No night fae ability? Figures. Fun detected. Oh well. Greater banish looks tight. Hopefully they make afflict not suck as much anymore.
one thing i've noticed is that the three demonology axe abilities all have fel lord mentioned in their old build, and also have fel lord related icons. maybe we can sub out our felguard for a fel lord with a talent? here's hoping haha
Oh snap! We're getting close bois! Show us the Warlock talent tree baby!
Really hoping they move away from the Imp mother design philosophy that Demo's been plagued with past few expansions. Make us summon some cool stuff. Bring back Doomguard, remove Tyrant, make us about buffing our primary demon(s) if they really don't want to give us back the obviously superior MoP/WoD design. Demo doesn't need to be a summoner spec. Do something unique. Unholy DK fulfills the "summoner" design WAY better than Demo has. Ideally we could just be about sacrificing the power from our demons like we used to be. That's way more unique.
Bring back the fun abilities blizzMeta, KJC, AoE Lifedrain, Arch's Vengeance, infinite infernal/doomguard, Dark Apotheosis
Looks pretty lackluster so far.....
yesssssssss. as i said earlier in another post today, warlock treeeez pleeeeez! demonology is sooo good right now. i hope it stays the same, not sure if it can get any better, but one can hope. decimating bolt is great. dog build is great. yes yes yes!
where is doomguard?
I don't see much difference from BfA / SL. If this comes out the way it is, i don't think I am buying DF. This just looks so... same and boring.Like where is Doomguard? Maybe Satyries? Like... I don't know. I think Blizzard simply fired the entire MoP team that worked on the class design. I can't put into words how boring this looks.Half of it is conduits/azerite powers rofl...
No chaos waves, no true affliction dots, after 15 years probably is the time to change my main class.
"Drain Life heals for 15% of the amount drained over 10 sec"I feel like they forgot to add a zero or two on some talents' numeric values. Hopefully it is just datamining issue. In similar fashoin, some talents seems to have no real-world use, for example:"When Fear ends, the target is slowed by 30% for 4 sec"Why would you ever want 30% for 4s, if you can curse for 50% for 15s? I feel the developer time could be better used somewhere else: "Is there a scenario where having talent X is exciting?" should always be the first question when desiging stuff. I hope its just very rough working copy (though looking at released trees, it sadly might stay)
IM SOOO HYPED BLIZZ, ALREADY A GREAT JOB!KEEP UP THE GREAT WORK!
I could be off-base because I'm new to Warlock, but it looks like all the must-have Demonology conduits are becoming baseline for the spec, or being added as talents. Seems really nice.
It works every expansion. In start warlocks are weak. And only in last patch you can play them.Abadon your hope everyone playing this class.