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評論來自
7785
Absolutely sick for any Assassination build, Mutilate does about the same damage as Backstab and gives TWO combo points to Backstab's one! If you're making your way down the Assassination tree for any reason, go all the way to the end and pick up this ridiculously awesome skill!
評論來自
7863
Since Mutilate relies mainly on a poison debuff for maximum damage, a spec that I would suggest for you raiding rogues out there is 46 / 0 / 5. Start out by puting 3/3 points into Improved Eviscerate. 5/5 Malice, 3/3 Improved Slice and Dice, 1/1 Relentless Strikes, 5/5 Lethality, 5/5 Vile Poisons, 5/5 Improved Poisons, 2/2 Fleet Footed(Not really needed in PVE), 2/2 Quick Recovery (This talent gives you +20% extra healing from healing spells, perfect for raiding.), 1/1 into Cold Blood, 2/2 Master Poisoner, 1/1 Vigor, 5/5 Find Weakness, 1/1 Mutilate. and 5/5 into Opportunity in the Subtlety tree. Maxing out all the poison talents will help keep your poisons debuff on the enemy you're attacking and since you get 50% more damage from a poisons being on a target I think it would be helpful. I saw a significant increase in my damage going from a combat dagger spec to this Mutilate spec. Hopefully this helped you in your decision for a new talent spec. Have fun!
評論來自
Sebas
Many who use this talent feel underwhelmed at first, but don't be discouraged! You aren't really doing less damage than backstab. The numbers popping up on your screen may look smaller, but you must remember that there are TWO of them! Many people have respecced out of mutilate because they didn't THINK they were doing damage but they were.
If you put points into +% chance for poisons to be applied, there is almost always a poison on your target before your cheap shot ends. Because of this, your damage is increased by 50%. Here's a bit of an idea of what you can do to make mutilate do more damage:
Improved Poisons: increased chance of applying poisons help guarantee that your first mutilate will do +50% damage.
+50% damage
Opportunity: Mutilate damage increased by 20%
+70% damage
Find Weaknesses: 10% increased damage after a finishing move.
+80% damage (after a finisher)
Improved Kidney Shot: +9% increased damage after a kidney shot.
+89% damage (after KS)
you can also max out Lethality to increase the damage bonus of a critical strike with mutilate by 30%
Mutilate may still have trouble when fighting tanks, but it tears through cloth and leather like nothing.
Decent mutilate spec:
https://www.wowhead.com/tbc/talent=ihe0oxTsizVoZAM
評論來自
Foodz
It is really worth it, It is basicly 2 Sinister strikes with 20+ less energy of using two. It crits for over 650 each attack. Doing Cheap shot-> Mutilate can give you 4 combo points. 5 combo points if you get the talents that add to cheap shot.
評論來自
8339
This particular talent is energy hungry, but a combo point monster. It's a fantastic alternitive to backstab (In fact, I'd suggest NOT putting points into Improved backstab if going for Mutilate). With Seal Fate in tow, it EASILY and QUICKLY generates combo points, allowing for the possibility of 5 cp, without an opener...in 1-2 seconds.
A definate winner in my book.
評論來自
1903
I went from hemo to mutilate with the free talent respec in patch 2.0. What can I say, I'm loving it. It spits out a rediculous amount of damage, and with seal fate (you'd have to be stupid to not pick it up along the way), the combo point generation is just as fast, if not faster at times, than hemo. Another cool thing is that cold blood makes *both* hits crit.
With 800 AP and a Fang of the Faceless / Core Hound Tooth setup with 120 energy, I'm able to 100-0 stunlock the squishier classes at times as well as see the occasional 1k mainhand crit on plate during an improved cheapshot + find weakness. I can't imagine what will happen once I PvP long enough to pick up two HWL daggers O.o
Lv 60 mutilate PvP build:
https://www.wowhead.com/tbc/talent-bc=whgboxgsVzVoGZV
(if you're so inclined, you could swap the points from improved sinister strike to improved sap)
All that's left to do for level 70 is work towards improved ambush. Until then, cold blood will get you by.
I skipped improved backstab since mutilate will always do more damage than it if your target is poisoned. With 5/5 improved poisons, it's never really a problem. In PvP, I reccomend mixing crippling with wound poison simply because crippling alone is too easy to dispel.
評論來自
Burner
I was interested if anyone knows whether mutilate is normalized. I know that you generally want a MH and OH that have a high average damage, but I was wondering whether weapon speed plays into it at all.
評論來自
RakothMaugrim
I believe mutilate is normalized. The only issue I have is Bonescythe bonus don't include mutilate, this is going to be an issue for those who raid higher level instances.
評論來自
7833
https://www.wowhead.com/tbc/talent=ihe0oEMsizVoZy
This isn't too bad a build either for this. The 4 points in MoD are so you don't get seen right away.
評論來自
optimates
I just respecced to mutilate and am loving. Used to be backstab with a primarily pvp oriented build, but I just found that it was highly lacking at the higher levels and I ended up losing interest in my rogue.
Mutilate does only a marginal amount more damage in the 50's over backstab, but the extra control in the form of combo points and the synergy with other talents (imp kidney shot, find weakness) really make it shine. I'll usually open with cheapshot, wait for my poison to proc, mutilate, 4-5 point kidney shot, and if I timed it right, I can actually get two more mutiliates off during the stun folllowed by an evis. Absolutely beautiful. :)
Anyone have suggestions for good daggers in the 50's to use with a mutitlate build? I was planning on a shadowfoot stabber and a scout's blade. Still shaky on the effect normalization has and whether or not having high end damage daggers is the best.
評論來自
9282
Mutilate is crazy. I can kill pretty much anything that doesn't break stun. And the damage is insane. Yes I get the odd 500 damage mutilate, but normally im hitting in the 12-1300's. I got a double crit for 2100 on the instructor a couple of nights ago. Mutilate is amazing.
評論來自
Illimin
Some expected CP numbers for a Mutilate, based on your crit chance. Muti cannot provide more than 3cp (read the spell description for a hint as to why.) Note that only one of the attacks needs to crit for the third combo point, and that if both crit you get no additional reward (beyond the damage *grin*.)
15% crit: 2.2775 CP
20% crit: 2.36 CP
25% crit: 2.4375 CP
30% crit: 2.51 CP
35% crit: 2.5775 CP
50% crit: 2.75 CP
80% crit: 2.96 CP
For interest's sake, the formula for expected CP from a mutilate in which both attacks hit is 3 - (1-(crit chance/100))^2 .
Pedants insisting that you cannot get partial combo points: the values listed are *expected*, meaning that the CP you actually get will be weighted according to how close to 2 or 3 the number is.
評論來自
eliodor85
OMG! i was specced fist weapons with a good blue one...i tried to respec mutilate with the first 2 outland quest daggers....OMG! i can kill mobs without losing more than 300 hp^^ AMAZING!
評論來自
Thottbot
whats better mutilate backstab or ambush?
i think ambush is prolly the best then mutilate if ur target is poisoned and then backstab
評論來自
Thottbot
From what I can tell, mutilate shows its true potential when you have a slow dagger in both your MH and your OH.
BS does 150% weapon damage +255 (not taking into account opportunity talent). It may crit and do about 225% weapon damage + 375.
If you have a slow MH + OH dagger (about same damage range) then Mutilate does effectively 200% weapon damage + 200 (not taking into account opportunity talent), and if the target it poisoned then it's an additional 50% damage which is equal to roughly 300% weapon damage + 300.
That's not including crit.
Assuming that you go 41 points into Assasination to get mutilate, you probably also got improved poisons and the chances are that your target is already poisoned by the time that you start your mutilate attacks. You'd also have maxed ranks in ruthlessness, seal fate, relentless strikes, and vigor for super fast combo point generation and energy renewal.
Additionally, while costing the same amount as BS to perform, Mutilate generates 2 combo points. So for ganking (as an example) if you go: Cheap Shot --> Mutilate --> Kid --> Mutilate --> Eviscerate, you pretty much have a dead clothie/leather wearer before they can move. It takes a bit more for a plate wearer, but that's why you have gouge.
All in all, I'd say that Mutilate is better than BS as a skill. the only downside is that you have to put so many points into Assasination to get it whereas you could go less deep into Assasination if you have a simple BS build and throw remaining points into combat/sub tree.
-Feyde
評論來自
Thottbot
if you think mutilate is good now? wait till you mutilate, go for combat and work on DW specialization. NOW THAT'S PWNAGE.
thnxs gl hf bye
評論來自
Thottbot
I use Mutilate as my main move on my rogue and I don't regret that for any reason. Cheap Shot plus Mutilate then a 5 combo point kidney shot thats a 10 second stun plus a blinding powder thats a 20sec stun. I do arena a lot and that gives my partner and myself enough time to pwn the other guy pretty easy, and thats if I don't get sap off.
評論來自
Thottbot
i would pick a backstab spec over this, i tried mutilate i found that what alot of people were saying on here about their crits wasn't quite what i was seeing..i read a comment a 59 rogue getting 3k+ crits yet i can guarentee i have better weapons and more ap/agi and i was hardly hitting anything..crits around 1.5k on level 70 mobs...either i screwed my spec up or it just isn't as good as backstab..spec was 42/0/18 at level 69..also the numbers up there you didn't take into consideration that your offhand deals less damage so it wouldn't be 300% weapon damage on a poisoned target
評論來自
Thottbot
got assassination specc (lvl 65 rogue) Ive tried sub. rogue and backstab rogue but nothing beats assassination... mutilate crits bad (better than backstab) and it hits better than backstab also (atleast if u get a poison on ur target, and if u got a assassination specc u get ur poison on often) my higest mutilate crit so far is 2.4k
評論來自
Thottbot
btw a lvl 59 rogue with 3k mutilate crits must use the berserker buff (no way he get 3k mutilate without it) Im 65 and my best is 2.4 no buffs just poisons on the target ... he was dead pretty fast after that mutilate and then 5 combo point eviscerate ^^ (but I got kinda good gear too (using the ring of blood dagger and the epic lvl 60, then I also got alot of good outland gear, my ap is something around 1000)
評論來自
Thottbot
I use mutilate in place of my backstab now and it hits some nice crits i use crippling poison and deadly poison to make sure poisons on the target before i hit it my highest crit so far is 2.9k
(lvl 70 rogue)
評論來自
Thottbot
I like Mutilate more than backstab, but for straight PvE, go 15/41/5, for a PvP/Pve mix, go 41/20/0
Highest mutilate thus far is a 4.3k; highest Backstab was on a priest for 2551 using ced's carver.
評論來自
Thottbot
If you are thinking of going raids with mutilate, think again. Some bosses (ex:the curator) has a poison immunity, and, you should get pretty good crit chance to use them in raid.
If you are wearing daggers, try backstab/combat build
BUT in pvp, this skill is really kicks ass, especially to cloth wearers.
評論來自
Thottbot
Calculating basic damage:
{*+101}+{*0.5*}=Basic Damage Output(BDO);
Damage dealt if target is poisoned (has a rogue poison debuff on it):
BDO*1.5=DO(poisoned);
Crit damage:
BDO*2=DO(crit) or
DO(poisoned)*2=DO(poisoned,crit);(in case both attacks crit, if only one does, just multiply by Critbonus that hand's damage)
This is considering both attacks hit
Now let's say you have 70% chance to hit(including miss,dodge and parry events).Then:
∙Chance to hit with only one of the attacks(and get the combo points) is
{100-(100-Hitchance)^2}%
, in this case, 90%;
With any other ability that uses only one weapon(backstab,ambush) your chance to hit is 70%, and you get no damage done and get no combo points.
∙ However, chance to hit with both weapons is
Hitchance^2/100
, 49% in our case.
Cases of crit possibilities(considering a 30% crit chance):
∙Chance to have one attack crit:
{100-(100-Critchance)^2}%
. In our case it would mean a 51% chance to do bonus damage and get
3
combo points.
∙Chance to have both your attacks crit is Critchance^2. Meaning 10% in our case.
Talent Bonuses:
Lethalty, Improved Kidney Shot, Dagger Specialization and Find Weakness are must have for a mutilate spec.
As you quickly build up combo points from the first assault(Cheap Shot+Mutilate), you should use for a kidney shot, as soon as the Cheap Shot wears off. Timed right, you can get two more mutilate strikes in that Kidney Shot stun. This will give you +19% damage bonus. In case of a crit, you would deal
298%*BDO or 298%*DO(poisoned)
. Finish it all up with a Cold Blood + Envenom, and you've got a tone of damage dealt in 10 seconds, my friend.
Now let's calculate all that for two identical weapons of, let's say, 90 DPS, with 1.9 Speed(while ignoring the bonuses from your attack power).
BDO={90*1.9+101}+{90*0.5*1.9+101}=272+186.5=458.5;
DO(poisoned)=458.5*1.5=687.75;
Both hands crit(not in kidney shot):
DO(crit)=458.5*260%=1190.8
DO(poisoned,crit)=687.75*260%=1788.15
Both hands crit(in kidney shot):
DO(crit)=458.5*298%=1366.33
DO(poisoned,crit)=687.75*298%=2049.5
Add a finishing envenom Cold Blood crit of 3400 damage, and ...well, you get the point.
I hope this has been of help.
-Joegutter, E.U. Sylvanas PvP
評論來自
Thottbot
I do not agree with gutterofjoes about one thing...I don't agree that any mutilate rogue "must have" dagger specialization, and in fact i think that a mutilate rogue should get duel wield specialization instead. If you get mutilate you can only spend 20 more points. And if you were to spend 20 points in combat it would be better to put your five last points in duel wield specialization, because you will do 50% more damage with your offhand weapon when you use mutilate. And the entire time you are auto attacking your target. This gets rid of the damage reduction that you have by using duel wield. So I think that 50% of all damage done by you're offhand weapon is way better than 5% crit chance with daggers :) i hope this helps mutilate rogues to chose the best spec possible by spending the same amount of points.
評論來自
Thottbot
maybe u are right gutterofjoes about the dps, maybe they are about equal. I wanted to give other mutilate rogues another look at what they could get with their tallents (I still think that i do more dmg with d/w spec). Another thing that i failed to mention is that d/w spec has another talent requirement which in most cases is a bad thing. This tallent that u need is Precision (5% hit chance), and if u got dagger spec instead of d/w you might overlook the importance of this talent. now for strictley pvp u might think that it is useless, but from my experience it is quite helpful in pvp too. Not to mention the difference in pve (i think that all rogue specs are good for pvp, and pve, u just need to tweek your talents a lil bit, this is my deal with this talent, y spend 50g a day respecing when you can get almost the same result in pvp and a much better result in pve) and even as gutterofjoes said the dps will be about the same, if not a little bit highter with d/w spec.
評論來自
Thottbot
Mutilate require 2 daggers... period, its only powered up with rogue poisons (only yours or other rogues? untested), and if you get a crit with both weapons you can still only get 3 combo points from the ability (with the seal fate talent). Still very powerful; makes backstab all but obsolete.
連結
截肢
截肢
60能量
近戰範圍
瞬發
需要 盜賊
需要等級 60
立即使用主、副手武器攻擊並使主、副手武器各自造成額外88點的傷害。對中毒目標所造成的傷害提高50%。必須從目標的背後攻擊。獎勵2個連擊點數。
魔法增益
法術細節
持續時間
n/a
類型
物理
機制
n/a
驅散類型
n/a
GCD目錄
普通
成本
60能量
範圍
5碼
(Combat)
施法時間
瞬發
冷卻
n/a
GCD
1秒
效果 #1
Add Combo Points
價值:2
PvP 倍率:1
效果 #2
Trigger Spell
截肢
效果 #3
Trigger Spell
截肢
標記
是能力
變形時無法使用
不要收起
開始戰鬥(啟用自動攻擊)
未命中時折扣能量
施法後開始戰鬥(啟用自動攻擊)
需要主手武器
需要副手武器
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