Prepare to moderate a lot of posts coming with this....but not mine...gonna be pushing 4k this coming week...
Also, realise that season 4 is a joke and that doing all keys on a 24 is not much more difficult than doing them all on 25 and so on. Make a target goal, get to it and be happy. If you feel the need to constantly prove yourself for some reason, STOP. I have several people in my friends list that are playing keys almost 24/7. It is addicting and slightly worrying. There needs to be hard caps implemented from next season, so once you get to a certain level, that's it, the key is almost impossible.
"Playing with people who are better than you"... sorry but thats not possible ;P
Any metric like Raider.io is toxic, because it in no way reflects an individual's ability.Conversely I also support Raider.io on Patreon, because it's probably the fairest toxic solution.
Just get rid of this s... we never wanted gear level, we never wanted iLvl, we dont need this .io BS, even "link achiev or no inv" on second week of raid release is annoying...
I feel a huge point that is missing in this "guide" is that you need to do small steps, dont try to do a +15 key if your experience with the dungeon is only +10 so far.For consistent pushing do one up at a time.
I feel like raging over a mistake does nothing but cause more mistakes. If you're the type of person who gets overly vocal when someone screws up, you put people on edge, they get nervous, and it ends up causing them to screw up more. The best thing to do in a situation when someone makes a mistake is to keep a cool head, be encouraging, and push on. "Don't sweat it, release and run back, we can still make time." is infinitely more beneficial to everyone in the group than berating someone.
"Reroll to a better class"....dude...
Funny how the article states IO isn't toxic, yet proves point after point that it is, in fact, toxic.
Don't really understand this. IO seems useful only if you're using LFG - do friends or guildies knock folk back for low IO?But if you're supposed to get a really high IO or raise it you should be running with people you're familiar with - again which makes IO useless. It sounds like the main message is IO is useful for group finder, but don't use group finder to raise your IO. Isn't IO just a prestige number used to flex?
In my opinion statements as " raider.io score is the most important metric in game", or "reroll to meta class" are pretty damaging and totally unnecessary.
It's honestly sad the playerbase has normalized IO to the point where it has its own progression guides.Believe it or not, but there are quite a few people that don't want to play a community driven meta game just to be able to play the game and end up looking elsewhere. It's extremely unhealthy for WoW.
"IO is your foot in the doorThink about it like a College Degree for a job application. While IO is not indicative of skill, IO is a good way for you to be qualified to do keys with that group for the first time. Whether this is LFG, a guild group, or a group of miscellaneous friends, IO will be your opportunity to be able to get into those groups for the FIRST TIME, but after you get in for that first key then your play really will show them who you are as a player." Unless you are a warlock.If you are a Warlock then anything you've accomplished in the game is completely null and you will continue to be declined in guild groups, lfg, and the group of miscellaneous friends.