My personal favorite, glider + Falling Flame, let's you travel from one end to the other and back again if needed. Also very amazing for reaching Tahkwitz ;)
Gunshoes Gunshoes !
You can also try the Darkmoon Cannon. I saw an Asmongold video of him and a group of friends using various class abilities, the Darkmoon Cannon and the Goblin Glider in Zereth Mortis to get into various out of bounds areas.
If you don't mind RNG, The Necronom-i-nom can be useful for reaching places you would normally need Door of Shadows to reach. There's a 25-33% chance (based on if you upgraded the toy with Page 76) that you'll get a buff that makes your jumps randomly be VERY high. Combined with a glider, disengage, etc. you can get places you would need something like the Darkmoon Cannon, Door of Shadows, or Flight to reach.
Cracked Radinax Control Gem is also a good option for getting around a little bit.
Pretty wholesome watching the community come together in these comments with little tips and tricks and other ways <3
I really miss the Flight Master's Whistle :(
So much yes
I was disappointed to find so many Shadowlands toys didnt work in Zereth Mortis.
Don't forget about the new Cypher equipment, Dimensional Numerus Handguards (Use: Activate the dimensional translocators to crass a great distance in outdoor Shadowlands zones. Equp: Greatly reduces fall damage taken in outdoor Shadowlands zones.)This provides you the short version of Door of Shadows for short climbing to reach some treasures more easily if you don't have any teleport skills.These Cypher gears are rewards for part of the Zereth Mortis campaign so I recommend you don't skip the campaign until get them if you are going to explore there a lot and don't have flying skill yet.
Something I found useful is that the various Parasol toys don't go away after using them on a fall, so as long as you don't fight anything, you can use them multiple times over and over for their 15 minute duration!
While i appreciate this post, i find it odd that its not mentioned how powerfull Venthyrs signature ability, door of shadows, is not mentioned and neither is the ability on the glove cypher gear that allows you to teleport for a short distance. These arent even niche but actually very essential when it comes to reaching most treasures and other things in Zereth Mortis.
@Squishei You forgot to mention the Cervid Override here.
Is this a collection of things that are about to be hotfixed?Like the Gnomish Gravity Well was made non functional in Shadowlands earlier.
Actually, you do have Enlightened Portal Research to modify your Engineering toy to add Zereth Mortis location. Refer to the comments for more details. Enlightened Portal Research#comments