30 yards around him and applies a stacking (Spell #54022) that deals 875 to 1,125 (25 Player: 1,313 to 1,687) Nature damage every 2 sec. While the spell is active, Anub'Rekhan will move at 60% (25 Player: 75%) of his normal movement speed. Any players afflicted by the Locust Swarm will be pacified and unable to use spells or attack for the duration of the effect. A Crypt Guard will spawn immediately after Locust Swarm is cast. [color=q]Summon Corpse Scarabs - Anub'Rekhan will use this ability to summon Corpse Scarabs from the bodies of dead Crypt Guards (10 per) and players (5 per).

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