Ah, good thing they added it so Blizzard could catch it. I mean they were probably aware before this wowhead post was made about it, but yeah. While a nice QoL, it is not something needed and would give anyone who doesn't use it a *CLEAR* advantage as instead of having to learn game mechanics, the plates just tells you what to focus on.This worked well up until BFA-Shadowlands when addons started pushing for more things like this. People played M+ just fine in Legion without this kind of thing being widespread, so it's absurd to claim this is a needed function. You are just used to having it, period.
We now Need Size and glows
Its #$%^ing ridiculous that they allow this but not that I can track the stupid tiny place changing buff and debuff icons from the upper right to the center of my screen with easier visible and recognizable icons!
Better than nothing. It could make telling mobs apart easier. But like if a pack/pull has more than one type of caster/melee categorized mob in it then those are still going to be hard to tell apart via nameplates. Using Priory as an example there are pulls with Priests + Mages or Knights + Footmen. While having all the mobs not be the same color is better. I'd like more. What I want is for them to just let us color by NPC ID.
It's funny to me that Wowhead wrote this article with the INTENT to flag this as an exploit or bug so that Blizzard would spring to action, like they ALWAYS do. They even seem disappointed that Blizzard "seems to be OK with this". Why am I even giving you guys my money still?
Enemy: RedFriend: Blueall i Need
Why make a post about it! Stupid, grr. I made my own addon to identify casters in mob packs, using basicly the same logic. I spend way more hours then I intended and was very happy I got it working in the end. If this gets broken I will be very sad. :(
I hope Blizzard fixes this and stays true to their word by keeping nameplates all the same. I hate that addons play part of the game for others...
This is perfect addon i using it on retail now 11.2.7 but only 1 thing - can someone help me with this how i can setup enemy class color? In PvP.
As i protection paladin. Pulling 10 mobs, 3 casters, 6 melee and a brute with tank buster. If all nameplates are red. I am just battling with the visibility of the game not with the actual encounter. And even with my perfect knowledge of what mobs do and what spells are priority. I do not want to look through 10 red nameplates when i know exactly what 3 mobs i have to focus on. As a pala, you kick quite a lot.Every high mythic+ tank has plater with color coded nameplates for this exact reason.Having option to color code based on criteria atleast, should be a built in option, if not a default behavior.