Well done! very hard fight
4 Melee DPS: 1w Unholy Death Knight, 1 Windwalker Monk - soo 4 melee or 2 then?
Based on the numbers in the other areas it was likely 4 melee dps, they had been running 3 unholy before
Great job, even with too many melee, hehe.
it was double Disc and not Double Heal Shaman
2 Melee DPS and 2 Holy Paladins acting as the other 2 Melee :)
2 Melee? ...Wow...
Only 2 melee, yikes. That does not bode well for my Fury Warrior. Or warriors in general.
As if we fury warriors needed another strike against us, this fight sucks ass for melee in general that on top of the fact we're complete dog turd right now dps wise.
The way some of these fights are designed just makes it seem like Blizzard really dislikes melee classes, or doesn't even think about them in the context of raids encounters. Out of 13 DPS, only two are melee? What a joke.
2 melee and only 4 MM hunters? Quick, push out some unholy hotfixes!
well seeing as the stomp mechanic introduces a splash damage element it's no wonder why they gutted melee from this fight, as they would be at risk at &*!@ing up the ranged with chains, and not being able to DPS whilst spreading for the splash, a demon hunter and a monk are a must have in any raid, cause the 5% debuffs, I'm assuming the warrior was there for executes, and death knight for combat rez and an overall high DPS, since antimagic zone does *!@# all in this fightTL;DR: interesting raid composition you have here :)