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Demiar <Void Sentinel>
This NPC can be found in The Voidspire
.
Encounter Journal
| Heroic | Mythic | |
| Deadly | Important | |
| Tank | DPS | |
| Healer | Interruptible | |
| Magic | Curse | |
| Poison | Disease | |
| Enrage |
- Overview – Alleria Windrunner begins the fight held back by Undying Sentinels from the Void. She periodically strikes out at friend and foe alike with both Void effects and [Silverstrike Arrow].
When each of the Undying Sentinels have been destroyed, Alleria crashes into the platform and creates a Rift Simulacrum to assault her enemies with [Call of the Void] and [Ranger Captain's Mark].
When the Rift Simulacrum is shattered, Alleria releases her full Void abilities upon all players.
Damage Dealers
–
[Silverstrike Arrow] will remove any Void effects from targets struck.
Void Droplet will splash targets with [Corrupting Essence] when it dies.
[Aspect of the End] reduces healing received until the target moves away from the arrow.
Healers
–
[Silverstrike Arrow] will remove any Void effects from targets struck.
[Null Corona] absorbs a large amount of healing and can be moved to another player when dispelled.
[Aspect of the End] reduces healing received until the target moves away from the arrow.
Tanks
–
Undying Sentinels utilize [Echoing Darkness] when no players are in melee combat.
[Empowering Darkness] affects Alleria's allies within a large area.
[Aspect of the End] reduces healing received and [Gravity Collapse] leaves the target weak to Physical attacks.
Tanks
–
Undying Sentinels utilize [Echoing Darkness] when no players are in melee combat.
[Empowering Darkness] affects Alleria's allies within a large area.
[Aspect of the End] reduces healing received and [Gravity Collapse] leaves the target weak to Physical attacks.
Stage One: The Voidspire
Silverstrike Arrow
– Alleria marks a player, firing a silver-lined arrow through them. The arrow inflicts 87 Arcane damage in a line and removes Void effects from players and Voidspawn struck.
Silver Residue
– When an Undying Sentinel is struck with silver, it suffers 7770 Arcane damage every 1 sec until it dies. This damage removes Void effects.
- Grasp of Emptiness – Ancient obelisks grasp a player with Void energy, inflicting 72845 Shadow damage every 1 sec and reducing their movement speed by 60% for 8 sec. Upon removal, Bursting Emptiness fires out through each obelisk.
- Bursting Emptiness – A backlash of magic blasts out from each obelisk, inflicting 388505 Shadow damage to all players struck.
- Void Expulsion – Alleria calls down a celestial body near a player. This energy crashes into the ground and inflicts 14 Shadow damage to all players.
In Heroic and Mythic difficulty, Void Expulsion also targets additional players.
- Void Remnants – Void energy remains on the ground, inflicting 233103 Shadow damage to all players within it every 1 sec.

Null Corona
– Alleria places a shell of Void magic around a player that absorbs 1987239 healing. If Null Corona is dispelled, the remaining absorb jumps to another random player.
Undying Sentinels
Undying Sentinels are inexorably linked to their void portals, teleporting back if they are more than 25 yards away from them.- Morium
Echoing Darkness
– Undying Sentinels release Void energy every 2 sec, inflicting 6 Shadow damage to all players.
When no players are within melee range, the Undying Sentinel periodically increases its damage done by 5%. This effect stacks.- Echoing Darkness – When no players are within melee range, the Undying Sentinel releases Void energy in a dark wave. This energy inflicts 58276 Shadow damage to all players.
Dark Hand
– The Undying Sentinel strikes its current target with a deadly touch, inflicting 971263 Physical and 971263 Shadow damage and knocking the target back.- Umbral Tether – Void magic binds the Sentinel to existence, preventing it from dying.
- Demiar
Echoing Darkness
– Undying Sentinels release Void energy every 2 sec, inflicting 6 Shadow damage to all players.
When no players are within melee range, the Undying Sentinel periodically increases its damage done by 5%. This effect stacks.- Echoing Darkness – When no players are within melee range, the Undying Sentinel releases Void energy in a dark wave. This energy inflicts 58276 Shadow damage to all players.
- Interrupting Tremor – The Undying Sentinel releases shuddering waves, inflicting 147632 Shadow damage to players within 40 yards and interrupting spellcasts.
- Umbral Tether – Void magic binds the Sentinel to existence, preventing it from dying.
- Vorelus
Echoing Darkness
– Undying Sentinels release Void energy every 2 sec, inflicting 6 Shadow damage to all players.
When no players are within melee range, the Undying Sentinel periodically increases its damage done by 5%. This effect stacks.- Echoing Darkness – When no players are within melee range, the Undying Sentinel releases Void energy in a dark wave. This energy inflicts 58276 Shadow damage to all players.
- Ravenous Abyss – The Undying Sentinel devours the essence of players within 15 yards, inflicting 233103 Shadow damage and reducing their damage done by 70% for 8 sec.
- Umbral Tether – Void magic binds the Sentinel to existence, preventing it from dying.
- Void Droplet
Corrupting Essence
– The droplet erupts with Void upon death and splashes players and Sentinels within 5 yards. This inflicts 194253 Shadow damage and causes the target to take 5% increased damage for 20 sec. This effect stacks.
Intermission: Crushing Singularity
Silverstrike Barrage
– Uncontrolled silver-lined arrows fire from Alleria, inflicting 23 Arcane damage and removing Void effects from players struck.
Silverstrike Barrage
– Uncontrolled silver-lined arrows fire from Alleria, inflicting 30 Arcane damage and removing Void effects from players struck. Being hit with an arrow increases damage taken from Silverstrike Barrage by 500% for 8 sec. This effect stacks.- Stellar Emission – Raw Void energy arcs outward from Alleria, inflicting 9713 Shadow damage every 2 sec and increasing the effects of forced movement by 35% for 10 sec. This effect stacks.
- Singularity Eruption – Wild pockets of gravity surge from Alleria, inflicting 85 Shadow damage to players within 6 yards of each impact and knocking them away.
Stage Two: The Severed Rift
Rift Simulacrum
– Alleria utilizes her Spatial Rift to summon forth a void simulacrum to assist her.
Empowering Darkness
– The Rift Simulacrum grants Alleria and her Voidspawn 10% reduced damage taken and 5% increased damage done every 1 sec while they are within 25 yards of it. This effect stacks.
Empowering Darkness
– The Rift Simulacrum grants Alleria 10% reduced damage taken and 5% increased damage done every 1 sec while she is within 25 yards of it. This effect stacks.- Cosmic Barrier – A void barrier surrounds the Rift Simulacrum, absorbing damage equal to 15% of its maximum health. While this barrier persists, it inflicts 23310 Shadow damage to all players every 1 sec.

Null Corona
– Alleria places a shell of Void magic around a player that absorbs 1987239 healing. If Null Corona is dispelled, the remaining absorb jumps to another random player.
Rift Slash
– The Rift Simulacrum strikes its current target with a draining touch, inflicting 660459 Physical damage to the player and reducing all of their stats by 10% for 20 sec. This effect stacks.
- Volatile Fissure – Stepping on a volatile ground fissure inflicts 6 Shadow damage every 1 sec for 8 sec. This effect stacks.
Ranger Captain's Mark
– Alleria applies a Ranger Captain's Mark to random players within 40 yards for 6 sec. Upon expiration, she fires a Silverstrike Ricochet at them.- Silverstrike Ricochet – A silver-lined arrow bounces between players, inflicting 143747 Arcane damage and removing Void effects from players and Voidspawn struck.
- Void Expulsion – Alleria calls down a celestial body near a player. This energy crashes into the ground and inflicts 14 Shadow damage to all players.
In Heroic and Mythic difficulty, Void Expulsion also targets additional players.
- Void Remnants – Void energy remains on the ground, inflicting 233103 Shadow damage to all players within it every 1 sec.
- Voidstalker Sting – Alleria fires a Void-tipped arrow at several players, inflicting 9 Shadow damage every 1 sec for 25 sec. This effect stacks.
- Call of the Void – Celestial energy bursts around Alleria, inflicting 80 Shadow damage within 5 yards of each impact and calling forth an Undying Voidspawn.
- Undying Voidspawn
- Umbral Tether – Void magic binds the Voidspawn to existence, preventing it from dying.
Coalesced Form
– Upon reaching 100 energy, the Voidspawn permanently gains 100% movement speed, 100% damage done, and immunity to crowd controlling effects.
- Call of the Void – Celestial energy bursts around Alleria, inflicting 80 Shadow damage within 5 yards of each impact and calling forth a Shattered Voidspawn.
- Shattered Voidspawn
Intermission: Shattering Singularity
- Stellar Emission – Raw Void energy arcs outward from Alleria, inflicting 9713 Shadow damage every 2 sec and increasing the effects of forced movement by 35% for 10 sec. This effect stacks.
- Silverstrike Barrage – Uncontrolled silver-lined arrows fire from Alleria, inflicting 23 Arcane damage and removing Void effects from players struck.
Silverstrike Barrage
– Uncontrolled silver-lined arrows fire from Alleria, inflicting 30 Arcane damage and removing Void effects from players struck. Being hit with an arrow increases damage taken from Silverstrike Barrage by 500% for 8 sec. This effect stacks.- Orbiting Matter – Stellar mass orbits around Alleria, inflicting 90 Shadow damage and pulling players it collides with.
Stage Three: The End of the End
Devouring Cosmos
– Alleria calls upon the unending cosmos to consume her foes. Players caught within suffer 30 Shadow damage every 1 sec and receive 99% reduced healing and absorbs.
Aspect of the End
– Alleria marks players with a consuming arrow, reducing their healing received by 10% until they move 30 yards away from the arrow. This effect stacks, growing in intensity every 2 sec.
Upon being removed, a Gravity Collapse is triggered.- Gravity Collapse – Reverberating darkness knocks the target upwards and increases their Physical damage taken by 300% for 12 sec. The cosmic tremors additionally inflict 51 Shadow damage to all other players.
- Grasp of Emptiness – Ancient obelisks grasp a player with Void energy, inflicting 72845 Shadow damage every 1 sec and reducing their movement speed by 60% for 8 sec. Upon removal, Bursting Emptiness fires out through each obelisk.

Null Corona
– Alleria places a shell of Void magic around a player that absorbs 1987239 healing. If Null Corona is dispelled, the remaining absorb jumps to another random player.- Voidstalker Sting – Alleria fires a Void-tipped arrow at several players, inflicting 9 Shadow damage every 1 sec for 25 sec. This effect stacks.
- Dark Rush – A player touching a cosmic feather fallen from Alleria's quiver gains greatly increased movement speed and suffers 3 Shadow damage every 1 sec for 12 sec.
Stage One: The Voidspire
Silverstrike Arrow
– Alleria marks a player, firing a silver-lined arrow through them. The arrow inflicts 87 Arcane damage in a line and removes Void effects from players and Voidspawn struck.
Silver Residue
– When an Undying Sentinel is struck with silver, it suffers 7770 Arcane damage every 1 sec until it dies. This damage removes Void effects.
- Grasp of Emptiness – Ancient obelisks grasp a player with Void energy, inflicting 72845 Shadow damage every 1 sec and reducing their movement speed by 60% for 8 sec. Upon removal, Bursting Emptiness fires out through each obelisk.
- Bursting Emptiness – A backlash of magic blasts out from each obelisk, inflicting 388505 Shadow damage to all players struck.
- Void Expulsion – Alleria calls down a celestial body near a player. This energy crashes into the ground and inflicts 14 Shadow damage to all players.
In Heroic and Mythic difficulty, Void Expulsion also targets additional players.
- Void Remnants – Void energy remains on the ground, inflicting 233103 Shadow damage to all players within it every 1 sec.

Null Corona
– Alleria places a shell of Void magic around a player that absorbs 1987239 healing. If Null Corona is dispelled, the remaining absorb jumps to another random player.- Undying SentinelsUndying Sentinels are inexorably linked to their void portals, teleporting back if they are more than 25 yards away from them.
- Morium
- Echoing Darkness – Undying Sentinels release Void energy every 2 sec, inflicting 6 Shadow damage to all players.
When no players are within melee range, the Undying Sentinel periodically increases its damage done by 5%. This effect stacks.
Dark Hand
– The Undying Sentinel strikes its current target with a deadly touch, inflicting 971263 Physical and 971263 Shadow damage and knocking the target back.- Umbral Tether – Void magic binds the Sentinel to existence, preventing it from dying.
- Demiar
- Echoing Darkness – Undying Sentinels release Void energy every 2 sec, inflicting 6 Shadow damage to all players.
When no players are within melee range, the Undying Sentinel periodically increases its damage done by 5%. This effect stacks. - Interrupting Tremor – The Undying Sentinel releases shuddering waves, inflicting 147632 Shadow damage to players within 40 yards and interrupting spellcasts.
- Umbral Tether – Void magic binds the Sentinel to existence, preventing it from dying.
- Vorelus
- Echoing Darkness – Undying Sentinels release Void energy every 2 sec, inflicting 6 Shadow damage to all players.
When no players are within melee range, the Undying Sentinel periodically increases its damage done by 5%. This effect stacks. - Ravenous Abyss – The Undying Sentinel devours the essence of players within 15 yards, inflicting 233103 Shadow damage and reducing their damage done by 70% for 8 sec.
- Umbral Tether – Void magic binds the Sentinel to existence, preventing it from dying.
- Void Droplet
Corrupting Essence
– The droplet erupts with Void upon death and splashes players and Sentinels within 5 yards. This inflicts 194253 Shadow damage and causes the target to take 5% increased damage for 20 sec. This effect stacks.
Intermission: Crushing Singularity
Silverstrike Barrage
– Uncontrolled silver-lined arrows fire from Alleria, inflicting 30 Arcane damage and removing Void effects from players struck. Being hit with an arrow increases damage taken from Silverstrike Barrage by 500% for 8 sec. This effect stacks.- Stellar Emission – Raw Void energy arcs outward from Alleria, inflicting 9713 Shadow damage every 2 sec and increasing the effects of forced movement by 35% for 10 sec. This effect stacks.
- Singularity Eruption – Wild pockets of gravity surge from Alleria, inflicting 85 Shadow damage to players within 6 yards of each impact and knocking them away.
- Orbiting Matter – Stellar mass orbits around Alleria, inflicting 90 Shadow damage and pulling players it collides with.
Stage Two: The End of the End
Wild cosmic energy spirals out of control, sealing the fate of all atop the Voidspire...
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