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評論來自
Ronark
Retribution's new "Gap Closer" in Cataclysm.
With the current numbers, here is how it looks so far.
Consistent:
Melee Range is 5 yards.
Long Arm of the Law provides 145% run speed for 4 seconds, based on the internal build. This does not stack with other Speed boosting effects, such as Pursuit of Justice or the Body and Soul talent from a Holy Priest.
Assume that the Paladin starts at 15 yards away from the Target and casts Judgement, and that Judgement neither Misses, is Absorbed, or in away way is prevented from doing damage- Runs at 145% speed (10.15 yards/sec) for 4 seconds, running in a straight line.
Assume that the Target starts 15 yards ahead of the Paladin, running at a constant 108% speed (7.56 yards/sec), due to the boot run speed enchant. Also assume that they are not snared, and are running in the same directional straight line as the Paladin.
Finally, assume that their are no snares are active on the Paladin (involved due to assuming Hand of Freedom is active, and that it is not purged/dispelled/spellstolen).
Net distance per second: +2.59 yards gain on Target each second
After 1 second of running time:
-12.41 yards away behind the Target. In range of Hammer of Justice (if glyphed for).
After 2 second of running time:
-9.82 yards away behind the Target. In range of Hammer of Justice (unglyphed), Holy Wrath, and Divine Storm.
After 3 second of running time:
-7.23 yards away behind the Target.
After 4 second of running time:
-4.64 yards away behind the Target.... technically in Melee range of 5 yards.
Now, if the target could only run at 100% due to the Seal of Justice effect (Limits movement speed to 100% for 5 or 6 seconds, depending on talents.
Net distance per second: +3.15 yards gain on Target.
After 1 second of running time:
-11.85 yards away behind the Target. In range of Hammer of Justice (if glyphed for).
After 2 second of running time:
-8.7 yards away behind the Target. In range of Hammer of Justice (unglyphed), Holy Wrath, and Divine Storm.
After 3 second of running time:
-5.55 yards away behind the Target.
After 4 second of running time:
-2.4 yards away behind the Target.... technically in Melee range of 5 yards.
Edits to update this post:
Currently, Judgement no longer procs the Seal effect of Seal of Justice on the target. Long Arm of the Law is also no longer considered a Magical effect, and thus it can no longer be dispelled or Purged. If Judgement fails to land (due to Immunity, Miss, and possibly Absorb), then Long Arm of the Law will not proc.
Honorable Mention: Retribution also has new talent points in Acts of Sacrifice, which removes 1 snare or root from the Paladin when Cleanse is cast upon themselves. Note that unlike the previous cleanse, this works on ALL snares in PvP (Ranging from anything from Hamstring to Chains of Ice to an Arcane Mage's Slow effect). However, for some reason this does not work on some specific snares in PvE, perhaps due to a bug with allowing Cleanse to clear debuffs.
評論來自
chop360
Hope you palas are finally happy now. There's your "mandatory gap closer" and u got your interupt (although I could have sworn hoj did a pretty good job)
評論來自
Darkk01
道高一丈
Does
正義追擊
stack with it?
評論來自
TriniKrusader
My warlock has two words for this talent.
OH SHI-
評論來自
261514
Best talent name ever, yes or yes?
評論來自
cmilla
im not hardcore enough to know the dps behind run speed increase, all i know is anything that makes me move faster me likes! frost nova + blink = hands of freedom + long arm in your face!
評論來自
647614
Paladins finially have a charge. I hate watching as everything gets away from you unless you have a stun to throw. We can finially catch those flag runners and mages who kited me for so long.
評論來自
185310
this also has some niche PvE use (i.e. bosses with real large knockbacks, makes it easier to get back to melee)
評論來自
Elsewhere
I AM THE LONG ARM OF THE LAW!
評論來自
mizzes
Typo: Should be farther, not further. Well, I guess that's not really a typo, but still, wrong.
評論來自
FauxShizzle
Oooo Mama i'm in fear for my life from the long arm of the law.
評論來自
idrith
We dwarf paladins are natural sprinters! Very dangerous over short distances !
評論來自
Thander
This seems like a good utility talent for PvE as well in boss fights where you need to move around a lot.
評論來自
THuD29
Love this talent with Judgement being long range and only a 5 sec cool down
評論來自
stickshift
Wonderful talent if you are soloing old raids/dungeons for mogging, rep, mats, etc. Just keep hitting mobs and racing ahead of them until you have a manageable crowd then nuke the lot of them.
I found that hitting the spellcasters sometimes one-shots them. This makes for less
rounding up
when you take down the gathered crowd.
連結
道高一丈
道高一丈
天賦
需要 聖騎士
審判成功命中時可使你的移動速度提高45%,持續3秒。
魔法增益
法術細節
持續時間
n/a
類型
物理
機制
n/a
驅散類型
n/a
GCD目錄
n/a
成本
無
範圍
0碼
(Self)
施法時間
瞬發
冷卻
n/a
GCD
0秒
效果
Apply Aura:Dummy (5)
PvP 倍率:1
服務器端腳本
受影響法術:
審判
永恆公正戰甲
See more
真理審判
審判
光明審判
標記
是能力
被動技能
沒有光環圖示
不在法術書中直到學習為止
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您可以用它追踪完成的任務、配方、坐騎、伙伴寵物以及頭銜!
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