Nerf incoming or not, don't know how they can nerf it unless they use the instance ID to track how many have gone in.
As 219 ilvl BM hunter I was not able to kill a spider boss. 2 much debuffs stacking 2 fast.Impossible to heal such damage before I open spiders.
Nice but i expect in 9.1 it will be easy for any class to obtain this.
And i though that players will never find a way to boost this mount.2 days later, surprise mofo.
done some testing on this and it seems player A + B gotta be in the group the whole time. When player A leaves the group the curious serpent seems to either despawn immediatly (seen once) or just not show up at all (seen twice).
what happend if i duo this?and that have a drop chance ?
In case any shamans were wondering if they should even bother to try to solo the 2 bosses - it is doable, I did it on my Venthyr Ele Shaman (222 ilvl) last night, played with the Earth Ele Legendary. The 4th boss is a total joke btw, you won't even need BL.
Dude, 100k is chump change this expansion and mount collectors would easily pay that much for this if they don’t have a character they could solo it on.
I'd love to know what do you do that reliably gives you 100k/h or 100k/day for that matter.
hrmm thought people already tested this yesterday
Can anyone test: two players start damage boss and before boss kill one player teleport from dungeon. May be criteria work for kill moment?
Have anyone tested to open group, kill till 3rd boss, everyone expect lead leave groupyou have 1 minute time untill you get teleport to graveyard. kill boss meanwhile while you are the "only one" in groupthis could/(should) work for 3rd boss. if it works, i think it will not work for last boss.