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Protection Warrior Rotation Guide - Midnight Pre-Patch
來自 Nomeratur
已更新:
2026/01/20
Welcome to the Protection Warrior rotation guide for ! This guide will teach you all about the optimal rotation for Protection Warrior across its various talent builds. It will cover both core ability cadence and cooldown usage in dungeons and raids for .
Overview
BiS Gear
Rotation
Talent Builds
Consumables
Stats
Pre-Patch
Protection Warrior Rotation in The War Within
Protection Warrior revolves around resource management, aiming to generate as much as possible. To that, we follow a handful of simple rules:
React to Shield Slam procs -
盾牌猛擊
should always be used if its ready to generate the most amount of rage possible
How Shield Slam can proc
雷霆一擊
,
斬殺
,
復仇
and Auto-attacks with
毀滅者
all can reset the cooldown of Shield Slam.
Avoid Rage waste -
Do not cap out your rage bar. Always use a spender before reaching maximum rage and continue generating rage again. Do not fill it to 100, dump to 0, fill to 100 again.
Spenders
斬殺
,
復仇
, and
無視苦痛
are our ways to deal with that.
Cooldowns on Cooldown! -
巨像化身
is cast on cooldown, roughly every 50 seconds. More Cooldowns means more rage means more cooldowns!
憤怒掌控
and
激烈爆發
are vital talents for our rage economy.
If you're looking for a more bite-sized rotation explanation, check out our simplified guide below:
Protection Warrior Starter Guide
Hero Talent Choices
Due to Protection Warrior having had an extremely potent Season 3 Tierset and this no longer being the case, both Hero Talents are now competitive, unlike in 11.2.7.
The current recommendations in are:
Mountain Thane Protection Warrior
Situation
Link
Raid
Colossus Protection Warrior
Situation
Link
Raid
Best Protection Warrior Rotation
For all forms of content, Protection follows a priority list of what spells to cast. Below, we break down the main priority lists for Protection: Rotation and your opener sequence.
Note that there is no distinct difference between Single-Target and AoE Priority for Protection!
Hero Talent Master Switches
You can use the master switches below to flip the
entire page's
options to your selected choice.
Mountain Thane
Colossus
Clear Selections
Best Protection Warrior Rotation
Protections Rotation is a simple priority list, with cooldowns being the highest priority and spenders being a rather low priority, with one exception being
無視苦痛
.
As both
Mountain Thane
and
Colossus
have a significant impact on your priority, you can use the buttons below to switch between each
Hero Talent
.With
Mountain Thane
selected, the priority is as follows:With
Colossus
selected, the priority is as follows:
Mountain Thane
Colossus
Please select a Hero Talent option to generate a priority list
Mountain Thane
is focused around
雷霆一擊
turning into
雷霆暴擊
and more frequent use of them during
巨像化身
with
暴風壓境
, which also extends Avatar windows due to
充蓄電能
.
Use the ✖ markers to switch to common alternate talent picks based on your loadout.
The build options used below are covered in the Talents page. Swaps not included should not change the priority in any meaningful way unless covered elsewhere. Anywhere you see the icon, you can hover over it for additional notes.
Options
Booming Voice
Shield Charge
Avatar
Ravager
Champion's Spear
Heavy Handed
Priority
Cast
盾牌格擋
.
Cast
無視苦痛
.
Cast
盾牌猛擊
.
Cast
雷霆一擊
/
雷霆暴擊
.
Cast
復仇
to fish for
盾牌猛擊
resets.
Cast
斬殺
vs 3 or fewer targets.
Mountain Thane Notes
巨像化身
grants 2 stacks of
雷霆暴擊
via
風暴化身
天光一閃
procs
閃電之擊
力量爆發
has a high chance to then proc from the
閃電之擊
, to grant us
3
盾牌猛擊
s back-to-back-to-back
盾牌猛擊
can proc
雷霆暴擊
which procs
天光一閃
.
This all leads to a massive feedback loop, all without needing to spend rage on offensive spenders.
Allowing you to pump all of the excess Rage you generate to be spent on
無視苦痛
to cycle it through to get your benefits off of
憤怒掌控
,
激烈爆發
, and
不撓
.
Your priority is to maximize
閃電之擊
procs to get more
盾牌猛擊
s for increased rage generation and to "bounce back and forth" between
雷霆暴擊
and
盾牌猛擊
. As already explained, there's an inherent synergy between Hero Talents that creates a feedback loop in Mountain Thane itself.
There exists a 2x2 charge system within Mountain Thane.
You have
雷霆暴擊
which has 2 charges to empower your next
雷霆一擊
and turn it into its better counterpart.
力量爆發
also has 2 charges, which allows you to use
盾牌猛擊
3 times in succession, as the buff itself does not reset
盾牌猛擊
, so only the 2
盾牌猛擊
s after the first one do not have a cooldown.
Now, because
盾牌猛擊
has a 35% chance to grant
雷霆暴擊
, that means that in the scenario of having 2
雷霆暴擊
charges, you immediately want to ensure to consume at least 1 charge before sending your next
盾牌猛擊
to avoid wasting potential further procs.
The same goes for having 2 charges of
力量爆發
, you don't want to immediately send all 3
盾牌猛擊
s back-to-back unless it is single-target, to make use of further potential
閃電之擊
procs from
雷霆暴擊
.
In the event of having 2 stacks of BOTH
雷霆暴擊
and
力量爆發
, your goal is to consume 1 charge of each, to "bounce back and forth" to
avoid wasting potential procs
of each other.
Colossus
' primary goal is generating as many stacks of
巨像之力
to increase the damage of
毀壞
and gain the damage increase from
巨像之霸
. You generate stacks via
盾牌猛擊
ing.
In AoE situations, you additionally generate stacks of
巨像之力
if you strike 3 or more targets with
復仇
.
Use the ✖ markers to switch to common alternate talent picks based on your loadout.
The build options used below are covered in the Talents page. Swaps not included should not change the priority in any meaningful way unless covered elsewhere. Anywhere you see the icon, you can hover over it for additional notes.
Options
Booming Voice
Shield Charge
Avatar
Ravager
Champion's Spear
Heavy Handed
Priority
Cast
盾牌格擋
.
Cast
毀壞
.
Cast
無視苦痛
.
Cast
盾牌猛擊
.
Cast
復仇
while above 50 rage.
Cast
雷霆一擊
on cooldown.
Cast
斬殺
vs 2 or fewer targets.
Colossus Notes
Best Protection Warrior Opener
The opener for Protection Warrior does not differ between Hero Talents aside from the additional cooldown for Colossus. You can use the buttons below to display openers for both single-target and AoE, depending on your chosen
Hero Talent
.With
Mountain Thane
selected, opener details are as follows:With
Colossus
selected, opener details are as follows:
Mountain Thane
Colossus
Please select a Hero Talent option to generate an Opener sequence
The
Mountain Thane
opener's goal is to immediately establish
盾牌格擋
uptime as well as using your offensive cooldowns to generate the maximum amount of rage and threat as possible!
Use the ✖ markers next to pick a fight style. Other talent options will populate underneath.
The build options used below are covered in the Talents page. Swaps not included should not change the priority in any meaningful way unless covered elsewhere. Anywhere you see the icon, you can hover over it for additional notes.
Fight Style
Single Target
Mythic+
Select a Fight Style to Generate a Sequence
Options
Booming Voice
Shield Charge
Avatar
Ravager
Champion's Spear
Single Target Sequence
Cast
衝鋒
to get into melee range.
Cast
嘲諷
, and
盾牌格擋
before you are in melee range.
Cast
無視苦痛
Proceed onto the normal priority list
Sample Timeline
Options
Booming Voice
Shield Charge
Avatar
Ravager
Champion's Spear
Mythic+ Sequence
Cast
衝鋒
to get into melee range.
Cast
嘲諷
, and
盾牌格擋
before you are in melee range.
Cast to generate initial threat.
Cast to generate more threat on additional targets.
Cast
無視苦痛
Proceed onto the normal priority list
Sample Timeline
Mountain Thane Notes
Colossus
' opener's goal is to immediately establish
盾牌格擋
uptime as well as using your offensive cooldowns to generate as many stacks of
巨像之力
and rage as possible for increased damage output from
毀壞
and
巨像之霸
!
Use the ✖ markers next to pick a fight style. Other talent options will populate underneath.
The build options used below are covered in the Talents page. Swaps not included should not change the priority in any meaningful way unless covered elsewhere. Anywhere you see the icon, you can hover over it for additional notes.
Fight Style
Single Target
Mythic+
Select a Fight Style to Generate a Sequence
Options
Booming Voice
Shield Charge
Avatar
Ravager
Champion's Spear
Single Target Sequence
Cast
衝鋒
to get into melee range.
Cast
嘲諷
, and
盾牌格擋
before you are in melee range.
Cast
毀壞
.
Cast
無視苦痛
.
Proceed onto normal rotation
Sample Timeline
Options
heading]
Booming Voice
Shield Charge
Avatar
Ravager
Champion's Spear
AoE Sequence
Cast
衝鋒
to get into melee range.
Cast
嘲諷
, and
盾牌格擋
before you are in melee range.
Cast
雷霆一擊
to establish early threat.
Cast
復仇
to establish more threat.
Cast
毀壞
.
Cast
無視苦痛
.
Proceed onto normal rotation
Sample Timeline
Colossus Notes
Pre-Combat Check
Before any combat begins, it is important for a Protection Warrior to ensure the following is done. This applies to raids, dungeons, delves, or even open-world content.
Single Button Rotation Assistant Losses for Protection Warrior
When using the Rotation Assist, you can expect the following losses when compared to performing your rotation perfectly:
Assisted Highlight
Hero Talent
With CDs
Without CDs
~4% DPS loss
~23% DPS loss
~4% DPS loss
~45% DPS loss
One Button
Hero Talent
With CDs
Without CDs
~18% DPS loss
~35% DPS loss
~18% DPS loss
~49% DPS loss
Assisted Highlight
Hero Talent
With CDs
Without CDs
~3% DPS loss
~42% DPS loss
~3% DPS loss
~48% DPS loss
One Button
Hero Talent
With CDs
Without CDs
~16% DPS loss
~43% DPS loss
~16% DPS loss
~55% DPS loss
Protection Warrior Cooldowns Not Used by Rotation Assist
When using both Assisted Highlight and Single-Button Assistant, you will still need to use the following cooldowns manually. You can scroll down to the
Cooldown section of this guide
to learn more about when to use them.
Click to expand list of cooldowns
盾牌衝鋒
巨像化身
挫志怒吼
Items such as potions and on-use trinkets
Racial Abilities
Protection Warrior Major Cooldowns
Protection has access to a variety of different cooldowns on its spec tree. All of them come with some extra wrinkles in how they work rather than simply being flat increases, so the below section covers
how
they work, and most importantly, how to get the most out of each use.
Offensive Cooldowns
巨像化身
is your primary offensive cooldown. Maximize uses as much as possible.
挫志怒吼
is an additional offensive option if talented into
震耳嗓音
, which in all cases you should be.
Casting the two cooldowns listed above will increase all damage you deal, so you should always try to have
巨像化身
&
震耳嗓音
active
before
using your direct-damage cooldowns.
They also update damage output dynamically, do not snapshot, and do not buff damage sources from trinkets or other effects not tied to the class!
劫毀旋刃
is a great damage-dealing, rage-generating offensive cooldown. Additionally, it increases your damage output of
雷霆一擊
and
復仇
by 50% while it remains active!
盾牌衝鋒
is a great all-purpose skill. It deals damage, generates rage, generates Shield Block uptime, and lets you cast a free Revenge.
勇士之矛
is a 1.5-minute cooldown which deals moderates amount of damage with the ability to leap onto the spear upon re-activation.
gains the additional cooldown
毀壞
.
巨像之霸
is the bread and butter of as it buffs the damage of
毀壞
by 10% for each stack gained. It causes your enemies to take increased damage after
毀壞
's final hit, with
快刀斬麻
it causes your next
盾牌猛擊
to guaranteed crit and grants you 10% haste,
AND
any stack generated beyond 10, which is the maximum, further reduces the cooldown of
毀壞
by 2 seconds.
gets to play longer
巨像化身
windows due to
充蓄電能
. By entering Avatar, you gain 2 stacks of
雷霆暴擊
, which have a high chance of proccing
力量爆發
to get more
雷霆暴擊
procs to stay longer inside Avatar. Maximising your Avatar uptime and Thunder Blast uses is the goal to strive for!
Defensive Cooldowns
盾牆
is your primary defensive cooldown, thanks to talent synergies (
憤怒掌控
,
不破之牆
or
防衛者的禦盾
), you can reduce its cooldown to as short as 50 seconds. You should be pretty liberal with it. Additionally, with the reworked
破釜沉舟
, it also heals you for 30% and increases your maximum health by the same amount for the duration of Shield Wall.
挫志怒吼
is your mid-level defensive cooldown. Due to
雷霆之王
, the already short 45-second cooldown can be reduced even further when facing multiple enemies. Paired together with
震耳嗓音
Demo Shout turns into a cooldown which does it all, reduces damage taken, increases damage done, and generates rage.
法術反射
is a pretty decent defensive cooldown against spell damage. Reflecting spells is amazing, but even for non-reflectable damage, a 20% reduction on a 20-second cooldown is incredibly potent and often pivotal to surviving an encounter.
振奮咆哮
is a group defensive cooldown. You can use it purely for yourself if you don't need it for a specific purpose to keep your group alive, but it is first and foremost a cooldown you should use to protect your party or raid members.
Our Protection Warrior guides are always updated with the latest information from in-game experience, simulations, and logs. Make sure to check our changelog for this page by clicking on
View Changelog
in the Quick Facts column or on the book icon at the top of the page. If you are interested in more in-depth Protection Warrior guides for , make sure to browse the
Navigation Bar
at the top of the page.
Feedback
Thanks for reading our class guides! If you have any feedback, feel free to leave a comment in the section below, and we will reply as quickly as possible. If you'd like to talk with any of our writers directly, you can do so by joining our
Discord server
and finding them there!
Prevent overcapping by using IP between globals, usually around 60-80 rage.
This generates Colossal Might stacks when hitting 3 or more targets!
on up to 6 targets while above 60 rage!
Utilizing your cooldowns as they become available, timing them with other cooldowns, and overlapping properly.
Following the Assisted Combat suggestions exactly, or only pressing the Single-Button without any other buttons being used.
Notes will appear in a tooltip window like this.
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