There’s three different factors that would have an impact on making those kinds of changes. One of them would be, ‘Are there already pre-existing pieces of lore that dovetail and actually, over twenty years of storytelling, some things fits perfectly and some of it is actually in complete conflict with itself. So what do we do in those situations?
Secondly would be, as a filmmaker, we’re trying to make a film, which is a very different medium than a game, especially when you have twenty years to tell your story. Can I find ways to streamline things that keeps the spirit and the DNA of the lore? But at the same time just makes it practical? Because, it’s not a game. And it’s not The Iliad. I can’t talk about who-begat-who-begat-who. Which you kind of have to if you’re going to start throwing extra depth and explanations of who caused that, and then having to explain who that person is and who caused that. You just kind of go down a rabbit hole.
So there’s the simplification and the need to streamline. Third, once in a while there’s also the fact that it would be cooler. But there’s not too many of those. I would say that most of the changes from the lore really fit into those first two categories.
The court of stars requirements are completely too much. With how reputation gains are right now you are likely to have around 835 ilvl. Having had just finished the rep grind and the quests needed to zone in I instantly queued. Once inside my entire group was ilvl 830+. So not only were we out gearing the entry level into heroics by 20 we had passed the point where the items dropped in the instance would be an item level upgrade. This makes it so the only reasons people would even look at doing court of stars is for their class quests, Glory of the Hero achievements, and mythic difficulty.
Now with these things in mind let's look at the tuning of the instance. The first boss melted before he had a chance to do his double sided attack a third time and only lasted about five seconds after drinking his potion, The second boss managed to get one lava patch ability off, and the last boss managed to get two duplicates of himself out before he died. None of these experiences really felt like bosses this is largely because of the fact that our group completely over geared the instance. I'd now mention the trash and how it made me feel but the fact is if the bosses were jokes then the trash barely even needed to exist it was so easy.
Now there are three solutions. The first being that you can tune the instance up to match the ilvl you will be going in at. This would require you to also give better rewards. The second option is changing the rep requirement. This could be done by either increasing the rep rewards from the quests in the zone and the world quests. Now the third option is treat this instance and the Arcway like you have every other instance since Wrath allowing us to queue for them regardless of the fact that we have done the quests leading into them. There are plenty of time gates on our class quests as it is, and I'm not even sure if they all require you to go into Court of Stars, so there is very little reason to hide these instances behind this rep wall like this.
I personally am a fan of number three.