I'd say, WoD pvp system was best. Extra item level when you're engaged in PvP.
Yes! Please! I want something like the PvP Power or the PvP template system from Legion, whatever that saves us from having to do PvE, most PvP players just want to pay for the game to make arenas, pve gear farming is so frustrating.
There is some hope when it comes down to class balance a small spark of light in the shadow of valley.Best thing ever happened In BFA they gave us the experience buff for levelling more classes up to prepare for the potential unpredictable outcome coming into Shadowlands.and uh? mm.. 8.1 was actually quite decent.Thanks for that Blizzard ;)
resilience was, imo, the best system we've had for PvP. as someone who mostly casually pvps and does low end pve content I have no issue with PvE gear being relevant in PvP as long as there's a downside. people who used to bring pve in pvp did a lot of damage, however they'd also be glass cannons. to me thats a good tradeoff. if this new system works like that I'd be pretty happy
I hope that if they do add a pvp stat back into the game, that they don't make it procc based like the tooltip.There are so many "your spells and attacks have a chance" effects that combat feels just to random and out of the players control.I think they should just turn vers. into a pvp stat, its kinda boring for pve and would probably be easier to balance in pvp than a proc.
Buff PvP gear so PvE gear isn't BiS for pvp
Since we are heading to Northrend... MAKE RESILIENCE GREAT AGAIN!
i'm getting more hyped bout SL pvp every alpha updated hooooly fk!i just hope they will really fix it because i dont want to skipp another expansion like i did with BfA ç_ç
We can choose weekly conquest pieces for gear , pvp gear is also upgraded by 40 item levels if you choose to put honor into it in SL. Weekly kill em all quests still exist . It’s also not hard to get past challenger to get some gear to start .
PvPers don't want to grind PvE to be relevant. FYI, mythic raid gear still outweighed PvP conquest gear with resilience back in MoP.
PVP stats, progression, and gearing needs to be its own thing again IMO. It would probably keep people more engaged instead of being just another thing to tick off the bucket list before jumping on an alt.
Grind = loosers and armless monkey. Everyone should be played in the content that he likes, and not get character power from everywhere. PvP Power will divide content as it once was
This sounds awful.
I think it's pretty rich seeing PvEers complain that they can't waltz through a BG no problem without putting in a bit of effort first. I'm a PvPer, I don't expect to be given a spot on your raid team or in your mythic dungeon without putting in the work to get the gear and learn the mechanics; why should you be able to "jump in" and have equal power in a BG or arena to someone who plays PvP all the time? It's a two way street, guys. You may have been getting away with it in the past few expansions, but seeing as pvp vendors are coming back, and now there's a possibility of pvp stats, looks like you'll actually have to work a bit before you can oneshot everyone in a BG. Oh no, how unfair!