What a terrible desing from Blizzardit's a bugFix it
If this benefited players it would be hotfixed quickly. So we know they can fix this so it's not some weird scenario where you lose damage from phasing, so for once show us you care about players and actually fix this quickly.
Why did they do it this way? just make her end the fight at 60.00%, make damage in phase 1 more relevant and not weird like it is currently.
Offtopic:Did they nerf the vault ?Past week i only did Delves (as usual) and this week in my vault it is only Delves pieces (so very trash like a 2H Sword with Int/Stam for my HOLY paladin).Past weeks i managed to get raid items everytime :(
I'm here to play a game, I don't want to have to run calculations mid-fight...
This is really lame how it works. Getting punished with a longer P2 because you didnt throw the last bomb at the ''right'' time while its not at all indicated in game what the right time actually is. You need to read up on an obscure article like this and also have an addon to show the exact decimal point % left on the boss to actually do it the ''right'' way.Wouldnt really matter if m+ wasn't a thing but it is and every second counts there so losing what seems like quite a bit of time on a longer P2 could make or break a key.
Simplest solution: be the one who throws the last bomb. Unless you’re the rank, of course. Don’t come saying “What about my dps?11!”
Yea when i first heard this....i was like...really...why?I hope Blizz does fix this, its clearly some bad interaction/timing, and yes it does add up in the end as the key gets higher, but cbf. The first part is the hardest part on this boss, if you get marked for wave / and holding a bomb....it hurts like hell. Good luck getting melee to help as well, ive seen even the ones near meleee they ignore.
Um... what? Why this post?