Send destro back to the shadow realm asap
Imagine if drums never got nerfed into oblivion
Tuning is too infrequent. They should do weekly or bi-weekly tuning passes. And when I say tuning I mean tuning for everything: class balance tuning, raid difficulty nerfs, dungeon difficulty nerfs, pvp tuning.
Honestly, as a dedicated Beast Mastery hunter, all I'm asking for is "The top to bottom gap is small enough where I don't feel like a burden playing any spec." I don't care about topping the meters, I just want to know I'm not a burden and that I can pull my weight compared to other classes and specs.
Currently, tuning is too infrequent. Recommend doing weekly or bi-weekly tuning. With more frequent tuning, you won't have to play catchup and buff/nerf classes (or abilities) by 10-20%, and you can do it at any time regardless of event timings (hopefully with all frequent tuning passes, nerfs or buffs will be of the 1-5% variety)That said, there are major concerns: 1) do the devs understand all specs/classes (lots of people question whether you play the game because of your tuning decisions), 2) can you properly track the impact of your changes (ex: why did you give destro a 5% aura buff at the start of the season and why did it take so long to consider a nerf; what data are you looking at)3) can you put your ego, arrogance, biases, and stubbornness aside and be open to tuning classes (why would you communicate with some classes and not others despite lots of feedback ex: boomkins, havoc DH to name a few)
I do miss the era of frequent tuning, even if every time they tried to tune specs it wasnt a success atleast the meta shifted and there was somthing different. I get so tired of just 1-3 specs being broken for months at a time.pssst buff unholy dk or Ill do nothing about it
class/spec tuning is as complicated as the many systems that make up the player power, and shadowlands went crazy on systems. double legendaries + 2/4 tier bonus + covenant/conduits/soulbinds + talents? I don't envy anyone that had to try and balance that salad
Biggest issue is the frequency and how they seem to split up the balancing instead of just hitting every spec at once. If 10 specs need it then buff 10 instead of doing 5, then waiting a few weeks to do the other 5.
Can I have back the TBC Frosbolt for my frost mage? The Frostbolt that used to crit for like 20-25% of the opponent's health? I mean, I'd rather spam FB than this mindless instant Ice Lance spam. Frostmage hasn't been fun since you destroyed its main spell, starting with Wrath.
The nuts and berries is simple really - "everyone" wants their main character to be able to perform well in all content. They don't want to be hamstrung by a developer decision to pigeonhole their spec to particular content. Specs need to be unique but their output doesnt need to be a different place on sort of DPS alignment chart. If a spec does low AOE and high ST - then guess what, maybe nerf the ST, buff the AOE and then scale the spec up or down to be the same as the others. This should also apply to the "wind-up" portion of a DPS rotation and their burst. Some specs have so much to do in the first 20-30 seconds and others can just start their rotation and this goes for AOE as well. A character that needs to multidot vs a character that just spams one key to do AOE is not a niche or being special - its hamstringing or giving advantage. Players want an even playing field.
srsly when i see games like DOTA or LOL i nv them,their tuning is alot bether than wow and they literally do it every week so nothing will stay overtuned,blizzard tuning this season was so bad that destro and surv stayed this way the whole season i mean 2-5k more overall dmg done is understandable for a meta spec but not this much diffrence like 10-15k in a m+ is too much,if they tune the spec at the very beginning this #$%^s won't happen for sure i mean just nerf it before players put effort into that bugged spec so they wont act like a cry baby after you nerf it like they did and you delayed on the latest lock nerf :) cuz they also right when they plan for sth at the very end of a season you can't destroy their plan...
1. Let's be frank, blizz's balancing is garbo.2. Trying buffing the lows instead of immediately nerfing the highs.3. Proper balance is within 5% from top to bottom.4. It shouldn't take blizz 3 months and community uproar to get their attention.5. More clarity. "We see x spec, these are the aligned buffs/nerfs if they get out of control. Updated weekly.6. Being silent about bottom dwellers for months isn't acceptable.7. Establish balancing forums.8. Oh idk, how about HIRING MORE CLASS DEVS.9. It shouldn't be months into a patch b4 they start making changes.10. Finally, how about making class devs play the classes they represent instead of just allowing them to see numbers on the paper.11. NO class should ever have all 3 specs in the bottom 1/4 at any time, especially for months on end. For example: mages.
The worst part about tuning:I would gladly do less dps if it ment my SPriest had a normal AoE rotation.
Spot on, high agreement.
Blizz is absolutely atrocious for a game that has competitive aspects, even the laziest 5% to all damage can be done to low performing specs weekly. It seems that there is no rhyme or reason to some abilities being AOE capped- honestly how does the team come to these decisions?With all the crap they've been piling on the last while like valor upgrades not account wide, 278 conduits not account wide, forcing score in both m+ weekly rotations, punishing players that don't raid (ilevel, tier, weapons and trinkets locked in raid). AOTC numbers bear out that the player base does not want to raid in it's current iteration- the marketplace and demographic prefer bite sized, hour long sessions(MOBA, royale, FPS). Coordinating 15+ people's RL commitments around being tethered to PC for hours on end several times/week becomes exponentially harder with each person added.WoW is in it's saddest state that I have seen and all the bad press the last few years does not help, either.Incoming P2W Diablo Immortal microtransactions will be the cherry on top.
thats really well said WhipWhapp, i dont think microtransactions will come into wow like they are in immortal, ur second paragraph is spot on though