I'm curious how these rapid micro-expansions will affect legacy loot. At the end of this trilogy, will Dragonflight raids be the solo ones?
So what had changed, no definite anwer its just their hopes. Also another concern is how will this charade of expansions have enought content to last for even year and a half.Year and a half is optimal if not too much for this trsh new expansions, 3 tiers lasting 5 months each without fated recycled garbage, and also drop the price of base game and increase price of other 2 editions by giving cash whaled 7 days of start time to conpensate. Best option for sure than ur not ripping normal players for patch-expansion and whales will be rubbing their hands with even more early acces.
The 2 year cycle works fine. Just put good content in game, scrap any idea of mindless grinding (500 honor level or 250k honorablr kills ) make one or more dungeons / some bg.Also do some crazy $%^& with the characters power after hall of fame closes at the final patch of an xpac.Just don't rush things just for the sake of it.Money will come either way...greedy mofos
Make the expansions half price then. Makes no sense to pay the same for shorter expansions on top of a subscription.
Like if they are able to get out more quality content, then i'm willing to pay for that. yearly expansion price etc.What I'm worried about is they are going to basically make the expansions really small (think major patch sized) and just call them expansions for the sake of getting more money.Imagine TBC..we got 2 new races, two starting/leveling zones and the entirety of outland.Midnight we get a revamp of one of those races starting/ levelling zone.
Blizzard: We hired more devs to release expansions faster, since so many people hate the dead period at the end of an expansionWowhead Commenters who quit during Shadowlands: omg they’re rushing the content No, rushing the content would be doing faster expansions with the same number of devs.Since some of y’all can’t do basic math, here’s a sample timeline using 18 month expacs:The War Within: November 2024 to May 2026Midnight: May 2026 to November 2027The Last Titan: November 2027 to May 2029A year and a half is plenty of time for an expansion, as by this point, most people have stopped playing are are ready for something new. In fact, for some expansions, given the length of the dead period, this wouldn’t even cut out a patch. So no, these aren’t micro expansions, they’ll likely have the same amount of content or more as the last two expansionsThese are changes the community has been asking for. Stop complaining when blizzard actually makes changes based on community feedback.
over the last 15 or more years i've been playing this game, i've realized people just want to whine and complain and probably don't even play the game themselves roflmfaoooooo
“We don’t want to rush people to the next expansion,” Hight said. “But we also don’t want to drag things out longer than necessary.”Yet they just gave us 10-12 months of fated recycled "season". like what?edit: people saying 18 months would be enough. wrooong. make it 16 with 4-4-4-4 months of seasons. 6 is too much for 1 raid and "new" dungeons (DF s3 has 0000 zeeeeroo new dungeon, only recycled old ones with 2 from S2)
I prefer the medium pacing we've had since BFA. Some "downtime" with less or little to do is honestly fine and let you take a breather from feeling like you have to go full gung ho clearing new content in order to stay updated and relevant.A break once a while between patches is necessary for most players to keep wanting to play the game. If they'd constantly bombard us with new content it'll have the opposite effect and end up exhausting players quicker, making them lose interest in the game.An expansion lasting around 2 years is a good timeframe.
People just ain't happy unless they're complaining about SOMETHING...
"“The team worked incredibly hard, and it’s paying off.”"I Do NOT want people to work "incredibly" hard. It's not a life to wish to people.