“ which casts to interrupt and which enemies to run away from”What the hell does this mean? What mobs are you going to “run away from” in a dungeon and to what end?
I’m almost certain we’ll see this in the Blizzard nameplates, and there are still three months left for UI updates.
Thought you already said in The Bench that you dont expect this to make it into Midnight and you still made this article 🤔
cant really break this blizzard just add it to the game
Blizzard's UI should do this by default. Why should people have to memorize all the mobs to be able to play through the dungeons?If Blizzard is worried about accessibility, what is less accessible? An addon that takes 30 seconds to download or having to spend a bunch of time reading up on wowhead and memorizing a bunch of encounters in order to be able to tell which mobs are more dangerous?If Blizzard wants to attract new players, the default UI should already make it easy to understand how to play by doing things like helping to identify which mobs are casters, elites, etc.. including via name plate colors.
this was the last thing I wanted from the new UI system. I can die happy now
Been using Platynator for several weeks! It's amazing! So much better than plater.
Hopefully this gets removed and the addon creators get banned.
This is so unnecessary. Just read names, I've done it for like 6 years. It's not hard.
colored nameplates are less about knowledge and more about visibility... especially in large and/or dense packs. Could do away with colors as long as the default name plates do a much better job of clearly calling out the caster
This whole situation makes no sense. Does Blizzard think it is fun for people to click through a mess of nameplates? Especially with their vanilla implementation where the nameplates move around quickly? Does anyone honestly want to spend time trying to click on a nameplate instead of doing their rotation? We've reached a point where their poor design has become a feature. Their inept design becomes part of the challenge. And the most embarrassing part, it appears the game will STILL have required addons after all of this.
Its great to see the dedication of our addon creators! This is the kind of dev I want to support!
It would be a quite curious decision to allow this, but not implement it into the default nameplates, or support it by directly giving us access to the information instead of having to more or less accurately having us guess the mob type.So we would still require addons because they have might not only have a clearer or better look, but because they converse more information.
How cute to see people saying WHY it's been posted here. And because of it, NOW Devs are gonna break it. 🤷♂️ Yeah right, if wowhead didn't post this info here, it would've surely gonna completely unnoticed and 0.001% of playerbase could've used it under the radar forever. 🤦♂️
Yeah this is gonna get broken.