We're working on a new set of PvP tuning changes that will be applied to the game with weekly maintenance in each region (January 26 in this region). Here's what we're currently testing:
Player vs. Player Mage - Triune Ward (legendary) now provides 50% effective barriers (was 65%) in PvP situations.**
- Fire
Infernal Cascade (conduit) effectiveness reduced by 33% in PvP situations.
Paladin - Holy
Divine Favor (Honor Talent) cooldown increased to 30 seconds (was 25 seconds), and now increases cast speed by 30% (was 60%).
Protection, Retribution - Word of Glory's healing has been reduced by 20% in PVP situations.
As always, we'll post updates if we make changes to the changes, and the final adjustments will appear in our
hotfixes update soon after they go live.
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