Damn, darkflame is really high, basically out of 12 runs only 1 isn't timed.By contrast, only 3 out of 4 runs are timed in mechagon.
Don't get that Mecha i feel is one of the easier ones. Are they failing on the bridge before last boss by not standing in the shields?
I can’t wait for next season when the 30% of players from season 1 that are still playing turn into 15% because they have no idea what they’re doing with the game.
that's not completion that's timed runs, raider io doesn't track keys where people leave which means these stats are basically useless
Nerf IPA and Buzzbee hp.
Whoever keeps making these charts without sorting by any column is a terrorist(Hint: it should be sorted by the more recent completion rate)
Garbage posts starting with the titles. These charts don't even include runs that were not completed. These charts show completed runs only and are timed vs not timed. If they actually showed runs that were incomplete the red bars would be amazingly higher.
And yet again - the fact Darkflame is not the most popular dungeon suggests that a lot of keys in Darkflame are disbanding, rather than completing untimed.This data does not capture difficulty that causes the dungeon to just not be completed, and these articles really should be mentioning that instead of just blindly telling everyone Darkflame is the easiest dungeon.Especially since the title is literally not what this data is showing. You're not showing the completion rates. You're showing the rates of TIMING the key out of the number of keys completed.Completion rate would be 'keys_completed / keys_not_completed', not 'keys_timed/keys_completed'.
ToP is @#$ disgusting, all going well, last boss time, adds come in, BOOOOM, even if we spread, 1 person almost guaranteed dead. That ability hits so hard, I dont even know how is that still not nerfed, and after 5-6 tries someone "ok last try for me", wipe, there you go, 25-30mins wasted. Delete it and never bring back.