I actually like some of the stuff with avenging crusader, I hope they keep it. I think it would be cool if they tuned up the tree to have a more melee instant caster oriented healer through avenging crusader, but something else for those that want a more caster oriented play style. Like for the avenging crusader build you could have the old mop selfless healer talent like @Mujinfu25 said, I'd actually love to play that again, but with avenging crusader! I don't think this talent tree is a total loss cause they just need to change a few things around in a way that makes sense. There are some cool things to choose, you just cant really choose them because you're forced to take other things that should probably just be baseline.
I WANT OLD INFUSION OF LIGHT AND DIVINE FAVOR! (Bfa, Legion)
It doesn't make any sense that power of the silver hand is there, in that position, well the whole tree is poorly distributed, I like the idea but it has to distribute the tree better.
Are you guys really can’t see this beautiful build (at least for M+) ? Like how some of you can play 8 years on Hpally but cant to figure out what is going on here. They just gave to us freaking PI from priests but even much better, which is blessing of the seasons. But here is more and even better, you can COMBINE the wings talents which means you can have avenging crusader on top of regular wings which is only 1 min cd now (from talent) and you getting all bonuses from proced wings from awakening as well + magic bop + kick + tricky sac talent. Like wtf are you even want to have on top of all of this stuff ? You just gonna be permanent meta in keys https://www.wowhead.com/beta/talent-calc/paladin/holy/BOFFZRBBBZVQVEMUCUENVVmUQUGBFERBoCAQ
I agree that most of it is very disappointing :-/Only good part is the Avenging Crusader + Awakening combo, it could be fun. But I would prefer reroll than having a spec relying only on procs like this. A passive with shorter cooldown instead of procs would be better imo. Or a choice node between procs or shorter cooldown, like the Wake of ashes node on the Ret spec.How to improve this mess in a few easy steps :1) The top of the tree is really frustrating, it's feels like you're forced to go on all 3 paths spending 11 points in total to get to the next tier of talents instead of 8. There is zero choices to do up there. It needs to be cheaper or moved.2) Move around some spells, it needs to have clearer paths with incentives to :- Hardcast Flash/Holy light on the left side- Melee + Instant casts, on the right side- Aoe healing, in the middle- All the beacons related talents (Beacon of vitue) as links between left and middle- Light of the martyr + its buffs (Maraad) as links between right and middle3) Rework entirely the blessing of seasons if that's what they want to keep from shadowlands :- Remove the "rotating between spells" entirely, it feels very clunky and it was very niche. The only reason to play this during shadowlands was the giga damage buff on Summer using the right legendary that we don't even keep here. The rotation between spells has never been interesting.- 1 node where you chose Summer vs Winter, for different damage buffs- 1 node where you chose Autumn vs Spring, for different utility buffsKeep the same values, 3 min cooldown individually like what it is now if you rotate perfectly, and adjust it later with nerfs/buffs depending on results. I would personnally prefer shorter duration/cd, but the current values would be fine to start with.
instead of reworking talents, procs and abilities people didn't use they have dug in and forced a build around them. Disappointing tree catering to a small minority of hpalas who want to play as a hard caster
Tooltip of Avenging crusader in talent calculator says that it’s combines effects with regular wings.Even if it’s still 2 min cd - it’s still fine, you still getting all 3 talents of wings at same time. Blessing of seasons, and I’m talking about the specific one“ Bless an ally for 30 sec, causing their cooldowns to recover 30% faster.” - it’s not comparable with PI ?
not a single consecration talent? the whole thing is disappointing but the stacked effects prot and ret can get on consecration seemed interestinga dn i had high hopes for that.
Where does it say?“ If Avenging Wrath is known, also increases Judgment, Crusade, and auto-attack damage by 30%.”
I really don't want to be a caster paladin in melee. Nothing in our tree interacts with consecration. It looks pretty difficult to generate holy power in these trees now they removed the talent for judgement giving 1 holy power. Rule of law is nerfed now. Tyr's looks pretty bad. Infusion is still terrible. This tree needs a lot of work. Breaking dawn is buried so deep down you have to spend a lot of points to unlock a quality of life talent. No one really cares about Seasons or Divine Resonance. Double beacon requires trash to get to. There is no reason why Divine Revelations should be 3 points.
Maining holy paladin since wotlk.I think the tree looks good. There are some nice builds i can think of right now.I even think that Blessing of Summer is a fun ability (maybe giving the effect to ally+self could make it more appealing to haters).Seems like u can have a baby version of Ashen Hallow by speccing into Concecration.Seems like the playstyle might require more brain usage, but thats not a bad thing.We seem to have more tools to use before people take damage.Only things i would really wished for is:-rework mastery, so you can move freely without being punished-old Infusion of Light for fast casts ( i think everyone would agree here)-make Holy Prism worth picking or make it a passive effect on Holy Shock<3