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Blizzard Improves Dungeon Checkpoints in Patch 11.2
Pubblicato
18/06/2025 alle 11:40
da
iMX3
Patch 11.2 introduces a new visual way to display dungeon checkpoints in the form of
Waystones
. Here's a further look into Waystones and how they will work.
Patch 11.2 Overview: Ghosts of K'aresh
Dungeon Waystones
Dungeon checkpoints, while convenient, had a few quirks about them that made it confusing for players to understand when and where dungeon checkpoints would be. To solve this, developers will be adding a new dungeon checkpoint system called
Waystones
.
De Sousa said: "We're going to re-visit our philosophy there on how long a runback is and when unlock and we want to visualize some of this in-game through what we're calling Waystones. As you unlock checkpoints, you'll have an icon on your map and you'll have these stones that warp in and show you this is where I'm coming back if I release."
Waystones look very similar to Dungeon Meeting Stones and can be seen in the overworld as well as on players' minimaps. When a player releases, they will spawn back at the most recently unlocked Waystone.
This feature was a long time coming and there were many frustrations with dungeon checkpoints throughout the years. Not knowing where checkpoints were, a dungeon simply not having enough checkpoints, long runbacks, etc. Overall, Waystones are designed to solve many of these outdated issues.
Patch 11.2: Ghosts of K'aresh
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Waystones: Improved Dungeon Checkpoints
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