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Method's Mythic Xhul'horac Guide
來自 Methodgg
已更新:
2018/05/12
Learn how to defeat Mythic
祖霍拉克
with this guide by World First guild Method which includes an explanation of the abilities, video and written strategy, raid setup and roles, and class specific tips.
祖霍拉克
can be accessed after killing Gorefiend.
Click here
to see the rest of Method's Mythic Hellfire Citadel guides.
Video
Abilities and Explanation: Xhul'horac (324mil HP)
Summoned by Gul'dan from the depths of the
扭曲虛空
,
祖霍拉克
is one of the most powerful of the Void Revenants—a race of parasitic void-beings that tear holes through the planes of reality, consuming and absorbing the energies and beings within.
古爾丹
has twisted
祖霍拉克
by feeding him overwhelming fel energy, and using his powers to tear open the portals through which he plans to rally the forces of the Burning Legion.
A lot of our boss concepts for
地獄火堡壘
began by imagining what would happen if we added fel energy to different parts of the Draenor ecology. What would a fel variant of one of the void revenants we saw a glimpse of in
影月墓地
look like?
祖霍拉克
answers that question, and the mechanics of the encounter play off the different polarities of fiery fel energy and the shadowy void, which players must manage as they fight a creature with one foot (or tendril, as the case may be) in each realm.
Throghout the encounter,
祖霍拉克
focuses the wild energy of fel and void in his summoning chamber, letting them smolder out of control – and mixing them with deadly results.
魔化之觸
Players who take Fire damage within
祖霍拉克
's chamber become
魔化之觸
as latent fel energies course through them.
If a player takes Shadow damage while
魔化之觸
, they will cause a
影魔殲滅
, and lose
魔化之觸
.
虛無之觸
Player who take Shadow damage within
祖霍拉克
's chamber become
虛無之觸
as the void takes root within them.
If a player takes Fire damage while
虛無之觸
, they will cause a
影魔殲滅
and lose
虛無之觸
.
混沌魔焰
Creates a patch of chaotic felfire, which will spread over time. Players who touch the felfire will be afflicted by
魔化焦灼
.
If Chaotic Felblaze spreads into
蔓延虛空
, a
影魔殲滅
will go off at the location where they touch.
魔化焦灼
Inflicts 6,953 Fire damage every 1 second for 8 seconds.
This effect stacks, but is very minor so nothing really to worry about.
蔓延虛空
Creates a patch of void which will spread over time. Players who touch the void will be afflicted by
破滅虛空
.
If creeping Void spreads into
混沌魔焰
, a
影魔殲滅
will go off at the location where they touch.
破滅虛空
Inflicts 13,095 Shadow damage every 1 second for 8 seconds.
This effect stacks.
影魔殲滅
The energies of Shadow and Fel react, unleashing a massive explosion within 20 yards, inflicting 243,594
暗影之焰
damage and destroys any patches of
蔓延虛空
or
混沌魔焰
that it touches.
Inflicts 34,762 Shadowflame damage to all other players.
Targets within 20 yards take increased damage from further
影魔殲滅
s by 100% for 2 minutes.
Players who cause a
影魔殲滅
are stripped of
魔化之觸
,
虛無之觸
, Blazing,
破滅虛空
and
魔化焦灼
.
Stage One: The Legion's Flame
祖霍拉克
, tained with Fel energy, summons forth servants of the Legion and attacks with Fel magic.
惡魔打擊
Inflicts 486,674 Fire damage to
祖霍拉克
's current target.
魔能奔騰
Fills several players with Fel energy, inflicting 69,525 Fire damage every 1 second for 5 seconds.
After the effect expires, affected players will create a small patch of
混沌魔焰
.
You should always try to drop these at the same location to free more space in the chamber.
狂野縱火魔
Uses the ability
魔化火球
which conjures an orb of Fel fire. If the fire touches a player, they absorb it and are afflicted by
著火
.
If it travels too far without touching a player, it will fall to the ground, creating a patch of
混沌魔焰
.
著火
inflicts 28,088 Fire damage every 1 second for 15 seconds and it stacks.
先鋒阿克萊恩
Has two abilities
魔炎亂舞
and
魔化鎖鍊
.
魔炎亂舞
performs a rapid series of strikes that each inflict 154,500 Fire damage, and increase damage taken from
枯萎凝視
and Felblaze lurry 50% for 7 seconds. This effect stacks.
魔化鎖鍊
tethers players together, inflicting 36,050 Fire damage every second per stack. Players gain a stack for each player they are tethered to. Affected players can move away from each other to break the chains.
Stage Two: Grasp of the Void
祖霍拉克
opens the Void portal, summoning forth fellow Void creatures and drawing strength from the power of the Void.
虛無打擊
Inflicts 486,674 Shadow damage to
祖霍拉克
's current target.
虛無怒濤
Fills a player with void energy, inflicting 152,086 Shadow damage every 2.50 second for 5 seconds.
When this effect expires, it will spread a large patch of
蔓延虛空
.
不穩定的虛無惡魔
Has the ability
爆裂虛空移形
which teleports the Voidfiend to the nearest players location, inflicting 117,934 Shadow damage to any nearby players and spreading
蔓延虛空
if the explosion contacts any players.
On Mythic Difficulty, each cast of
爆裂虛空移形
will reduce the cast time of subsequent casts.
歐姆那斯
祖霍拉克
summons
歐姆那斯
which has two abilities,
枯萎凝視
and
黑洞
.
枯萎凝視
fixes his gaze on a player, inflicting 339,000 Shadow damage every 4 seconds and increasing damage taken from
枯萎凝視
and
魔炎亂舞
by 20% for 4 seconds. This effect stacks.
The second ability,
黑洞
, tears a hole in the fabric of reality, inflicting 54,000 Physical damage to all players every 1 second and pulling them towards the
黑洞
. If any player enters the
黑洞
, they will unleash a
奇異點
.
奇異點
inflicts 900,000 Shadow damage divided among all players within 11 yards, and destroys the
黑洞
.
Stage Three: The Shadowfel Amalgamation
Overwhelmed by channeling a combination of Void and Fel energies,
祖霍拉克
's form begins rapidly shifting between one dominated by Fel and Void magic.
影魔轉換
祖霍拉克
absorbs energy from the portals, rapidly shifting between Fel and Void powered abilities.
強化魔化鏈
Once Akkelion is defeated,
祖霍拉克
absorbs his power, granting him
強化魔化鏈
.
Like previously, it tethers players together.
Affected players can move away from each other to break the chains. Breaking Empowered Chains of Fel causes a
魔化迴擊
.
魔化迴擊
Inflicts 275,000 Fire damage to all players within 5 yards.
強化黑洞
Once Omnus is defeated,
祖霍拉克
absorbs his power, granting him
強化黑洞
.
Entering the Black Hole will once again unleash a
奇異點
, except that it will be empowered this time.
強化奇異點
Inflicts 900,000 Shadow damage divided among all players within 8 yards, destroys the
黑洞
and increases damage taken from further Empowered Singularities by 1000%.
Previous mentioned abilities
惡魔打擊
魔能奔騰
虛無打擊
虛無怒濤
Stage Four: Tearing Apart
祖霍拉克
completely absorbs the energy of both the Void and Fel portals, preventing any new creatures from coming through them, and rapidly destabilizing.
極度混沌
Overwhelmed by the combined energies of Fel and Shadow, Xhul'horac unleashes a burst of pure energy every 10 seconds, increasing his damage dealt by 20% and inflicting 185,900 Chaos damage to all players.
This effect stacks.
Raid Setup
Tanks: 2
Standard tank setup, any classes will do.
Healers: 3-4
It's viable to go 3 if you feel confident in your healers and you want to push the damage. However it's recommended for most guilds to go with 4.
DPS: 14-15
死亡騎士
s are good for gripping all the imps together.
Classes with stuns or silences, such as
太陽光束
, etc., are recommended to have for the imps.
Execution
You will want to start the fight with tanking the boss in the middle and have the casters and healers divided into 4 different camps that will be in a different corner in the room.
The reason for this is that you want to put the Fel Surge on green and star position. As far away from the raid as possible as it will start spreading towards the raid. This phase is quite easy. Just make sure that you position the
魔能奔騰
's as far away in the corner as possible, it's even recommended to put new
魔能奔騰
's on the exact same location as already existing ones as the debuff from running into a fire isn't that big of a deal on this encounter, much more important to get a good placement on the Fel Surge's.
The most difficult part of this phase, and the encounter in general is dealing with the Wild Pyromaniacs, also known as the imps. You can't let any of their casts go through so it's very important that you burst them down quickly when they spawn. You should setup a grip rotation with your Death Knights, and also make sure to have stuns &
太陽光束
for them.
先鋒阿克萊恩
will spawn at 90% of
祖霍拉克
's HP. He share's HP with Xhul'horac so it doesn't matter who you dps from them. You should multi-dot and cleave them as that will increase the raids dps by a lot.
The Vanguards ability is
魔化鎖鍊
, however it's very simple to deal with when they aren't empowered(which they will be later in the fight). Just simply run away from each other to remove it.
Now here comes the surprise for Mythic Difficulty. You will not only be up against the Vanguard, he will also summon
歐姆那斯
and you will have the Fel & Void phase simultaneously.
Obviously this means the raids dps will be extremely high with 3 mobs that share HP, but it also put's a lot of stress since you have a lot of mechanics to deal with at the same time.
歐姆那斯
special ability is
黑洞
. If you have
盜賊
s and
死亡騎士
s (which you should have), they should make a rotation to solo soak them.
死亡騎士
s needs to spec into
贖魂
and use a cooldown while soaking it and healers needs to be alert to spam heal them up after it.
盜賊
s do the same as usual and are a lot better to soak the
黑洞
s.
So you should let the
盜賊
s deal with them for now until the
黑洞
s become empowered later, when you will need more people to help solo soak them as you can only soak them once.
Additionally, same as heroic the
不穩定的虛無惡魔
s will spawn and casts their
爆裂虛空移形
. The difference on Mythic is that each cast becomes faster and faster, so it's important that you kill these quickly before it starts getting too quick. Simply try to bring them into the melee so they quickly can be cleaved down.
The difficult part of this phase is the positioning of
魔能奔騰
and
虛無怒濤
. It's important that you place the
魔能奔騰
s on Star and Green side, like previously. But also that you place the
虛無怒濤
s on Blue and Diamond side.
Quite quickly you will realize that the room starts looking like above, and this is where each raid member has to step up and do their duty. It's possible to clear the fire by for example first going into the green fire and getting the debuff
魔化之觸
. And then you run into the purple debuff and cause an explosion,
影魔殲滅
. This will clear the fire and free up space in the room. Vice versa you can clear green by first going into purple and getting the debuff
虛無之觸
. However, it's not possible to have just one raider doing this, after causing an explosion or being hit by one you will get a debuff for 2 minutes which prevents you from soaking it again without a certain death. So it's also very important that when you soak on a location that you make sure that nobody is in range to get exploded.
So simply when you see that the fire is starting to spread a bit, then have 1 person step up and go and explode it. And keep rotating new people to do it to keep the room clear.
When you managed to bring down
先鋒阿克萊恩
, he will grant
祖霍拉克
an empowered version of the
魔化鎖鍊
. And here it's very important that you have assigned smart groups because of the
魔化迴擊
. In each group you will want to have 1 person with an immunity, or a big damage reduction such as
影散
. When Xhul'horac casts
強化魔化鏈
he will put it on 1 initial target, and then on the 2 nearest persons. It's the person with the immunity/damage reductions responsibility to run out and explode his chain first. The first person to do it will take a very big hit, and without a big cooldown he or she will die. After that, the last two chained persons should make sure they are at full HP and then they can break theirs. Additionally it's very important that the people are spread, but still close enough for the correct groups to be chained together.
As you can see on the picture here, the hunter at the diamond marker uses
威懾
and is about to break his chain.
When Omnus dies he will grant Xhul'horac the ability
強化黑洞
, which makes it impossible to have the same people soaking the
黑洞
again. Here it's important that you have a rotation with
盜賊
s and
死亡騎士
s to cover them all, one each. Other than that there is nothing special about it than the non-empowered one.
Up until this point the room should be pretty clear from fire, and at around 20% you should stop soaking and kill off all the adds, and move into the center of the room for the last phase. Same as normal and heroic he will cast
極度混沌
, and you will need to use raid cooldowns to survive each hit. What's special about last phase in Mythic Difficulty is that
祖霍拉克
will keep using
強化魔化鏈
and
強化黑洞
.
As soon as the phase starts, you should pop
嗜血術
and make sure that everyone has their cooldowns ready for burning him down. It's quite important that you kill him before the second
魔化鎖鍊
will come here. To simply deal with this mechanic, make sure that everybody is stacking exactly under the boss, inside the red hitbox circle. And before it spawns, have a mage run out. This will force Xhul'horac to target the mage, and he will use
寒冰屏障
before the cast finishes and it will be removed instantly. Quickly move into the raid again and finish of the boss before the second wave of
魔化鎖鍊
spawns. If it does spawn, don't break it. Just simply out heal it until the boss dies.
Class Tips
盜賊
Use
暗影披風
for Fel Surge, it removes the debuff.
Solo soak
黑洞
s with
死亡謊言
.
疾跑
glyph is very useful for running out with Fel Surges, and also
速度爆發
.
Maintain 100% uptime on
佯攻
in the final phase.
術士
Destruction works very well with
犧牲魔典
/
阿克蒙德
's
黑暗
/
.
戰士
If you need more damage on adds go Fury with
旋刃風暴
. Otherwise Arms is recommended for more boss damage.
英勇躍擊
glyph to lower the cooldown.
震懾波
to handle the imps.
德魯伊
Use
奔竄咆哮
for Fel Surge to help melee quickly get away with it to the proper location.
獵人
威懾
to break the
強化魔化鏈
.
牧師
Use
影散
to break the
強化魔化鏈
.
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評論
評論來自
seijulala
This strategic is quite nonsense, you can have shamans to negate completely Void surge with their totems. Also another trick is to have 3 mages and then you can ignore completely Empowered Chains of Fel using Evanesce when boss starts casting the spell on one of the three mages (all party at melee and 3 mages out).
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