Sadly I have to agree here, playing M+ as a tank with pugs really starts to make me hate dps, especially fire mages lolI understand it's more efficient, but man can those "MDI fire mages" be annoying
#1 way blizzard can deter players, particularly the mdi players from utilizing unintended workaround, loopholes, or exploits, simply make a rule against it, then DQ the run for any team that violates it these rules. What I find odd is for the world first mythic raid race, Blizzard is non-tolerant for guilds that discover and utilize unintended workarounds, loopholes, or exploits, and aren't shy to strip away their win or worse, suspend the guild... but for MDI, they seem to turn a blind eye.
They haven't fixed the demonic gateway skip at the beginning of the dungeon, or it hasn't been documented yet. Have to check that later today when i do my mists key. I've been expecting it to happen for weeks now but they haven't touched it yet, or it's not widely known enough for them to worry about it.
when an exploit is called workaround
Blizzard also fixed that "transport" in DoS after broker boss that takes you to start of the wing. You can't click it right after killing the boss to win a few seconds.
This post was from a user who has deleted their account.
People love to break the rules.
Can't tell what I hate more: mists maze, freehold's arena mini event or court of stars spy finding thing!
"as pulling 2 mobs is inefficient and not very fun"What's not very fun is expecting people to know about exploits and automatically assuming everyone uses them. The major reasons I don't do pugs is because of this expectation that everyone should know all these tricks and the "correct" way of doing things. I rarely even run with friends anymore because I worry about ruining their run while they have to bring me up to speed (or failing because I'm so far behind on gear now since I don't do the content regularly.)
Conflating efficiency and fun is a silly way to criticize a small pull. It's not exactly an innate quality that defines 'fun'.
Also had some KSM leave due to not pulling those exact same mobs in Mist because 'you can still do it' and got mad and left - funny thing is we had no pet class unless he went frost... Its the mindset of these $%^&*!@s watching the best players in the world and want to copy what they do. The stuff the MDI does is not normal and 100% of the players arent as good as the MDI players, who think they are and fail to realize the difference. IF you are not an MDI class, good luck finding a pug group consistently.
I wish the icons in the maze were visible without you having to be at the stump. Seems unfair that the healer is the one who is expected to make an obvious and embarrassing mistake. Me thinks the entire group should share that particular mistake.You could even remove the requirement to kill every mob before entering the next room. Add Stingers and foxes to every pack that doesn't have one to temper the sizes of the pulls. That way the race cars can pull all they want and the MDI-wannabees gets to struggle against CC and dispel cooldowns.
It was an exploit of the map they fixed and now people have found a new exploit so Blizzard should ban them (of course not permanently but maybe 1 week).People doing PvE are mostly free to use any exploit they can. The worst was the WoD Dungeon Everbloom where people bugged up walls etc. And of course, 80% were defending this, because it was just PvE...
Another case of you don't get to play how you want, only how we want. Nice bizz, fix things that in no way shape or form needed fixingand leave things you should have fixed months ago alone. Well done...
problem still is always going to be blizzard forcing us to play the game they want and intend us to do. this is true in every single possible way since we got out of legion.Legion we could do m+ however we wanted realy, change gear from boss to boss according to what was needed, aoe, single target and so on.now u have to sit fro 30+ minutes playing with eitehr single target or aoe, no choice.now we have to pull a certain way becaus blizzard forces us to playa certain way.people find different ways to playa dungeon to make it faster, more fun more time efficiant and fun, blizzard instantly goes in and "fixes" that prepots was used as a extra dps push "IF" you wanted, blizzard went in and put a 5 minute cooldown on that becaus they didnt like that, everyone else liked it, i did it some maby didnt but i did.If you wanna play casual and mehh across the board do that, if u wanna min max do that.but then comes blizzard and removes al min max possabilitys as fast as they can.M+ was at its peak in legion, then it has slowly declined after that becaus blizzards "fun detection, fun killing tactics.i ran a ton of dungeons in legion it was fun, less in BFA and now in shadow, i maby do 1-4 keys a week becaus whats the actual point, u dont get gear, u dont get currency and u dont get anima, u literaly gain and get nadda nothing from doing m+M+ used to be the big fun thing ytou did between raiding becuas it was, "used to be fun" Now in shadow, its turned into the mandatory 1-4 keys per week, and thats it, no more fun. imo booring now tbh, now m+ feels like a chore not a for fun thing as it used to be.Valor was introduced, for alts, for newly fresh geared chars. not for mains, not even remotely for mains. if it was there from the get go of shadow it would have been good, now not even remotely,. its still pvp/raid but mainly pvpLets hope they dont ^&*! it up in season 2 with some funkilling tactic. lets hope.but for now m+ is pointless. in season 2 it might be good unless blizzard "fixes it" then