Ce site requiert JavaScript pour fonctionner.
Veuillez activer JavaScript dans votre navigateur.
Live
RPT
10.2.7
RPT
10.2.6
Bêta
[Death Knight] Question on Runeforge Enchant
Répondre
Retourner à l'index
Publication par
189624
This post was from a user who has deleted their account.
Publication par
189852
This post was from a user who has deleted their account.
Publication par
visas
Well I dont have any mods to record this date while I'm playing (yes, i'm in the beta) - but I can definitely say that the proc rate on fallen crusader is TOO DAMN LOW!
I switched to cinderglacier early on, and now I have swordshattering (4% parry is actually fairly helpful for leveling/questing).
But yea, I would say the proc rate for most of the 'on-proc' runeforges (cinderglacier, fallen crusader, and lichbane) is around 3-4 procs per minute right now, due to the extended duration on them. You get around one proc every mob, sometimes more, sometimes less.
Publication par
BenjenStark
Bear in mind that enchant procs are based on a proc per minute algorithm derived from base swing rate. Assuming the rune's proc rate is identical to other comparable enchant procs like mongoose or crusader, you're looking at 1 proc per minute. Given a slow speed weapon like 3.5 seconds, that means for any given swing, you'll have roughly a 5.83% chance to proc per swing. The exact formula would be:
(seconds per swing) / (60 / PPM) = proc chance per swing.
Répondre
Vous n'êtes pas connecté. Veuillez vous
connecter
pour répondre à ce sujet, ou
vous inscrire
si vous n'avez pas déjà un compte.