The only hotfix everyone needs is to remove this boss from the raid.We hate Mythic Tindral. It's absolutely the worst boss of the whole expansion with horrible design and it should be nerfed to the ground because nobody wants to progress or reclear it!They were working on this boss this week because they fixed vigor but instead of nerfing it, they decided to nerf Fyrakk, which is already easier than Tindral.
Actually ridiculous, give us back the vigor. Slow flying is not fun at all especially during a boss !
Ahh, so that was the bug, I thought it was odd, haven't been raiding but for example in the plains when flying to the field of ferocity wq, taking off after a FP I used whirling surge and was immediately at 6 vigor, I looked through all talents but couldn't find anything that would refund that much vigor so quickly.
Ah yes, once again Blizzard fixes something, and those with the soul of a cheater tell on themselves by getting mad about it. Always gotta have an angle to yell at the sky when someone does their job correctly.
Huh.I had just always figured that the fast vigor recharge was so that the crappy forced-dragonriding-transition phases didn't suck more and ruin the fight.Blizz DOES realize that not everyone manages to dragonride well, right? I had thought so.
I think what everyone is getting mad about is the dragonriding is less trivial now due to the fact that you HAVE to fly through the orbs to get the speedboost now to be on the platform in time.For the people not understanding why this is important: Tindral doesnt instantly spawn the shield for the intermission which results in the raid being able to push a little more damage. So Tindral more or less got a 2-4% healthbuff from this bugfix.A few problems my guild has met with the orbs is the graphics around them is very "muddy" which makes getting hit by them easy. So by having some leeway with 3 extra vigor we could trivialize that part of the fight and spend more time progressing the actual intermissions and phases rather than the flying.Overall i think it was a good change but i think it should have been changed a long time ago, before hall of fame, before starting to nerf tindral with other parts of the fight like firebeams or ammount of seeds.I think the trust-issues from the avg tindral mythic progresser in blizzard for their ignorance of this bug is warranted and should be reverted for the encounter only. there is no way they werent aware of this during race to world first OR hall of fame.Sometimes its okay to let a quality of life "bug" be part of the game.My question for everyone else is: Why do blizzard bugfix this part but not the part where you sometimes can't fly up in the air during the encounter but having to dismount and mount again to fly? Do you guys think they are aware of this? Or do you think that is intentional aswell?ps: this is my opinion, if you have a different opinion lets have a discussion, the ammount of childishness from attacking each other in this comment section is baffling
FUN DETECTED! Can't have ppl enjoying themselves too much during a raid after all.
And today in "Things i didn't even know were a thing"
I was wondering what was up with that. Thought the Vigor bar visuals were bugging out and showed more orbs than intended.
Fun detected.
It is an interesting "bug" to fix given as previously reported:
I wonder if this was just a consequence of them fixing Dracthyr's Soar. As previously if you hit whirling surge etc really fast right when you use Soar and are still ascending, the costs of the abilities didn't get used. I noticed that now that no longer happens when I use Soar.