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PTR
12.1.0
PTR
12.1.5
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評論
評論來自
92403
We're going to definitely hold strong when it comes to tanking!
You have to remember that Blizzard has removed Blessing of Salvation so this additional threat generated will be needed to keep up with that change.
End result is that warriors and paladins are going to be able to do a
"bit"
more damage in their tanking spec.
By the way, druids and deathknights should already do enough damage.
評論來自
179520
I can't wait to combine this nice skill with my Tome of the Lightbringer
評論來自
162664
On top of everything, I hear STR will give 0.5 SBV instead of 0.05, so this puppy is going to be
ridiculous
. You hear about people experimenting with shield slam sets, and now it's 200%.
But wait, there's more! Not only is it twice the slam, but there's better multipliers (ie sanctity aura) and don't go anywhere, 'cause it's holy, not physical, so it ignores armor! Better still, there's no dodge/parry/block, only the rare spell "resist"/miss! Order now!
Seriously though, it'd be 3k easy. Today. Noncrit. And ridiculous damage means ridiculous threat, "900 TPS" might not seem dazzling, but that's on top of whatever getting hit and blocking does (holy shield etc) as well as melee and whatever else is done with the GCD.
評論來自
122976
Sorry ive seen it said to many times in comments here about 190% threat, this is NOT the case as the 90% threat bonus has been removed from righteous fury to allow for these higher damage abilities.
RF still gives the damage reduction but these abilities due to the change to righteous fury generate only the standard threat.
評論來自
weezel
This spell is going to be pure WIN. Cant wait for this
評論來自
blackcrusader
vanilla wow pally tanks: whimps
TBC tankadins: well, were getting somewhere
WotLK tankadins: warriors and druids step aside as main tanks, paladins get 100% aggro on undead and demons, plus lay of hands just went from that annoying anti-wipe spell to the master heal(only 3 raids and their wings are not undead based(ulduar, the nexus, and certain wings of Azjol-Nerub are not undead))
although a realatively sharp blow to paladins is the change to seals and the lost of seal of the crusader
評論來自
166026
hurray, another step closer to losing the uniqueness of the paladin tank
plus now rogues will know not even to attempt to kill a protection paladin because not only will he be unhittable and able to heal but do massive damage as well.
評論來自
240479
Any reason that this seems to be only available to Alliance so far? The only two trainers listed above are both in Alliance capital cities. I would like to know if there is a Hord equivalent with perhaps a different name?
i.e.:
Seal of the Martyr / Seal of Blood
Shield of Righteousness / ?
I should hope I did waste too much gold/effort working on my block value only to find out Blood Elfs will not be getting this spell, I would probably have to reconsider what spec I will be leveling as if not.
評論來自
240479
Please do not take me for a fool, I understand and have been very well aware that this is an expansion talent learned at level 75. I was not looking for it on the class trainers as of now. My question was irrelevant of that information, I was inquiring about the information posted on the "Taught By" tab at the top of the page. Where it is only showing alliance trainers.
評論來自
Cytrus
I think that, to be more realistic, Blizzard should add a short stun/daze effect to this spell.
評論來自
127328
Can this be used while silenced like HotR?
評論來自
heine123
you can with Shield slam, so is assume you can with this also, and dosen't really look to me that its a spell, so yea, i gues the answer would be: yes, haven't tested tho, i level as Retribution atm hehe, tho ill proberly respec Protection quick to test this Imba Ability out today, maybe id test the silence thing also, who knows
ill be back!
評論來自
250704
Did a 5,5k crit with rank one, very powerful ability <3
Prot4evah
評論來自
33826
on live, rank one gives SVB + 390 dmg, not sure about rank 2 yet, will check
評論來自
261024
I'm Holy specced, and was excited to try this out. It causes Holy damage and the tooltip clearly states that it is a spell. So I thought it would make use of my spell power and I would finally do some decent damage. Unfortunetly it only takes your block value into account.
評論來自
Corbis
I have been waiting for a ability like this for Paladins for a looooong time....
So, i'll pull out a Starcraft quote, Hell, it's about time.
評論來自
255473
First of all, let me thank Bareno for this protip and promacro. Simply amazing, and a new favorite macro for me. :)
Just an FYI, kinda an bug atm, but This spell + rank 2 of ShoR don't share cooldown... so if you want to optimize this, make an macro like...
#showtooltip Shield Of Righteousness(Rank 2)
/castsequence reset=10 Shield Of Righteousness(Rank 2),Shield Of Righteousness(Rank 1)
It casts rank 2 first, than rank 1.
Hi,
I'm
Defense
, on Onyxia-US PvP.
I decided to post some numbers here to give people a better idea of this spell's potential.
After noticing some rather high numbers (to my pleasant surprise, of course), I started putting together a block set. I reached
1322 Block Value
with Redoubt (but
without
the WOTLK-nerfed
+5% block value meta
, which I am suddenly beginning to crave for a block set :P).
Note that with my block set, I use the
Libram of Obstruction
and
Lavanthor's Talisman
to reach
2352 Block Value
without any strength buffs.
Here is the full data for my SoR and HotR (simply for comparison's sake) from a Heroic Azjol-Nerub run that I tanked (or maybe dpsed...):
Shield of Righteousness
Hit:
2517 (minimum), 3571 (average), 5633 (maximum) -- Hit 79 out of 99 casts. (79.8% of the time)
Crit:
5362 (minimum), 7050 (average), 9970 (maximum) -- Crit 18 out of 99 casts. (18.2% of the time)
Missed
2 out of 99 times. (2% of the time)
409,021 total damage.
Hammer of the Righteous
(with 2 piece T7 bonus for an additional +10% HotR damage and a
130.2dps DK-optimized tanking weapon
, because better tank weapons wont drop for me :<)
Hit:
1154 (minimum), 1543 (average), 2124 (maximum) -- Hit 127 out of 154 casts. (82.5% of the time)
Crit:
2367 (minimum), 3129 (average), 3759 (maximum) -- Crit 22 out of 154 casts. (14.3% of the time)
Missed
5 out of 154 times. (3.2% of the time)
264,822 total damage.
This is all with
Shield of the Templar, 3/3
and
One-Handed Weapon Specialization, 5/5
.
Highest crit I've done with this ability:
http://img75.imageshack.us/img75/3863/wowscrnshot120608005137bv9.jpg
27,112
crit on Malygos. (buffs: Kings, Strength of Earth, Lavanthor's Talisman popped , libram , Avenging Wrath, and 2x Malygos spark buffs) I dps'ed the fight as prot and got 4th (this on our first night of attempts, and my dps being 4th may be a reason why we didn't down him. :D)
評論來自
161863
As an 80 paladin with 1200 Block my Shield hits for 2200 and crits for 5500. With
http://www.wowhead.com/?item=40707
it hits for 3200 and crits for 7900. With Avenging Wrath....You don't want to know.
Cheap mana cost, great threat and burst for PVP.
評論來自
Gnub
Yay, the skill every Diablo II "Smiter" has been waiting for!
評論來自
Yaushee
And how much can a 75 holy specced paladin hope to do with this spell? Does it helps with leveling?
評論來自
Drenlox
its really sick watching this crit when you pop a BV trinket, AR and judge with right libram. its not a solid sorce of extra dps since its 2 chances on max outbput for 2 cycles every 3 minutes..but when mr tank can pump out 9 k crits..you got bragging rights for recount data mwahaha
評論來自
328684
Confirmed testing on the PTR a few mins ago, the damage seems to remain unchanged, my SoR is still hitting for exactly the same amount. A tooltip change apparently, not any buff or nerf.
評論來自
39468
So what was the reason for taking the threat off this spell? What's it for if not for tanking?
評論來自
147633
Because the damage is being buffed significantly.
評論來自
hispanoloco
very awesome. love smacking people with my shield
評論來自
127730
http://i236.photobucket.com/albums/ff303/Mislyre/11-1.gif?t=1235729450
SUUUUUPER~~~~~~~
評論來自
318852
Although the spell doesnt mention it I´ve come across that when used in arena it will interrupt any spellcasting... can anyone confirm this?
評論來自
estroBiologist
That's insanely good.
評論來自
Jinton
We cannot confirm that, although
Avenger's Shield
now has a silence effect. Did you confuse these two?
Shield of the Templar: No longer increases the damage done by Holy Shield, Avenger’s Shield, and Shield of Righteousness. Now grants 33/66/100% chance to silence your
Avenger’s Shield targets
for 3 seconds.
評論來自
lovelywaz
New PTR (3.2) notes:
Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%.
Source:
http://forums.worldofwarcraft.com/thread.html?topicId=17899680776&sid=1
評論來自
350135
Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%. In addition, the benefit from additional block value this ability gains is now subject to diminishing returns. Diminishing returns occur once block value exceeds 30 times the player's level and caps the maximum damage benefit from shield block value at 34.5 times the player's level.
Shield of Righteousness wording has been changed from "causes Holy damage equal to 100% of your block value" to "causes Holy damage based on your block value"
Rather large nerf there tbh >.< anything over 2760 SBV is uselss. I have about that just now (pvp set) before the buffs. I need to get back on the PTR to check this out properly tbh but I can see the days of 15k shield slams are gone :( (30k+ if its the WSG flag carrier with the debuff :P) I'll update when I have more info.
評論來自
Spike15
anything over 2760 SBV is uselss
That's inaccurate, and is not how DR works.
If the DR doesn't start until 30 * (level), then you won't see any DR at all until you reach 2400 BV. Once you reach 2400 BV each successive point of BV thereafter will contribute less and less and less to your ShoR, with an infinite amount of BV required to reach 34.5 * (level) contribution.
評論來自
652365
I just noticed this, but when i had divine plea up and used this move it refreshed divine plea. :D No more waiting around 45 secs for a new divine plea
評論來自
Oakenshadow
I figure this is modified by spell power since it's holy damage?
評論來自
Zarem
This is a great ability in 4.0, crits for around 13k on training dummies in full 277 gear for me. Its sad though cause it takes around 14s to gather 3 stacks of holy power from HoR, meaning in theory if you were using this on 3 stacks only, from live it would be used on a 14s rotation instead of a 6s. Damage increase isnt worth it at that point imo. Plus this is tied in with holy shield now so you cant really miss a SoR for a Inquisition for damage increase or your HS will fall off, (that is unless you use 1 stack of holy power).
評論來自
631257
By Elorivan 17 days ago (Patch 4.0.1)
Both CS and HotR have a 3 second shared cool-down, which means 3 holy power will take ~9 seconds to generate.
Is it on the GCD? That would put it at 10.5 seconds before haste.
評論來自
578801
This makes for absolutely ridiculous crits in ICC at the moment. This does 120% of AP at three holy power. Vengeance gives you lots of AP, 10% of your max health to be exact. (Not counting the ICC health buff as far as I can tell. *sadpanda*) Coupled with the 30% damage buff, you're already past the 20k mark. Then if you want to get real fancy, go kill Festergut.
Get eight stacks, have your OT taunt, click off righteous fury if you're a pansy, and pop wings. Then fap at numbers no arcane mage would even dream about. (Highest I've had verified is 57k by the other tank in my guild, could go a lot higher obviously.)
評論來自
Geles
For prot. pvp paladins if you want to make nice crits with shield of righteous then try out that: gather 3 holy power with crusader strike then strike judgement and wait for Sacred Duty to pop after that turn on Inquistion then Divine Plea+wings and trinket with str. if u got and u can crit really nasty. All is here shield of righteous is holy dmg, Inquisition will give u 30% incr. holy dmg also with the glyph shield of righteous (10% incr. dmg on Shield of Righteous) this can bring casters down really easy and in the arenas it will work great if u make it in the right way.
評論來自
Won7on
Not sure why this is shown to be modified by Holy Shield. Does increasing your shield block value increase this spell's damage?
評論來自
833145
This has a new sound effect as of 4.3. It's awesome.
評論來自
Teppop
on level 70 battleground, full brutal geared paladin twink 1shots most players with this ^^
評論來自
746315
Assu
ming a hit is not blocked
while the buff is active, it emulates the 30% damage reduction of a block (4.3 values).
Assuming a hit
is blocked
while the buff is active, it is slightly better than a block
with
Holy Shield active (4.3 values).
Ultimately, prot paladins have gained the ability to "block" unblockable attacks (Ex: Madness Impale).
Unfortunately, the 3 second window could pose a challenge to effective usage. Then again, perhaps that is the point of "active mitigation".
Edit: Mastery currently increases the physical damage reduction effect: with 20% mastery, SotR reduces physical damage by 50%, instead of 30%.
評論來自
LafinJack
I have the Divine Purpose talent
, and when I get chains of SotRs the damage reduction duration DOES get extended by three seconds for each smash.
評論來自
319936
Bastion of Glory
can be considered as the resources for
Protection
聖騎士
; one can have
5 stacks of
Bastion of Glory
max
.
it generate by:
公正之盾
(+1; reducing physical damage
聖騎士
himself take by
30%
)
when
聖騎士
have stacks of
Bastion of Glory
, this spell can be cast to consume
all
stacks of
Bastion of Glory
:
Word of Glory
(
self
healing increased by
10%
for each stacks of
Bastion of Glory
consumed;
not
on GCD)
評論來自
Nizarus
For any fellow Prot paladins out there needing the spell ID for the Damage reduction effect it is:
132403
評論來自
997771
Let us compare this to a
戰士
's
盾牌格擋
.
When a Paladin or Warrior block a physical attack, the attack does 30% less damage.
When a
聖騎士
has
公正之盾
up, all physical attacks do x% less damage (varies depending on mastery, but let's say about 30% less). And if the Paladin also blocks that attack, the damage it does is further reduced by 30%, which occurs at a rate equal to the Paladin's block chance.
When a
戰士
has
盾牌格擋
up, all physical attacks are blocked doing 30% less damage, and the warrior has a chance equal to the warrior's block chance that the attack will be critically blocked, doing a further 30% less damage.
盾牌格擋
and
公正之盾
work somewhat like mirror images of eachother, in other words the result is very similar. Physical attacks are either blocked or 'super-blocked'. However Paladin Mastery (
精通:神聖壁壘
) increases the reduction value of the of the 'superblock' faster than it increases the liklihood of that superblock, whereas Warrior Mastery (
精通:極效格擋
) increases the liklihood of a 'superblock' much faster than a Paladin's Mastery does, but without increasing its reduction value per se.
Also a Paladin's Mastery increases the Self Healing value of Word of Glory. and
盾牌格擋
lasts twice as long per cast than
公正之盾
.
評論來自
rodalpho
The devs told us exactly how Prot Paladin abilities work in PvP at the link(s) below.
http://us.battle.net/wow/en/forum/topic/20747314610#2
I'm pasting it here as they typically delete the beta forums after release.
Avenger's Shield deals 50% damage in PvP
Shield of the Righteous deals 50% damage in PvP
Light of the Protector heals for 50% in PvP
Hand of the Protector heals for 50% in PvP
評論來自
ginny
In Legion, the term “Active Mitigation” refers to a single, specific ability that a Tank must use as a “counter” to specific boss abilities.
These boss abilities are designated as “Mitigation Checks”. If you fail to use Active Mitigation against a Mitigation Check, you receive an additional negative side effect, e.g. being flung away by a boss (
達古爾
of Neltharion's Lair) or the boss gaining a shield (
泰拉松‧薩瑟里
in Vault of Wardens).
Here is a list of the Active Mitigation abilities for each Tank Specialization in Legion:
Guardian Druid -
Ironfur
Protection Warrior -
Shield Block
Protection Paladin -
Shield of the Righteous
Vengeance Demon Hunter -
Demon Spikes
Brewmaster Monk -
Ironskin Brew
Blood Death Knight -
Mastery: Blood Shield
/
Death Strike
/
Marrowrend
Note.
Marrowrend
grants Active Mitigation via a short
Recently Used Death Strike
buff.
Bone Shield
itself provides no Active Mitigation. Also, unlike all other Tank Specializations' Active Mitigation, Blood Death Knight's abilities are on the global cooldown table ("on the GCD") therefore cannot be used at any time.
評論來自
Phasha
10.1 Edit
Want to reduce a keybind for your Prot Paladin? Here is the 10.1 version that macros
公正之盾
into
祝福之錘
(or
公正之錘
):
#showtooltip Crusader Strike; Shield of the Righteous
/cast Shield of the Righteous
/cast Crusader Strike
Press the macro to cast
公正之盾
and
祝福之錘
(coded with
十字軍聖擊
), whichever available or both.
Prevents unintended
公正之盾
casts when out-of-combat, especially when you are building beans with
祝福之錘
.
While holding Alt, press the macro to forcefully cast
公正之盾
even if you are out-of-combat.
Automatically switch between
祝福之錘
or
公正之錘
as your talents change.
The SotR first, BH second build helps solve the missing bean problem. Even if you are full with beans, this macro will unload 3 beans first with SotR. Therefore, you will not lose the bean from the BH cast.
Original comment
If you find Protection Paladins too keystroke-intensive (i.e. pressing your
公正之盾
keybind too many times every pull), here is a helpful macro:
#showtooltip Hammer of the Righteous; Shield of the Righteous
/cast Shield of the Righteous
/cast Hammer of the Righteous
Since
公正之盾
is currently (9.1.0) off GCD, this macro combines
公正之盾
and
公正之錘
into one key. It will cast either or both of them as they are available. (You may press the Alt key to see the readiness and tooltip of
公正之盾
.)
This macro makes Prot Paladins' rotation much less clunky and much less keystroke demanding. It helps you enjoy a serene playstyle of the tank, like in the good ol' days.
Speaking of the macro's coding, putting the "/cast Shield of the Righteous" line above "/cast Hammer of the Righteous" solves the missing bean (Holy Power) problem. The missing bean problem occurs if "/cast Hammer of the Righteous" is above "/cast Shield of the Righteous" and you are using the macro when you are full on 5 beans. The first cast of
公正之錘
will not grant you a bean because you are full, and
公正之盾
takes away 3 beans. With the macro here,
公正之盾
is the first to be cast, so
公正之錘
will still grant you a bean as it should.
評論來自
ZendaraThenebra
Here is the 10.1 version that macros
公正之盾
into
公正之錘
:
#showtooltip Crusader Strike; Shield of the Righteous
/cast Shield of the Righteous
/cast Crusader Strike
Press the macro to cast
公正之盾
and
公正之錘
, whichever available or both
Prevents unintended
公正之盾
casts when out-of-combat,
While holding Alt, press the macro to forcefully cast
公正之盾
even if you are out-of-combat.
The SotR first, BH second build helps solve the missing bean problem.
Nice! thank you :D
I experimented with so many macros /spell combos over time and yet missed this one? How could I….
I’m gonna test this but there is something about it that is confusing me a lot! So I was hoping you might can help me understand it…
The main thing confusing me is the way you use : when I read the macro, to me it feels like it's contradicting itself, I’m not saying it is, but as I've never used with key-modifier, it’s an unfamiliar way to use it (to me) and I don't quite get how it's meant to work and why use this form in the first place. I usually use in a very basic way, here a simple example to get you understand my low macro-IQ: all-in-one-button flasks macro
#showtooltip
/use item:191341
/use item:191332
/use item:191320
What I do
NOT
understand:
ISSUE #1:
According to what you wrote in your post, the macro is meant to cast both spells together (if resource available, ofc), but I don't get how it does that, if I read this part:
/cast Shield of the Righteous
it's my understanding that this will cast
公正之盾
only when pressing Alt (if in combat), what am I missing?
What I do
NOT
understand
ISSUE #2:
What is the difference between a macro as yours, using , compared to a macro with same function but using instead like the following version?
(written with considering
SotR first / BH second
build issue)
#showtooltip Shield of the Righteous; Crusader Strike
/cast Shield of the Righteous
/cast Crusader Strike
macro casts
公正之盾
(if resource available) and
公正之錘
preview icon shows
公正之錘
even if it's not the first to cast
holding any modifier will show
公正之盾
instead (only for tooltip view, it does not affect the casts)
is there a benefit to it and why would you use the form in the first place? There is something I’m somehow missing to see/understand and its setting my brain on fire…
Smoking pixels…
評論來自
Horofag
I hate this spell! As a holy paladin I want to use my new shiny 2 hand mace and instead I am forever stuck with a shield.
評論來自
Widumir
In case you play a holy paladin on Remix and Shield of the Righteous is not replaced with Shine of the Righteous, just use a macro: /cast Shine of the Righteous
連結
公正之盾
公正之盾
3至5道聖能
近戰範圍
瞬發
1秒 冷卻
需要 聖騎士
需要等級 2
神聖
用盾牌猛擊面前的敵人,造成(攻擊強度 95%)點神聖傷害,並且使你的護甲值提高(160 * $INT / 100)點,持續4.5秒。
懲戒
用盾牌猛擊面前的敵人,造成(攻擊強度 95%)點神聖傷害,並且使你的護甲值提高(160 * 力量 / 100)點,持續4.5秒。
防護
用盾牌猛擊面前的敵人,造成(攻擊強度 95%)點神聖傷害,並且使你的護甲值提高(160 * 力量 / 100)點,持續4.5秒。
防護
Armor granted by Shield of the Righteous is increased by up to 72%, based on your missing health.
魔法增益
法術細節
持續時間
n/a
類型
神聖
機制
n/a
驅散類型
n/a
GCD目錄
n/a
成本
3至5道聖能
範圍
5碼
(Combat)
施法時間
瞬發
冷卻
1秒
GCD
0秒
效果 #1
School Damage (神聖)
(AP mod:
0.95
)
半徑:6碼
PvP 倍率:1
效果 #2
Trigger Spell
光鑄祝福
效果 #3
Trigger Spell
光鑄祝福
標記
變形時無法使用
不要收起
開始戰鬥(啟用自動攻擊)
需要所有目標
總是遵守視線規則
提示資訊上沒有冷卻時間
光環數值在客戶端處理
區域效果使用目標半徑
允許職業技能觸發
指南
防護
契約指南
神聖
靈印指南
防護
靈印指南
防護
天賦指南
防護
契約指南
Legion Paladin Class Changes
防護
契約指南
Overview of Tanking and All Tank Specs
防護
神器指南
防護
物品欄最佳指南
相關
貢獻
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我們用
Wowhead 客戶端
保證資料庫的及時更新,向您提供額外的有趣的功能!
兩大目的:
它還維護WoW的一個插件
Wowhead Looter
, 在您遊戲時採集數據!
它將
採集所得數據
上傳至Wowhead,保證資料庫時刻掌握最新信息!
您可以用它追踪完成的任務、配方、坐騎、伙伴寵物以及頭銜!
您還在等什麼?立即
下載客戶端
整裝待發吧!
我們用 Wowhead 客戶端保證資料庫的及時更新,向您提供額外的有趣的功能!
兩大目的:
您可以用它追踪完成的任務、配方、坐騎、伙伴寵物以及頭銜!
您還在等什麼?立即 下載客戶端 整裝待發吧!